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Game characters that deserved to die

Features
By David Meikleham published 23 October 2009

The reckless fools who danced with death and ended up tangoing their way to hell

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No one likes death. We'll go out on a limb and say it sucks. As unpleasant as the fatal journey into the great unknown is, though, certain characters still chase the Grim Reaper like news-starved paparazzi going after an up-skirt shot of a Z-lister. The following death-wishers, whether through their own stupidity, being huge wimps or just dying in embarrassing fashion, all deserved to bite the big one.



The deceased: Carmine

How they bit it

Unwisely sticks his head above cover to reload his gun and gets sniped for his troubles.

Why they deserved to die

Because it’shis God-given duty. During times of war, members of the Carmine clan have a shorter life expectancy than a carton of milk. Not dying comically at the hands of the Locust or some sort of carnivorous intestinal worm parasite would be unpatriotic, while also spitting in his family’s proud tradition … or something. Besides anyone who thinks it’s a good idea to pop their coconut into a sniper’s sights needs a good killing.

How they could have saved their skin

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How they bit it

If your adrenaline gets too high while controlling Hana (or the other two playable characters) they’ll literally die of fright. You see what they did there? Fear Effect? Being scared to deat… never mind.

Why they deserved to die

Because she’s a big scaredy cat who has no place in the survival horror genre. Did you see Leon S. Kennedy suffer a stroke when he saw El Gigante? Did Dead Space’s Isaac suffer coronary failure when the first Necromorph jumped out of the shadows and tried to shatter his spinal column? No. So man up, take some horse tranquilisers and calm yourself down, woman. If you can’t take a little getting shot at and being dropped into life or death situations you deserve a hot intimate date with death.

How they could have saved their skin

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David has worked for Future under many guises, including for GamesRadar+ and the Official Xbox Magazine. He is currently the Google Stories Editor for GamesRadar and PC Gamer, which sees him making daily video Stories content for both websites. David also regularly writes features, guides, and reviews for both brands too. 

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