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  1. Games
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  4. Far Cry Primal

Far Cry Primal update lets you kill the HUD and go full caveman

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By Connor Sheridan published 15 March 2016

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Far Cry Primal's second major update adds a new option that should please caveman purists and neolithic nature photographers alike. You'll now be able to completely disable the heads-up display, clearing the map of distractions like the minimap and on-screen indicators.

If you want to immerse yourself deeper in the action, but aren't quite ready to give up all the modern conveniences of a HUD, the update also adds a new option to toggle off displaying enemy locations on the minimap - much to the chagrin of your owl buddy who takes so much care marking them for you, I'm sure.

The update also comes with a sweeping selection of bug fixes and optimizations, including a fix that should clear up any problems you may have petting smaller companions. Note that you will still need to tame the little beasts before you can pet them, as I can understand how enthusiasm for cuddling a virtual honey badger may lead you to skip a step or two.

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  • Dying Light: The Beast key art showing protagonist Kyle Crane pulling apart the skull of a zombie Dying Light: The Beast's Restored Land update isn't DLC, lead says – it's "another chapter" in the survival horror game

You can check Ubisoft's official forums for the rest of the tweaks. Ubisoft added an extra-tough Expert mode to Far Cry Primal with its day-one patch, so hopefully players can look forward to the same level of post-launch support going forward; you may have noticed Primal doesn't have a season pass, or any other announced plans for DLC, which is a bit unusual for a major Ubisoft game.

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Connor Sheridan
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Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

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