After reportedly laying off more than 300 people, EA CEO says "AI is powering our future" and is already being used "in design, animation, and storytelling"

Split Fiction's nefarious CEO character, J. D Rader
(Image credit: EA/Hazelight Studios)

EA laid off developers across its many studios last week, and while the company did not specify the exact number of people affected, reports suggest "between 300 and 400" jobs were cut. Now, EA CEO Andrew Wilson says he's optimistic about the future in part because of how heavily the company has invested in AI.

At the end of his prepared remarks during EA's Q4 2025 financial earnings call, Wilson said "I also want to take a moment to talk about how AI is powering our future. We view AI as a powerful accelerator of creativity, innovation, and player connection."

The idea that AI will eventually help to automate the more tedious parts of game development – like creating thousands of faces for a college sports game – isn't really a controversial one at this point. Even Baldur's Gate 3 boss Swen Vincke, who has been outspoken about other industry issues, admits that AI could be "a tool that we use to help us do things faster." But Vincke doesn't believe "it'll ever replace a creative side" of development."

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Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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