Blizzard narrative team votes in favor of union one week after Call of Duty workers did the same, pushing back against mass layoffs at Microsoft that saw 9,000 jobs lost in favor of AI

(Image credit: Blizzard)

Blizzard story and franchise development team members responsible for many of the studio's cutscenes have voted in favor of union representation only one week after Call of Duty developer Raven Software did the same. Both groups made their decisions just over a month after parent company Microsoft laid off 9,000 to apparently make space for more AI investments.

"After more than a decade working at Blizzard, I've seen all the highs and lows," Blizzard principal editor Bucky Fisk says in a Communications Workers of America (CWA) press release. "For years, Blizzard has been a place where people could build their careers and stay for decades, but that stability's been fading."

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.