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  1. Games
  2. Action RPGs
  3. Borderlands
  4. Borderlands 4

Borderlands 4 director says the FPS is "more intense" than others in the series while Randy Pitchford hints its toughest boss hasn't even been shown

News
By Kaan Serin
Published 26 June 2025

How much tougher will it get?

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There's some disagreement inside Gearbox Software. Borderlands 4 is touting that its recently-revealed new boss fight is maybe the studio's hardest yet, but the company's ever-chatty CEO Randy Pitchford reckons the shooter has even tougher encounters still waiting in the full game. One thing's for sure, though, Borderlands 4 could be shaping up to be the most challenging game in the series.

Gearbox recently showed off one of its Primordial Vaults - dungeons, basically, that host hordes of baddies to shoot, lots of loot to collect, and a massive boss waiting at the end. One of the only vault guardians we've seen so far is an ugly, metallic fella called Inceptus who can stab you with its steely tails before wrapping itself in a cocoon, which is where the disagreement stems from.

"You asked for harder bosses," the official Borderlands twitter account said, before promising that "nothing goes harder than Inceptus."

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Actually… I can think of some bosses that go harder. Inceptus is pretty hard, though.June 25, 2025

That's certainly a bold claim, but it's not even one Randy Pitchford agrees with. Ever the contrarian, the studio head chimed in to say, "Actually… I can think of some bosses that go harder. Inceptus is pretty hard, though."

As if that wasn't enough, creative director Graeme Timmins also said Borderlands 4 "is a little more intense than previous games," but for anyone who uses the silly sci-fi series to relax and chase bigger numbers until your pupils turn to raisins, don't worry. The fourquel is apparently "still more casual than hardcore" and, of course, you can adjust the difficulty whenever you like.

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  • Borderlands 4 screenshot of grinning enemy from Amon trailer Gearbox's Randy Pitchford says Borderlands dev won't use AI for "any work that could ever be seen"
  • Diablo 4 character screams in front of gray sky Diablo 4 needs "aspirational content," says director, but don't discredit casual gameplay

Borderlands 4 has "more skills per character than in Borderlands 3 and 2 added together," Gearbox CEO Randy Pitchford says: "We're working late on Fridays for you"

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Kaan Serin
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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