"Not every publisher" is running away from GTA 6 and making September a nightmare of game releases, Devolver Digital reminds everyone
Hold your ground, indie people
GTA 6 has been looming over the video game industry for so long, I'm starting to think of it as a force of nature rather than a Rockstar game where you can steal cars. Its impact on the human condition seems seismic, bigger than the most powerful earthquake – it's caused some fans to reincarnate as Nostradamus and use the planets to divine when the next GTA 6 trailer is dropping, and it's intimidated countless publishers into reshuffling release dates solely to avoid its November 19 launch. Though, Cult of the Lamb publisher Devolver Digital says it's immune to all that.
Reacting to a Kotaku headline on Twitter, the official Devolver account says "not every publisher" is running scared from GTA 6. Plenty are – and now the new games 2026 schedule for September is ready to pop. The Blood of Dawnwalker is out September 3, Marvel's Wolverine launches September 15, you can expect LEGO Batman Legacy of the Dark Knight on September 18, Silent Hill: Townfall comes September 24, Onimusha: Way of the Sword releases a day later… there are plenty more, but I'm feeling exhausted already.
Presumably, publishers are overstuffing September to give themselves the luxury of a fall release – a few months away – while also leaving at least a few weeks for players to focus solely on their games before the boogeyman that is GTA 6 crawls out from under the bed. Indie expert Devolver, I guess, doesn't share these other publishers' concerns about competing with a behemoth… but the company doesn't seem to have any fall launches planned anyway.
And though Devolver says it isn't scared of big, bad GTA 6, it was openly nervous about the best-rated game of the year, Mina the Hollower, another indie darling. Devolver posted a notice on its website May 21 explaining it was moving fantasy platformer Dark Scrolls' launch day to June 22 since "our friends at Yacht Club Games [announced] that Mina the Hollower would be launching on May 29."
It was good-natured about it: "There's room for two pixelated fantasy action games in the world," said Devolver. "You're just gonna have to wait a little while longer for this one." But it's a bit surprising the publisher would be nervous about Mina, which impressively sold 300,000 copies in three days, and not GTA 6, which is set to sell nauseating numbers, like 7 billion copies or something – one for every house mouse in the world.
However, small-time games like Mina and Dark Scrolls are two little birds competing for breadcrumbs from the same audience. Meanwhile, the average Devolver indie title and typical, $2 billion Rockstar game are appealing to players who are lightyears apart. So Devolver doesn't need to worry about GTA 6, because it's not necessarily trying to sell games to GTA 6 players.
Day of the Devs curator Greg Rice offered similar analysis to GamesRadar+ in 2025, telling us "I think the industry is matured enough that there's space for [GTA 6] and for other things as well. It's gonna be a combination of 'there will be games that will be successful around GTA time because they're totally different,' but it'll also bring a lot more people back into the ecosystem." In other words, Devolver, carry on.
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Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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