Devil May Cry 3: Dante's Awakening Special Edition review

No more tears - Dante's back with an easier remix of his best adventure yet

GamesRadar+ Verdict


  • +

    Not dying all the time

  • +

    The brilliant cutscenes

  • +

    Decent thrash-rock soundtrack


  • -

    Very little has changed

  • -

    Dante's voice is annoying

  • -

    And he takes his shirt off

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Friday 21 July 2006
Fact: if you haven't played Devil May Cry 3, you don't understand how hard it is. You might think you know - you might even have had a chuckle at people who complain about it - but you just don't get it. DMC was that special sort of hard that doesn't care about focus-testing or everyone seeing all the beautifully-designed later levels.

Don't get us wrong, compared to most games, this Special Edition's still harder than Batman - it just won't make you cry any more. The biggest change is the Continue option. Previously, DMC made you go through each level - boss and all - at one go.

If you wanted to continue, you had to use a yellow Vital Star, which were expensive and only guaranteed one more go anyway. If you made a mistake - say, getting a bit careless with the low-level monsters - it was almost worth starting again. If you made a bigger blunder - like not bothering to buy the Air Hike ability before the third boss - you might have to redo two levels.

Now, though, things are different. Although the entire game's ever so slightly easier, the Gold option (as opposed to International) adds continue points at key moments and before every boss. Simply by adding these, Capcom hasn't just made things less frustrating - it's actually easier to play DMC the way you're supposed to.

More info

DescriptionAbsolutely essential if you've not played the previous Devil May Cry 3. The same game at heart - just not as ridiculously difficult
Alternative names"DMC","Devil May Cry Three"
Joel Snape
Joel Snape enjoys Street Fighter V, any sandbox game that contains a satisfyingly clacky shotgun and worrying about the rise of accidentally-malevolent super-AI. He's also the founder-editor of, where he talks a lot about working out.