Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
PS3 photo taken by Future Studios
Games The 25 best PS3 games of all time
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
In Half-Life 2, Alyx Vance gestures towards the player who's viewing the scene from a first-person perspective while Dr Eli Vance looks on next to Judith Mossman
Games The 20 best classic PC games everyone needs to try in 2026
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Donkey Kong Bananza screenshot showing Pauline on DK's shoulder as they both whistle a tune and Pauline wears a small crown
Platforming Games Donkey Kong Bananza is my game of the year, and I'm convinced it's one of the greatest platformers in Nintendo history
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
John Carpenter's Toxic Commando
FPS Games John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
Donkey Kong, Cranky Kong, and Pauline stand together in a Donkey Kong Bananza screenshot badged with GamesRadar+'s best of 2025 branding
Donkey Kong After 44 years as second banana, Donkey Kong Bananza makes Nintendo's first star a mascot to rival Mario and Link in the Switch 2 era
A Vault-Dweller with a backpack looks at their Pip-Boy in front of the Vault door
Tabletop Gaming New Fallout solo RPG lets you go off the beaten track, no gamemaster or party required
Resident Evil Requiem gameplay reveal
Resident Evil Going hands-on with Leon Kennedy in Resident Evil Requiem turned me into a skull-popping pro
Kingdom Come: Deliverance 2 character Henry wounded
RPGs Kingdom Come: Deliverance 2 is scratching my Knight of the Seven Kingdoms itch
  1. Games
  2. Action
  3. Duke Nukem Forever

Duke Nukem Forever: 4 big reasons it's 100% old-school authentic (while also 100% fresh)

Features
By David Houghton published 15 February 2011

Make no mistake, this is a true sequel to Duke Nukem 3D. And here's why that's a good thing

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

Before my most recent session with Duke Nukem Forever, I had plenty of questions. Even having previously played through the PAX demo, I had questions. Superficially, I knew this game was Duke Nukem. It had balls-out action. It had one-liners. It had all the iconic weaponry. But as a fan of Duke Nukem 3D since its original 1996 release, I needed to know more.

How Duke Nukem would the full game feel? And how Duke Nukem could it get away with feeling, after thirteen years and countless developments in the FPS genre? Would Duke Nukem Forever be a legitimate and worthwhile sequel to Duke 3D, or just another FPS with the name tacked on? Having fine-toothed the game%26rsquo;s opening couple of hours with my fanboy comb, I nowfeel likeit%26rsquo;s the former, 100%. Here%26rsquo;s what you need to know.

The level design is pure old-school creativity

This is the biggie. Whatever his reputation as a %26lsquo;roid-raging, blood-lusting sex-pest, Duke Nukem is a hero with brains. The fact that he can fill them with so much porn and booze and still save the world repeatedly is testament to their size.

You may like
  • Destroy All Humans! "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
  • Fallout: New Vegas “We started with the solid foundation that we inherited from Fallout 3”: How Fallout: New Vegas delivered a bigger, better post-apocalypse by sticking to the script – mostly
  • Fallout 3 "Fallout was one of the first games that really shocked": Our first hands-on with Fallout 3 back in 2007

Duke Nukem 3D was far from a dumbass shooter. It was a pioneering title that progressed the cause of explorable, cerebrally-challenging environments and interactivity within FPS worlds. Basically, it did a lot of the things Half-Life got credit for before Half-Life even did them. But hey, it%26rsquo;s always as much about what you look like as what you do, and a bespectacled theoretical physicist is always going to get more brain kudos than a bleach-blonde muscle man.

Anyway, the point is Duke 3D%26rsquo;s level design was a splendid mix of ballsy, up-close shooting and brainy, head-scratching environmental navigation. Few FPS in recent years (Valve notwithstanding) have continued in that vein, preferring a hand-holding approach of %26ldquo;walk forward to next cut-scene while pulling trigger, press X to win upon arrival%26rdquo;. Yeah, CoD, I%26rsquo;m looking at you.

Duke Forever, by contrast, feels like a revelation. It throws environmental conundrums at you like a double-speed highlights reel of Grand Designs. Even simple physics problems like manipulating a busted pipe as a seesaw to reach higher ground are like a breath of fresh air, albeit one recirculated through the air-con from 13 years ago.


Above: Poker chips = Tiny-Duke staircase. Obviously

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Later on you%26rsquo;ll find yourself in Duke%26rsquo;s self-aggrandising museum to his own greatness. You need to reach a balcony above, but there%26rsquo;s no obvious route. Then you spot a huge diorama, depicting a statue of the king looming Godzilla-style among some model skyscrapers. Then you notice that the diorama has controls. A bit of experimentation will raise and lower buildings, and a bit more with rotate the statue. Eventually you%26rsquo;ll have a make-shift staircase with which you can reach the statue%26rsquo;s arms, and from there you can jump up to its head and leap off to the next floor.

Later still, you%26rsquo;ll have a little run-in with a shrink ray, which will lead to a Toy Story-style race around in an RC car. Eventually you%26rsquo;ll hit a partially open fire shutter that%26rsquo;s closed too low to the ground to drive under. The solution? Get out, crawl your tiny self under the gap, then use the furniture and d%26eacute;cor in the next room as a platforming jungle gym to reach a door switch the equivalent of 50 feet above you.

This is the world of Duke Nukem 3D, truly evolved

It%26rsquo;s amazing how intensively 3D Realms and Gearbox have fleshed out Duke%26rsquo;s universe. This is unmistakenly the skewed, cartoon version of our own world we saw glimpses of in Duke Nukem 3D, but it%26rsquo;s so much more expansive and realised than we%26rsquo;d ever imagined it before. Again there%26rsquo;s a Half-Life reference to be made, as the jump feels really rather similar to that from the the first game%26rsquo;s Black Mesa facility to the wider world of Half-Life 2%26rsquo;s City 17.

You may like
  • Destroy All Humans! "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
  • Fallout: New Vegas “We started with the solid foundation that we inherited from Fallout 3”: How Fallout: New Vegas delivered a bigger, better post-apocalypse by sticking to the script – mostly
  • Fallout 3 "Fallout was one of the first games that really shocked": Our first hands-on with Fallout 3 back in 2007

Suddenly we know exactly who Duke is and how he fits into the world around him. When the aliens return, we get to use his direct video link to the President and the heads of the military (they warn him to stay out of what they hope will be peace talks, but he doesn%26rsquo;t listen). TV news reports detail the invasion live as it happens, referencing nearby locations like a local Duke Burger franchise. It%26rsquo;s a heady brew of world-building, story-telling and satire, with more than a twang of Tim Burton%26rsquo;s Mars Attacks! about it.


Above: The pigs are back. And this time they're way more organised

And then there%26rsquo;s the gap-filling, which is an absolute treat for long-time fans. Following his 1996 exploits, Duke is now a millionaire celebrity, living it large in the penthouse of his own Las Vegas casino. The walls are littered with blown-up publicity shots of his manly achievements since then. Duke taming a shark. Duke hunting lions. Duke with award statues. There%26rsquo;s even a poster for %26ldquo;Hail to the King: The Musical%26rdquo;, which you can see a real-life version ofhere.

And that%26rsquo;s to say nothing of the references to his past heroism. The events of Duke Nukem 3D are now a landmark of world history. Statues and memorabilia litter the walls of Duke%26rsquo;s hotel as screaming fans queue outside and invitations for TV appearances continue to come in (the Johnny O' Lenoman show, anyone?). And in a really sweet moment, when you finally get your hands on Duke%26rsquo;s iconic lever-loading shotgun, it%26rsquo;s the Duke 3D original, obtained by smashing its glass display case in Duke's trophy room. Oh, and going by another poster I spotted, the %26ldquo;Bleach Blonde Biker Bimbos%26rdquo; movies are still big news.

And speaking of the world of Duke Nukem 3D...

How Duke Nukem would the full game feel? And how Duke Nukem could it get away with feeling, after thirteen years and countless developments in the FPS genre? Would Duke Nukem Forever be a legitimate and worthwhile sequel to Duke 3D, or just another FPS with the name tacked on? Having fine-toothed the game%26rsquo;s opening couple of hours with my fanboy comb, I nowfeel likeit%26rsquo;s the former, 100%. Here%26rsquo;s what you need to know.

The level design is pure old-school creativity

This is the biggie. Whatever his reputation as a %26lsquo;roid-raging, blood-lusting sex-pest, Duke Nukem is a hero with brains. The fact that he can fill them with so much porn and booze and still save the world repeatedly is testament to their size.

Duke Nukem 3D was far from a dumbass shooter. It was a pioneering title that progressed the cause of explorable, cerebrally-challenging environments and interactivity within FPS worlds. Basically, it did a lot of the things Half-Life got credit for before Half-Life even did them. But hey, it%26rsquo;s always as much about what you look like as what you do, and a bespectacled theoretical physicist is always going to get more brain kudos than a bleach-blonde muscle man.

Anyway, the point is Duke 3D%26rsquo;s level design was a splendid mix of ballsy, up-close shooting and brainy, head-scratching environmental navigation. Few FPS in recent years (Valve notwithstanding) have continued in that vein, preferring a hand-holding approach of %26ldquo;walk forward to next cut-scene while pulling trigger, press X to win upon arrival%26rdquo;. Yeah, CoD, I%26rsquo;m looking at you.

Duke Forever, by contrast, feels like a revelation. It throws environmental conundrums at you like a double-speed highlights reel of Grand Designs. Even simple physics problems like manipulating a busted pipe as a seesaw to reach higher ground are like a breath of fresh air, albeit one recirculated through the air-con from 13 years ago.


Above: Poker chips = Tiny-Duke staircase. Obviously

Later on you%26rsquo;ll find yourself in Duke%26rsquo;s self-aggrandising museum to his own greatness. You need to reach a balcony above, but there%26rsquo;s no obvious route. Then you spot a huge diorama, depicting a statue of the king looming Godzilla-style among some model skyscrapers. Then you notice that the diorama has controls. A bit of experimentation will raise and lower buildings, and a bit more with rotate the statue. Eventually you%26rsquo;ll have a make-shift staircase with which you can reach the statue%26rsquo;s arms, and from there you can jump up to its head and leap off to the next floor.

Later still, you%26rsquo;ll have a little run-in with a shrink ray, which will lead to a Toy Story-style race around in an RC car. Eventually you%26rsquo;ll hit a partially open fire shutter that%26rsquo;s closed too low to the ground to drive under. The solution? Get out, crawl your tiny self under the gap, then use the furniture and d%26eacute;cor in the next room as a platforming jungle gym to reach a door switch the equivalent of 50 feet above you.

This is the world of Duke Nukem 3D, truly evolved

It%26rsquo;s amazing how intensively 3D Realms and Gearbox have fleshed out Duke%26rsquo;s universe. This is unmistakenly the skewed, cartoon version of our own world we saw glimpses of in Duke Nukem 3D, but it%26rsquo;s so much more expansive and realised than we%26rsquo;d ever imagined it before. Again there%26rsquo;s a Half-Life reference to be made, as the jump feels really rather similar to that from the the first game%26rsquo;s Black Mesa facility to the wider world of Half-Life 2%26rsquo;s City 17.

Suddenly we know exactly who Duke is and how he fits into the world around him. When the aliens return, we get to use his direct video link to the President and the heads of the military (they warn him to stay out of what they hope will be peace talks, but he doesn%26rsquo;t listen). TV news reports detail the invasion live as it happens, referencing nearby locations like a local Duke Burger franchise. It%26rsquo;s a heady brew of world-building, story-telling and satire, with more than a twang of Tim Burton%26rsquo;s Mars Attacks! about it.


Above: The pigs are back. And this time they're way more organised

And then there%26rsquo;s the gap-filling, which is an absolute treat for long-time fans. Following his 1996 exploits, Duke is now a millionaire celebrity, living it large in the penthouse of his own Las Vegas casino. The walls are littered with blown-up publicity shots of his manly achievements since then. Duke taming a shark. Duke hunting lions. Duke with award statues. There%26rsquo;s even a poster for %26ldquo;Hail to the King: The Musical%26rdquo;, which you can see a real-life version ofhere.

And that%26rsquo;s to say nothing of the references to his past heroism. The events of Duke Nukem 3D are now a landmark of world history. Statues and memorabilia litter the walls of Duke%26rsquo;s hotel as screaming fans queue outside and invitations for TV appearances continue to come in (the Johnny O' Lenoman show, anyone?). And in a really sweet moment, when you finally get your hands on Duke%26rsquo;s iconic lever-loading shotgun, it%26rsquo;s the Duke 3D original, obtained by smashing its glass display case in Duke's trophy room. Oh, and going by another poster I spotted, the %26ldquo;Bleach Blonde Biker Bimbos%26rdquo; movies are still big news.

And speaking of the world of Duke Nukem 3D...

  • 1
  • 2

Current page: Page 1

Next Page Page 2
CATEGORIES
PC Gaming PlayStation Xbox Platforms
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Destroy All Humans!
"Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
 
 
Fallout: New Vegas
“We started with the solid foundation that we inherited from Fallout 3”: How Fallout: New Vegas delivered a bigger, better post-apocalypse by sticking to the script – mostly
 
 
Fallout 3
"Fallout was one of the first games that really shocked": Our first hands-on with Fallout 3 back in 2007
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Fallout 1 screenshots
Almost 30 years later, Fallout 1's depth of choice, chance, and consequence is still an RPG gold standard
 
 
Dead Space
"We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
 
 
Latest in Action
GTA Online Clovers
GTA Online Lucky Clover locations and how to find a Golden Clover
 
 
1348 Ex Voto gameplay showing
1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
 
 
Bizarre Lineage codes
Bizarre Lineage codes (March 2026) for free Stat Point Essence, Rare Chests, and more
 
 
Kratos approaches Aphrodite's bedchamber in God of War 3
"The God of War sex mini-games were designed by women," which is why Aphrodite's bed looks "like a labia"
 
 
GTA 6
Some of GTA 6's big ideas are likely hiding in GTA 5, ex-Rockstar dev predicts – and you can look at GTA 4 to see why
 
 
Screenshot from Ratcheteer DX, showing a GBC-style cave with four pixelated characters finding warmth around a fire.
The Legend of Zelda-esque game mimics the GameBoy to GameBoy Color transition, goes from retro handheld to PC and Switch
 
 
Latest in Features
A still from Kiki's Delivery Service featuring Kiki and her feline familiar Jiji flying on a broom with some seagulls, with a Big Screen Spotlight logo ini the corner
Kiki's Delivery Service's return to theaters proves we need hand-drawn animation now more than ever
 
 
In Collector's Cove, the collector protagonist who has short brown hair and wears a jumper with cherries on it hugs the Fable Fin companion who wears a witch hat. GamesRadar+'s Indie Spotlight series logo can be seen in the top right-hand corner
If you're feeling Pokemon Pokopia FOMO, this farming adventure lets you explore on the back of a Lapras-like companion
 
 
Curse of Strahd bust and crest lying on a leather notebook
Running the Curse of Strahd D&D campaign? I highly recommend these additions
 
 
A human ditto taking a picture with a Ivysaur and  Venusaur in Pokemon Pokopia.
After 48 hours, I've realized Pokopia is my ideal Pokemon game and humans were the problem all along
 
 
Super Meat Boy 3D gameplay on Switch 2 showing the protagonist, a red cube of meat, running between lasers and blades
Super Meat Boy 3D frustrates me just as much as the original – in a good way
 
 
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
 
 
LATEST ARTICLES
  1. DK and Pauline stare at an explosion of gold in Donkey Kong Bananza
    1
    "Some ideas from Donkey Kong Bananza" may inform Nintendo's next big project, producer says
  2. 2
    Peaky Blinders: The Immortal Man villain Tim Roth starred in The Incredible Hulk to "embarrass" his kids
  3. 3
    Dragon Age 2 lead says "if some people are ambivalent" about the RPG's characters, "I guess I didn't really do my job"
  4. 4
    A Fallout 4 QA tester nuked the RPG so hard that Zenimax executives got emails about it
  5. 5
    Marvel Rivals devs are careful with balancing because "you have a vocal minority screaming the loudest"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...