Bethesda lead says the biggest difference between a fantasy RPG like Skyrim and a sci-fi RPG like Fallout is how you piece together the story

Fallout and Elder Scrolls writer Emil Pagliarulo has explained the difference in writing between the two series and why Fallout may be a bit harder to deal with.

In dense RPGs like Bethesda's Fallout and Elder Scrolls games, there are a ton of decisions to be made, and in cases like the Obsidian-published Fallout: New Vegas, there are a ton of potential outcomes and different factions vying for you to help them out, and it's never exactly clear who is the right choice to side with for the good of humanity (well, maybe not Caesar's Legion that one's pretty obvious).

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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