Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Nioh 3 shogun in plate armor helmet
Action RPGs 15 years after Dark Souls, Nioh 3 faced the exact same problem and "people felt that the game was a little bit easier"
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
Macduff running from a monster during the upcoming PS5 game, Crimson Desert.
Open World Games Crimson Desert impresses some RPG fans with dialogue fast-forward feature, but leaves others asking "why" it's a thing
Highguard character in leather armor holding a rifle
FPS Games Highguard was "doomed," says indie veteran, and "now you have a developer still unable to believe they made a bad game"
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
Key art for Resonance: A Plague Tale Legacy with Sophia standing in front of a labyrinth-style mural with a curved sword, with the GamesRadar+ Big in 2026 brand frame
Action Games Resonance: A Plague Tale Legacy "changes almost everything" about the series – and its "more trained, more physical, more offensive" protagonist proves it
Big in 2026
FPS Games Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
Condor emotes with her vulture in Highguard
FPS Games Highguard boss says "the toxicity is challenging," will "continue to ask" if The Game Awards reveal was right decision
Silent Hill f screenshot of the protagonist with orange GamesRadar+ Best of 2025 badge in upper right
Silent Hill Silent Hill f knows you don't want to see "happily ever after," and its horrific portrayal of womanhood makes it my GOTY
Amnesia: The Bunker review screenshots PC
Horror Games "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
Ghost of Yotei
Open World Games After 70 hours with Ghost of Yotei before the game even launched, it's now my only platinum trophy of 2025
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
GTA 6
Games Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
Horror Games "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
  1. Games

Dialogue Options: Should video games cover sensitive subjects?

Features
By Ellen Causey published 11 September 2019

Are games doing a good enough job of preparing players to deal with sensitive subjects?

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

Welcome to Dialogue Options, our weekly show where we take our gaming theories and opinions, and put them to you. There's a bit of a change of tone this week as we talk about whether games should be tackling sensitive subjects, and how they might go about it. 

10 minutes after loading up Sea of Solitude for the first time, I was forced to turn it back off again. After being greeted at the title sequence with a content warning, explaining that the game covers sensitive subjects, before then being thrown into a dark and desolate world, I realised that I wasn't in the right mindset to be dealing with the topics that Sea of Solitude has so boldly decided to focus on. I then went to my PC and turned on Two Point Hospital, with its lighthearted gameplay and cheery music which, as it turns out, is just what the doctor ordered. 

This led me to think, are sensitive subjects – such as mental health, loneliness, and grief – welcome in video games and, if so, how should they be dealt with?  Games, as with any other form of entertainment, provide a welcome escape from reality. In fact, I would argue that it is more the case with gaming than with films and TV – the amount of times I have accidentally spent five or more hours on The Sims without meaning to is testament enough. So when you get home after a long, hard day of whatever it is that you do for a living, do you really want to come face-to-face with your own worries and insecurities?

You may like
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
  • GTA 6 Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
  • Arc Raiders automaton medical vendor Lance Arc Raiders and The Alters would have been my GOTY picks, until I discovered the depressing thing they have in common

Exploring sensitive subject matter

(Image credit: DontNod)

It also seems that gaming can, in many cases, generate a higher level of immersion than that of film and TV. Because of this, do game developers bear more of a responsibility to handle topics sensitively, and warn us when they're doing so? 

If I'm being honest, I'm playing devil's advocate so far, as I personally have found several games that cover sensitive subjects to be incredibly moving and affecting – if encountered at the right time, of course. For example, I thoroughly enjoyed Life is Strange Season 1 and found that its discussion and exploration of mental health to be truly powerful. However, and without looking to spoil anything for you here, during the final hour of the game, Max Caulfield – and us, right alongside her – finds herself caught up in a litany of truly troubling experiences.

These events are portrayed in such a surreal and repetitive way that it made me feel physically uncomfortable as I was pushed to play through each scenario to reach the game's conclusion. And not in an immersive, enjoyable way; I mean in a hard to breathe, anxiety-inducing way. Should the game have done a better job of flagging what subjects it was going to explore ahead of me sitting down to play it? Had I have known, I might have saved that final stretch of Life is Strange for a time where I was feeling less vulnerable. Instead, those events arrived at a moment in time when I really didn't need anything external adding to my feeling of discomfort. 

(Image credit: Thunder Lotus Games)

"I was both amazed and impressed that a game that is addressing such dark and complicated issues as death and grief could be presented in a way that was so bright and cute"

Of course, these subjects don't always need to be handled in such a dark way, as evidenced by the array of indie games showcased at Gamescom 2019. Sitting down with the developers behind games such as Spiritfarer, a game that openly tackles the subject of grief through the completion of tasks for animal characters before they pass on to the other side. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

I was both amazed and impressed that a game that is addressing such dark and complicated issues as death and grief could be presented in a way that was so bright and cute. The characters you come across in-game are based on the real family and friends that the developers have lost over the years and, despite the surface level cuteness and ghibli-esque soundtrack, the game is still every bit as raw and emotional as other games of its ilk. 

Night in the Woods also uses pleasing colour palettes and adorable characters as a way to address and explore topics such as mental health and self-confidence. The cheery aesthetic doesn't mean that the emotional moments don't pack any less of a punch; from the neon-nightmares that Mae experiences throughout the adventure, to the gut-wrenching heart-to-hearts that so honestly display each character's troubles and insecurities, Night in the Woods is an exploration of anxiety that never feels overbearing.

A different approach to dealing with grief

(Image credit: Campo Santo)

I personally find games that are more subtle in how they go about dealing with troubling subjects more affecting, but that's just me. Firewatch, for example, a game that I love and am shocked I haven't found a way to work into a video before now, is, on the surface, a game about a man who takes up a job as a fire lookout. Choose to look at the game's story and characters a little closer, however, and you will see issues of depression and alcoholism spilling out across the story. The feeling of loss, and the devastating effect of attempting to run from your problems rather than address them directly, is pervasive throughout. The subtle ways in which Firewatch approaches these difficult themes makes for a compelling narrative adventure. 

You may like
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
  • GTA 6 Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
  • Arc Raiders automaton medical vendor Lance Arc Raiders and The Alters would have been my GOTY picks, until I discovered the depressing thing they have in common

For me, games that tackle these subjects in a more metaphorical, underlying way feel more like your own little secret. The idea that someone can play a game like Firewatch and simply enjoy a beautifully animated walking sim is fine, but to know that some of the topics that the game covers connected with me in ways it might not have done others makes it feel special. That its themes aren't just surface deep but woven through the fabric of its framework.

That's not to say that we should make light of dark subjects – or go 'easy', for lack of a better word – on difficult topics, but when entertainment is dealing with subjects that can be so sensitive to so many people, it's more important than ever for games to avoid taking a heavy-handed approach and employ a defter touch. 

Games will continue to grow

(Image credit: Ninja Theory)

Although I'm yet to return to Sea of Solitude, for example, I think that the pre-warning of explored subject matter was an important thing to do, something that I really feel that more games should adopt in the future. Similarly, Hellblade: Senua's Sacrifice also pre-warns players as to the subjects the game tackles – honestly, I couldn't talk about games tackling sensitive subjects without mentioning Ninja Theory's adventure here at least once. 

Hellblade's main character, Senua, experiences psychosis, and you are made to feel as though you are just one of the many voices in her head as she undergoes her journey to hell. The game forces you, as the player, to overcome the voices telling you that you'll fail; they plague you as you try to solve the game's puzzles, and leave you with a sense of achievement that you didn't listen to the voices telling you to give up and instead chose to persevere. 

Perhaps games such as these are rightly challenging what we have decided the purpose of games to be? At the start of this video, I so confidently announced that games exist as escape and entertainment. But says who? To think that a game shouldn't be dark, uncomfortable and focus on depression, for example, is based on nothing other than my past experiences of games being designed purely for fun. It's this assumption that has caught me off guard time and time again, and perhaps it's an indication that the way I think about games – and what they are capable of exploring – needs to change. 

But what do you think? Are there any games that have helped you through a part of your life? Is there a game you weren't able to get through because of how it made you feel? Let me know in my comments below and let's try to keep it a safe space, just this once. I will see you all there and thanks for watching. 

Check out more of our Dialogue Options, such as our discussion on the future of decision based games or our exploration of whether open-world games are really as open as they appear? 

CATEGORIES
Nintendo Switch PS4 PC Gaming Xbox One Platforms Nintendo PlayStation Xbox
PRODUCTS
Sea of Solitude Life is Strange Hellblade Spiritfarer Night in the Woods Firewatch Dialogue Options
Ellen Causey
Social Links Navigation
Video Producer

Ellen Causey is the former Video Producer of GamesRadar+. She was chiefly responsible for recording voice overs and presenting videos for you lovely lot on a daily basis across GR's YouTube and Twitch channels. Ellen can now be found directing, editing, scripting, and producing video content for the wider games industry, and is currently creating fresh and original work for the fine folks over at Logitech G. 

Read more
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
"We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
 
 
GTA 6
Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
 
 
Arc Raiders automaton medical vendor Lance
Arc Raiders and The Alters would have been my GOTY picks, until I discovered the depressing thing they have in common
 
 
Ontos
Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
 
 
Dead Space
"We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
 
 
A screenshot of a To a T labeled with the GamesRadar+ Best of 2025 branding
"I wish I had the Katamari Damacy IP": To a T was meant to counter the "downer" vibes of 2019 America, but Keita Takahashi says it "didn't sell well" and fears it "just wasn't a good fit"
 
 
Latest in Games
Elsa Bloodshot in Marvel Rivals
Marvel Rivals devs felt "panic" at the thought of going into the live-service graveyard that just claimed Highguard
 
 
Palworld Pal with shocked expression
"I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation"
 
 
Peak mesa biome
Peak came about after a bet between Content Warning and Another Crab's Treasure leads to see whose game would sell more
 
 
Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him
Diablo 4's Lord of Hatred expansion will be "really f*cking hard" at its highest difficulty, dev threatens
 
 
Mass Effect
"F***ing Colonel Shepard dies in Mass Effect 3, and that makes us the Worst Company in America," former EA exec laments
 
 
a ditto human sitting on some logs with pikachu and pichu
Pokopia's unhinged dialogue is tempting me away from Animal Crossing: "It's a pretty nice butt, don't you think?"
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. Elsa Bloodshot in Marvel Rivals
    1
    Marvel Rivals devs felt "panic" at the thought of going into the live-service graveyard that just claimed Highguard
  2. 2
    Diablo 4's Lord of Hatred expansion will be "really f*cking hard" at its highest difficulty, dev threatens
  3. 3
    Marvel fans are debating whether Dafne Keen should become Wolverine or stay as X-23, and I've already chosen a side
  4. 4
    "I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation"
  5. 5
    Peak came about after a bet between Content Warning and Another Crab's Treasure leads to see whose game would sell more

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...