Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
  1. Games
  2. Action
  3. Tomb Raider
  4. Rise of the Tomb Raider

Five days of exclusive access to Rise of the Tomb Raider: Day five

Features
By Matthew Castle published 20 March 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

Part 4: Tomb with a View

Upon watching the demo, the first thing that hits you – avalanche aside – is how crisp the icy wastelands look. Lara’s initial ice climb is tethered to a linear path, but it’s beautifully decorated: hunting gear freely jangles on her belt, flare light sinks into the cracks between icicles and wading through thick banks of powered snow sees it displaced into mucky trails. Croft herself is impressively reactive to changing conditions, be it pulling her feet from snow piles or hunkering down when walking into a brutal wind. And yes, those ludicrously wafty TressFX hair physics are back, though they take time to warm up, with Lara’s initial ‘do frozen into an icy wodge.

You can see the skeleton of the former game under the shiny details, a result of Crystal Dynamics’ new Foundation engine being built, aptly, on what came before. This isn’t meant as a slight. The reboot was gorgeous and still held its own in 2014’s Xbox One port. But the two share visual DNA, with intensely scripted linear corridors that throw blockbuster effects at the screen and more contemplative hub areas where Lara drinks in the details and goes about exploring. The difference this time? Those hubs are two to three times larger than Tomb Raider’s, which, let us remind you, already gave us entire mountains and sprawling mining outposts to conquer.

Our demo reveals one such hub – a disbanded Soviet facility that incorporates a factory, a small town’s worth of dilapidated buildings, a rail yard and valley-crossing bridge. Just in case any of this is read as unreachable background detail, one of Trinity’s invading goons fires a signal flare from the other side of the valley. Automatically you start planning your route over, eyeing the criss-crossing telegraph wires and the you-could-just-about-make-it gaps between crumbling rooftops.

It’s a shame that, for the sake of this presentation, Lara is left looking down from a distance. Standing still does give the demonstrator a chance to rotate the camera and reveal the shiniest overhaul of them all: Lara herself. Gallagher says character models were a big focus this time round, that “Lara is so prominent on screen, making her spectacular is the goal.” Where the first game strapped cameras to the actors for frame-by-frame reference, ROTTR uses motion capture to map the shifting musculature of the face and better translate actor Camilla Luddington’s emotional state. Even this technology takes a step forward thanks to the Foundation engine.

“The new motion-capture system is actually a spray that goes over the entire face, which gives you something like 7,000 reference points,” says Hughes. “They still wear the dots, but the system scans Camilla’s face, and then maps that to these super-high-resolution versions of her face.” The effort is harder to appreciate, as Lara doesn’t have Luddington’s face, but the actorly effort is there in every flinch, shriek and moment of wide-eyed wonder.

Gallagher likens it to CG in real time, backed up with global illumination to simulate light bouncing around a room – essential when so much of the game revolves around bringing light to the darkest crannies. Don’t forget that all this is also coming to Xbox 360. Gallagher explains that with the Xbox ecosystem and community spread across multiple platforms, and Tomb Raider achieving such impressive things towards the end of the console cycle, the studio felt it should at least try to share the vision.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

“We went through a process of saying ‘will it translate?’ and when we [saw] an early version up and running, we were amazed. [We] got a translation that we felt was a real technical marvel, so it was a great thing to support that.” The judicious use of ‘translation’ suggests this won’t be an exact match, something we can only speculate about. Even if it’s a shorthand version of what’s achieved on Xbox One, that’s still quite a demand on the wheezing tech. In order for Crystal Dynamics to focus entirely on “pushing to the bleeding edge of Xbox One technology”, Hughes says his team is working with Nixxes, who handled Tomb Raider’s PC and PS4 ports, on the last-gen version.

He admits the team thought it had hit Xbox 360’s ceiling with Tomb Raider, but is happy to report “We’ve gotten some sneak peeks at what Nixxes is doing and it really is working magic – it’s taken the bar that we’ve set on Xbox One and trying to realise that as faithfully as it can.” Hang onto your faithful Xbox 360 then, just don’t expect those meticulously wafty hair physics, okay?

Lara's nearly reached the end of her preview journey - the fifth and final part arrives tomorrow...

  • 1
  • 2
  • 3
  • 4
  • 5

Current page: Page 4

Prev Page Page 3 Next Page Page 5
CATEGORIES
Xbox One Platforms Xbox
Matthew Castle
Matthew Castle
Social Links Navigation
Freelance Writer

Matthew Castle is the former editor of Official Nintendo Magazine and Official Xbox Magazine. He was also part of the team on the Nintendo Gamer magazine back in the day. Since then, he's worked at Rock, Paper, Shotgun as part of their video team, as well as for the official Xbox On YouTube channel. Nowadays, he's a freelance games critic and consultant, and one half of the Back Page podcast.

Latest in Tomb Raider
Lara Croft holding two guns while smiling during the teaser for Tomb Raider: Catalyst.
Tomb Raider's co-creator "really didn't want to alter" her, even after a whole new model was created for Japan
 
 
Lara Croft coming out of a jungle and smiling in Tomb Raider: Legacy of Atlantis
Tomb Raider: Legacy of Atlantis wants to make Lara Croft's iconic T-rex fight feel like the first time all over again
 
 
A shot from below as Lara Croft leaps across a chasm in Tomb Raider: Legacy of Atlantis
Tomb Raider: Legacy of Atlantis leads say it’s essential to adjust the original’s difficulty for "modern player tastes"
 
 
Tomb Raider: Catalyst
Tomb Raider: Catalyst picks up "years after" 2008's Underworld, continuing from the Legend trilogy after almost 20 years
 
 
Lara Croft staring out onto a landscape in Tomb Raider: Legacy of Atlantis
Tomb Raider: Legacy of Atlantis is a reimagining of Tomb Raider 1 coming next year and it's everything I wanted it to be
 
 
Lara Croft holding two guns while smiling during the teaser for Tomb Raider: Catalyst.
Tomb Raider: Catalyst is the new Lara Croft game and it kicks off a fresh chapter of Tomb Raider in 2027
 
 
Latest in Features
In Pokemon Pokopia, the transformed Ditto trainer takes a selfie looking aghast in front of a glowing piece of land where a relic is buried
I've spent 20 hours in Pokemon Pokopia obsessing over its mysterious world and what it hides beneath the surface
 
 
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
LATEST ARTICLES
  1. Peak
    1
    Peak devs originally borrowed from Zelda Breath of the Wild's climbing, but "everything changed" 1 week into development: "At this point, the game kind of made itself"
  2. 2
    The mighty SteelSeries Arctis Nova Pro Wireless headset just got a ridiculous Spring Sale price cut
  3. 3
    Rick and Morty takes aim at "AI slop" as it confirms season 9 release date: "Grade A organic slop, made by real humans"
  4. 4
    Valve has shared new Steam Machine Verified guidance at GDC, but I've no idea why hitting Steam Deck performance levels is part of the requirements list
  5. 5
    Super Mario minifigures are on the way in 2027, but what does it mean for the rest of the range?

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...