Depths of Peril review

The hidden depths of the indie RPG

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Oh, and those quests? They’re generated by the world too, and the Covenants’ successes and failures feed back into them. A monstrous hero arises in the wasteland. There’s a quest to kill him. If no one does, he may gather a band of monsters to him. And then he leads to an uprising, leading to more baddies in the area. If left untouched for long enough, they’re going to storm the village. NPCs can be captured and kidnapped - generating more quests and... well, it’s Diablo meets STALKER - and that’s a STALKER that’s far more alive than GSC’s world ended up being. If you win, you can generate a whole new world for your tougher party to have a crack at.

May 5, 2008

More info

GenreRole Playing
DescriptionA quality indie action RPG that gives the player a new experience every time by randomly generating many of its elements.
Platform"PC"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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