************************************** * *** * * **** * * ** ** * * ** ** * * ** ** * * ** ** * * ** ** * * ** ** * * ** ** * * ** * * ** * * ** * * ** * * ** * * ** * * ** * * ** * * ** * * ** * * ******** * ************************************** ~100 Coins Stars Guide~ ~Written by Deathborn 668~ -------------------------------------------------------------------------- ~Test~ -------------------------------------------------------------------------- This is 76 characters. If you can read this, your fine: ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUV ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUV ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUV -------------------------------------------------------------------------- ~Notice!~ -------------------------------------------------------------------------- I'm trying to cut down on the amount of possible plagerism that my FAQ's, including this one, may recieve. Thusly, if you find this text on another website that isn't GameFAQ's, GameSpot, or IGN, then please contact me at someguy668 (at) yahoo (dot) com If you are linked directly to this guide from another website, then that is fine. If someone else is taking credit for this work, please notify in that even. Thanks for your concern. -------------------------------------------------------------------------- ~Introduction~ -------------------------------------------------------------------------- Hello there! I'm Deathborn 668 on the message boards, and this is my first In-Depth Guide for the wonderful Super Mario 64 DS. I've been kicked out of many oppertunities before, but I finally found the perfect way to make one. In case you didn't know, 1/10th of the game's Stars come from the 100 Coins Stars. Not to mention these Stars are typically put at the bottom of the checklist in a typical run through of the game. Why you may ask? They are hard, long, teadius, annoying, frustrating when dying with only a few Coins left, and really hard. So I decided to make an FAQ devoted just about the collection of all 100 Coins in each course. If you see any information that's wrong, or that I haven't put in here yet, again, please e-mail me. I want to keep this walktrough as good as possible. -------------------------------------------------------------------------- ~Table of Contents~ -------------------------------------------------------------------------- ============================================= I.Disclaimer | ============================================= II.100 Coin Stars Guide | | II A.Bob-omb Battlefield 100 Coins Star | II B.Whomp's Fortress 100 Coins Star | II C.Jolly Rodger Bay 100 Coins Star | II D.Cool, Cool Mountain 100 Coins Star | II E.Big Boo's Haunt 100 Coins Star | II F.Hazy Maze Cave 100 Coins Star | II G.Lethal Lava Land 100 Coins Star | II H.Shifting Sands Land 100 Coins Star | II I.Dire Dire Docks 100 Coins Star | II J.Snowman's Land 100 Coins Star | II K.Wet-Dry World's 100 Coins Star | II L.Tall, Tall Mountain 100 Coins Star | II M.Tiny-Huge Island 100 Coins Star | II N.Tick-Tock Clock 100 Coins Star | II O.Rainbow Ride 100 Coins Star | ============================================= III.Maximum Coin Counts | ============================================= IV.FAQ (Frequently Asked Questions) | ============================================= V.Credits | ============================================= -------------------------------------------------------------------------- ~I.Disclaimer~ -------------------------------------------------------------------------- This FAQ IS NOT to be used in any way other than for refrence. The only sites allowed to host this FAQ is GameFAQ's, Gamespot, IGN, and GameInformer. That is it. Feel free to print this out and use it as a quick and handy guide for yourself. I don't really care if you do so. DO'S -Print his guide for your own useage -Host this guide on another site (If you want to please E-Mail me for permission) -Give this guide to other people PROVIDED you don't use it for profit DONT'S -Sell this guide on EBay/Any other site for profit -Take this guide and call it your own -Plagerize and not give me credit Thank you for following these guidelines. It's appreciated. -------------------------------------------------------------------------- ~II.100 Coin Stars Guide~ -------------------------------------------------------------------------- And now its the moment you've been waiting for! All 15 Courses and their 100 Coins Star are explained with high details, and everything about the course is covered, right down to the last enemy. Enjoy! ========================================= ~II A.Bob-omb Battlefield 100 Coins Star~ ========================================= Remember, the 100th Coin you collect is where the Star will appear. Also, don't choose the first Star as the cannons aren't open, however. Choose any other Star except for that particular one. Go straight from where you start up the path and when you reach the bridge, go around and under it. You will find five Yellow Coins to your pleasure. Now, head left from under the bridge to a whole area of Bob-ombs in this dirt area. Pick up and throw all of them to have them explode and give up a Coin. They will quickly regenrate (Meaning they will reappear in the same place again) but won't give up another Coin. But now, we should have around 12-15 Coins or so. Oh yeah, make sure that you head back near where we started to a brick. Punch it to reveal a few Coins. After this, head over the bridge now, killing the few Goombas that are on it for a few extra Coins. Keep going until you reach Chain Chomp. Before Chain Chomp and to the left is a rotating platform. Grab the Red Coin at the top for two more Coins to your total. At this time we should have around 20 Coins, and that is very good. Head to Chain Chomp but this time head towards the field to the right of him. In this field that you have probably gone to a lot lies a lot of Goombas, so kill them all and collect the Coins that they spit out. Also, if you choose Stars 3-7, a Koopa Troopa will be wondering around in this field too. Jump on him to kick him out of his shell, then stomp on the actual Koopa that's running around in embarassment to kill him, and he will give up a Blue Coin! It is worth five Yellow Coins, so you should get it! After killing all of the Goombas and Koopa in this area, your Coin total should be around 30-35. Now, it is time to truly start getting a ton of Coins, and being Mario is absolutely neccassary for this mission. But before we should go to "Coin Heaven" as I like to call it, head over to kind little Chain Chomp, but grab a Bob-omb that is pretty close to him. Pick it up and run over to Chain Chomp and throw the bomb into his face. Chain Chomp will fly high for a few seconds, so get to the post he is attached to and run around it 3 times. After you have run around it a few times, five Yellow Coins will pop out. Don't forget to jump up and grab the Red Coin for another two Coins to your total! Great! We have 40-45 Coins by this point! Let's get a ton more. Head back to the field that was to the right of Chain Chomp. Head up that ol' small hill into the Cannon, then launch yourself to the Floating Island. This is where being Mario comes to be quite necessary. Grab the Wing Cap from the Red Block and the head into the cannon on the Island, but before that, get the Red Coin at the top of the tree. Head inside the cannon and launch yourself into the first Coin in the middle of the circle of coins. Secrets Coins also count as 1 Coin too! You should grab all five secrets, but don't grab the Star that'll appear, of course. Continue to shoot yourself out of the cannon to fly into the Coin Circles and collect their Coins! After around 10 loops you will have probably collected most of the Coin Circles' Coins. At this time right now, you should have around 70 or so Coins. Wow, just around thrity or so by now left. You can continue to shoot yourself out of the cannon, but there are 5 Coin Circles, 9 Coins per circle so there are only 45 Coins to be collected there. 30 is enough. Anyways, jump off of the island, making sure to ground pound before landing on the ground to not lose any health. The last few Coins are easily, easily gotten. Head onto the dirt path and follow it past Chain Chomp and over the tilting bridge of death, and continue along up the stairs. In the large battlefield, you can easily kill 5 or so Bob-ombs walking around in the field for one Yellow Coin each. Continue along, not going through the giant gate until you reach some flower patches. One of the flower patches has a string of eight coins going around it. Collect them all and while doing so a 1-Up will appear. Head back to the tilting bridge, but take a right (If your facing away from it, it's a right) until you reach the small area with two Red Coins. Collect them. There are also four posts stuck in the ground too. Run around each post several times to have five Yellow Coins pop out of each one. Pretty damn awesome, right? That is another 20 to 25 more coins for your total! By now, if you have followed everything, you should have at least 100 Coins by now. If you don't, circle around the mountain where you will find a few Goombas and a few strings of 5 Coins. If you still don't have enough, there are the leftover Red Coins and Coins in the sky. If you need more coins after this, start heading up the mountain. There are some bricks along the way, and several strings of five coins. There are two Bob-ombs along the way as well, just incase you need one last coin. ====================================== ~II B.Whomp's Fortress 100 Coins Star~ ====================================== Whomp's Fortress is literally loaded with Coins. You can find them almost everywhere within this level. However, you are going to need to Punch, Kick, and Ground Pound your way to most of them, so Yoshi won't be much help here. Mario is definitely the preferred character you should use, but Luigi works just as well. Start off by turning around when you start and kill the Pirhana Plant in the flower patch for a Blue Coin, worth five normal Coins. Don't go up the hills just yet. Keep heading along at the bottom section of Whomp's Fortress where you will see some Goombas and a circle of coins that are sitting, circling a flower patch. Killing everything here will net you another ten coins. By now we should have around 15. Not bad for a start. Head to the fence and jump over it making sure to land on the path. Break the nearby four brick boxes to collect three coins out of most of them. Head up the ledge to a few more flower patches. Two Pirhana Plants will spring up, so keep your distance until they fall asleep. Then, tiptoe and kill both of them for another two Blue Coins, which is the same as ten more Yellow Coins. Run around the post that is nearby a few times until five more Yellow Coins pop out of it. So far, we have only explored one area of the fortress and we should have 30-40 Coins by now. This is a pretty decent start. Now, head back to where you started the course and head up the hill to those things that pop out of the wall at random times once again. You'll find a red coin hanging in the air, worth two Yellow Coins, so of course you should collect it. Now, head across the moving platforms again and up the stairs where the Thwomps are located and avoid them. When you get past the second one, wait for it to stomp the ground, then jump on top of him. At the apex of the Thwomp's rise there will be another red coin, worth two more Yellow Coins so of course, grab it. Now, head off and continue to the top of the stairs. Instead of going right to the Pirhana Plant, go straight and follow the ramp down. On the ramp are five more Yellow Coins. After those coins jump into the shallow pool of water and collect the circle of eight Yellow Coins perched near a wall. Go over near the cannon where another string of five more Yellow Coins waits for you to collect. Hop into the cannon and blast to the pole, on the upper ledge of the fortress, and go up to the next platform for another circle of eight Yellow Coins. Jump off onto the ground and find a Blue Coins Switch. These switches, once Ground Pounded, make a few Blue Coins appear nearby for a limited time. Activate the switch and collect the four Blue Coins nearby for another twenty Yellow Coins. At this point, we should have around 60 Coins. Time to find the rest of them easily. Just so you know, there's about another 140 coins in this level, so the remainder to find isn't all that challenging. Now, head back to the grey ramp that we came down forth earlier and climb back up it. Head to the left to where the Pirhana Plant is sleeping like a baby, tip toe up to him and kill him with a Punch for another 5 Coins. Also, you should collect the Red Coin that is lying nearby. Now, don't go through the collapsing bridge. Instead, cross the narrow ledge that contains another Red Coin nearby. Right after you collect that Red Coin you will be near another Pirhana Plant. Kill him with a Punch and collect his Blue Coin. Now, wait until the rotating platform comes to you then run to the middle. When the platform stops at the other side, get onto the middle of the walkway of the platform, and wait for it to take you around and collect four Yellow Coins and a Red Coins. By this point, you should have at least 80 Coins. Now, actually cross the platform to the other side and wait for the Whomp to fall down on you (But make sure you get away just in time). Then, jump on him five times. Each time you jump on him you get one Yellow Coin. After five jumps, do a Ground Pound to actually kill him, for another five Coins. You should also do this same technique for the Whomp around the corner. By now, you should have 100 Coins and the Star should appear. If you don't have 100 Coins yet, go up the elevator and punch down the board and collect about 20 or 25 Coins that are on the Floating Islands. That should get you your missing Coins. ====================================== ~II C.Jolly Rodger Bay 100 Coins Star~ ====================================== There aren't too many Coins stuck inside Jolly Roger Bay. Infact, I estimate about 140 Coins. You better be quick at collecting coins from enemies because they can mean everything. However, there are a ton of Blue Coins in the beginning to make up for the lack of Yellow Coins. Start off by turning to your right and killing the few Goombas that are wondering nearby. Now, go over to the 2 brick blocks. Destroy the one that was closest to you when you started the world. It will spit out 3 Yellow Coins. Now, Ground Pound the nearby Blue Coin Switch to make a massive amount of Blue Coins appear on the surface of the water. Quickly break the other block to reveal a Koopa shell. Ride it quickly over the water to collect all of the Blue Coins before they all disappear. There are eight wonderful Blue Coins. A hefty sum indeed. We have just started the level, and by now, you should have at least fourty Coins. That didn't take to long to collect. To save time, ride the Koopa Shell all the way back to the beginning of the level and crash into the wall. It will break and you won't be riding it anymore. Anyways, jump into the water and start swimming down. There will be a tiny submerged pillar sticking out of the ground underwater and there are eight Yellow Coins circling around the little pointy thing. After collecting all eight keep going until you see a clam. One clam has a Koopa Shell that you can ride for a few seconds underwater, but it is really pointless. The other clam shell nearby has a Red Coin inside of it, so grab that. By this point in time you should have at least fifty Coins. Were doing damn good! Come back to the surface for air if you need it, and prepare to dive right back down again. Keep swimming on the surface now until you reach those tall pillars sticking out from the water. Around one of those pillars is another circle of eight Yellow Coins. Awesome, and by now you should have at least sixty Coins or more if you haven't done some exploring on your own. Head back to the surface if you haven't already and swim to the far right side of the level now and hop on top of the platform in the water and head to the right, then jump on top of the pole there and climb to the top to find a Red Coin. You just can not argue with an easy two Coins. Now, head back to the left across the platform in the water and head up onto the adjacent platform with a ! Switch and a ? Red Block on it. Activate the ! Switch to create a temporary pathway between the platforms infront of you. There are a total of five Coins on each of the platforms that lie infront of you, so collect all fifteen Yellow Coins. At this point in time you should have at least Seventy Five or even more Coins. Not too bad. Continue along the platforms however and board the risen ship again. Grab the three Red Coins that are hanging above the ship. If you can't reach them easily, wait for the tilt of the ship to rock the ship high so you can easily jump into the three suspended Red Coins. Now, jump into the water and start swimming torwards the very bottom of the lagoon here. You should find another clam which contains another Red Coin, perfect for the taking. Also, you can find some of the character Caps near many strings of Coins. I can't say for sure how many strings of Coins there are exactly, but there are a few. Also, head for the Ocean Cave entrance and collect the circle of coins underwater near it. By now, if you have followed everything, you should have at least One Hundered Yellow Coins. Your shiny Star should appear. If you don't have 100 Coins just yet, go into the ocean cave and kill all the enemies there and collect the coins near the walls of the cave. If you STILL don't have enough then there are still a few Red Coins that I didn't cover yet. If you don't have 100 Coins at that point, I don't think it is very possible to get the Star. Exit the level and come back to retry this annoying challenge for the rare Coins! Remember, there may be a few Goombas somewhere in the level you may not have killed yet; they just might have your missing Coin(s)! ========================================= ~II D.Cool, Cool Mountain 100 Coins Star~ ========================================= Cool, Cool Mountain has plenty of Coins, and then some. In fact there are around 150 Coins or so, that is if you do everything perfectly and don't miss anything. There isn't anything Yoshi can't do on this level, so he's your man. (You need his fire breath to destroy some blocks.) Best of all, there's a glitch that can allow you to get infinite coins, so you should have no reason not to get over 100 within several attempts. First off, anyone who has played this level before should know that there are tons, and I mean tons, of Coins on the Frosty Slide itself alone. Yep, you should remember that there are a ton of coins indeed if you have ever been down there. Start off as usual, jump onto the chimney and grab all five Yellow Coins that lead inside it. Ninety five more to go. Are you ready to round up a ton of Coins? Good. Head down the slide. A Blue Coin is quickly running down the slide too, so as you are quickly making it down, you should grab it. A few Yellow Coins come before that Blue Coin too. By now you should have at least ten Coins. Head around the next turn and there are five more Coins before that little "Jump" you always make. There are five more Coins above the jump, so jump before the jump itself to collect those too. Now as you enter the winding right turn follwed by the sharper left turn there are a few more coins placed on the slide. Get them. Now, there are five Coins leading into the wall "Shortcut". Try to get them, but avoid the shortcut. Keep going as the slide goes striaght into those big bad turns. The giant hairpin turn has a few Coins on it, risk it if you want too, but a few Coins won't make much of a difference. Keep going along the track, but stay in the middle. You will go down the gap, with a huge string of about 20-30 Coins in it. Easy cash. As you head through the final tunnel stay in the middle again as you go along the thin ice bridge. Another 20-30 or so Coins lie on this bridge as well! Now you have crossed the finish line, but who cares? Exit the cabin, but don't get the Blue Star that appears from the door opening. By now you should have at least 50 to 70 Coins. If you don't have that much I suggest you head to the top and do the slide over again. Head to the right of where you exited and where you will find two Goombas. Kill them both for the Coins they give out. Head along and over the nearby bridge and collect the coin on the island. Head back, and farther to the right and collect the other Red Coin there at the very corner of the mountain. Head all the way back, past Mother Penguin and to the tree that is right next to the cannon. Do a Handstand at the top of the tree to collect another Red Coin, further boosting your coin total. After this head all the way back again to those two bridges that are connected to the small island. Stay at the end of the second bridge to get warped all the way back to the beginning of the course. Now, instead of going into the chimmney, head down the path until you start sliding down the mountain. There are a string of five Coins coming up. Around the next corner of this mountain is another five coins. Soon enough you will see the path your sliding on take a 180-Degree turn. To the right of this turn is a ledge, so while sliding jump up to this ledge, where a Blue Coin Switch awaits its duties. Pound it for a measly two Blue Coins that appear nearby. If you don't have 100 Coins by now, then head down the next ledge and long jump across the broken bridge, and kill the enemies nearby, as well as the coins just lying on the ground. If not STILL by now, head back for the Frosty Slide. You are obviously missing a lot of coins on that, because I've covered the whole mountain. However, there is still the matter of a few Red Coins remaining, so get those too. If you're curious about the glitch that allows you to get infinite coins, remember the Goombas near the exit of the cabin? Every time you go down and complete the frosty slide (you can use the shortcut), the Goombas there will reappear, and you can kill them again for their coins. If you want to, it's as simple as going down the slide over and over again for three coins. If you use the shortcut, this isn't too hard at all. ===================================== ~II E.Big Boo's Haunt 100 Coins Star~ ===================================== This place is absolutely full of freaking Coins! There are eleven Boo's, each one containing a Blue Coin. Not to mention, many Mr. I's, Blue Coin Switch, and normal enemies, this Star is rather simple. Just irritating if you fall down to the basement all that often. As you start, there should be a spider or 2 nearby. Kill him for three Coins. To the left of where you started, there should be a small box hopping up and down a few inches off the ground. Grab the box, and it will spring into the air three times, going higher and higher each time. After the third time, when it hits the ground it will break open. Out will pop out five Yellow Coins. Meh, that's chip change, but it'll do for now. Now that there aren't anymore Coins infront of the Mansion, head over to the left and look at the haunted shed. Actually, don't look-go inside instead! You have been here many times before. I'm sure you have seen the Mr. I staring at you plenty of times. Run around him three times. Make sure his actual eye is actually staring at you as you run around, otherwise you won't have his attention and you won't be able to kill him. After you succesfully run around him a few times, he will spin in defeat, and hand over a Blue Coin. You will get to Big Boo's Merry Go Round later (When it is convenient) so for now, head out of the shed. You aren't going to go inside the Mansion just yet. Head to the back of the Mansion. You will see two Spiders crawling around on the ground. Kill both, for three Yellow Coins from each one, for a total of 6. Then, there are a few more Coins stored inside the nearby ! Yellow Block, so break it for some more. Now, head inside the back door of the Mansion nearby. You are in a small room and there are two Boo's floating around inside, most likely floating towards you now. Run around them and Punch them from behind, or if you want to, Ground Pound both of them. They will each give up a Blue Coin. By now, you should have at least 25 Coins. Now there aren't anymore Coins around the perimeter of the Mansion. No real choice but to go inside. Inside the main room of the Mansion, head towards the room at the far wall, leftern door. Inside of this room is another Boo. To make it less annoying, use a Ground Pound on him quickly to kill it and claim his Blue Coin because another Mr. I is in this room too. You know the drill. Run around him like a little kid, making sure his pupil is watching your every move until he spins around and around and dies, where he gives you another Blue Coin. Leave this room now and head back to the main lobby. Go into the room on the rightern side of the back wall this time around, pretty close to your current location. Walk around the short pathway until you reach the collapsing bridge again. Quickly (But, of course, to make things less annoying, carefully) run across the bridge to the other side. The camera controls are pitiful in this room. It is pretty hard to coordnate yourself to kill the Boo that rests on the other side of the bridge. Killing him with a Ground Pound is your best option. Now that you should have at least 40 Coins, head through the door to the next room. In this next, but familar room, there are thin pathways along the wall, with no railings at all. Slowly cross the dreaded pathway, hugging the wall the whole time until you reach a jutted out piece of platform. There is a Red Coin here, so grab it for 2 more Coins. Also, a Boo should be floating towards you as well. Kill the Boo when he is entirely over the platform you are on. You don't want the precious Blue Coin to fall down into the basement where it is impossible to retrieve. That's around 45-50 Coins so far. Not bad at all. Much more left. Keep hugging the wall until you reach a door leading to the main lobby. Head straight across the room to the door on the other side. Enter it and you will be in the dreaded Mad Piano Room. Oh no! Quickly swing around the Mad Piano and grab the Red Coin resting behind it. Exit from the door on the wall, not the one however leading to the main lobby. In this next room is another 2 bookshelves and a table, Boo painting in fright, and a few chairs. Get on top of both bookshelves with a Double Jump. On top of each bookshelf is another Red Coin. You should have at least 60 Coins by this point in time. That is all the Coins on the first floor of the Mansion. Head up to the second floor, where even more Coins await. Head into the door on the right of the backern wall. Inside lies another Mr. I. Run around him a few times, as long as he is watching you, until he spins in defeat. Collect the Blue Coin then leave the room. Head into the door on the right wall. Inside, avoid the giant books and go to the other side of the room onto the tilting floor. Hit the ! Yellow Block over the floor for a few more Coins. Now, head for the Red Coin and get it, then get onto the platform with the Red ? Block. As Mario, you can grab it and then float to the door on the hidden ledge. As Luigi, you can easily backflip up there. As Wario, get ontop of the ? Red Block, then make a backflip to reach the attic door. Head inside the door. You should be inside the attic. Near the stairs in the attic leading towards the doors for Big Boo's Balcony lies a Blue Coin Switch. Ground Pound it (What else???). 4 Blue Coins will appear, 2 to the left of the stairs, and 2 to the right of the stairs. Collect them all for 20 more Coins. Now, head over to the Boo-in-fright painting. Keep your back to the painting and wait a few seconds for a Boo to pop out of the painting. Kill him with a Ground Pound as he approaches you for another Blue Coin. By now, we should have at least 70 Coins, even 90 if you can. Head up the short stairs to Big Boo's Balcony. We have no business with Big Boo (depending on the Star you choose to enter the level, he may be there or not). If you are Mario, head behind him and hit the ? Red Block for a Power Flower, then float to the roof of the Mansion. If you are Luigi or Wario, head to a Long Jump to the sides of the roof, then climb the wall of the roof to the very flat section at he very top. Walk carefully along it-there are 6 more Yellow Coins up here for the taking. Afterwards, jump off the roof, Ground Pound before landing. Now, if you haven't recieved the Power Star for 100 Coins yet, there is one last place to check. On the ground, head for the haunted shed. Inside, take the elevator downwards until you reach the bottom, then run through the winding path, knee deep in water until you reach a door. Go into the door and cross the long hallway until you reach another door. In this next room, head up onto the platform and enter the door (There many doors aren't there?) for Big Boo's Merry Go Round. Head around it until you find the painting that is spitting out Boo's. There are a total of 5 Boo's that come out of the painting before the actual Big Boo arrives. Kill all the Boo's. Each one contains a Blue Coin. By this point, you should have at least 100 Coins, so collect your Power Star. If you don't have 100 Coins, you must have missed a few enemies, or you didn't collect the blue coins that most of them dropped. If the former, go back into the Mansion and find them (Or Red Coins I missed). If the latter, then you need to restart the level to collect the blue coins. ==================================== ~II F.Hazy Maze Cave 100 Coins Star~ ==================================== The Hazy Maze Cave is very complex, and there are mutiple ways of accomplishing this Star. The difference is the order you collect the Coins in. Hazy Maze Cave isn't a gold mine or anything, you're going to have to kill everything to reach 100 Coins, but barely. It's pretty hard due to the quick rush of some coins. I'll cover the cave in my personal order, not very hard to understand. Like I already said, it's a race. Killing almost every enemy findable and getting their coins is not easy at all. You, most likely, will be taking several trips into the actual Hazy Maze to hoard all of the Coins that are in there. Anyways, Luigi has the speed, the jump, and the Power Flower Ability to survive everything in the level, so no need to worry with the man in green around. Wario will be needed for the Hazy Maze itself, though. Start off by taking the path to the right. You'll get to the leftern path later. Near a pit coming up a spider will jump out. Kill him for an easy 3 Coins. Next, is the lovely pair of 2 Goombas. Kill them both for another Coin each. Near where the Goombas were is a thin ledge, with 5 Coins on it. Carefully get on the ledge and grab the Coins and walk back onto wide ground, away from death. Now, after the fire shooters stop coming from the pit infront of you, jump across the gap and enter the door. You'll be in the common large room, on a high platform. Yay. Head down the nearby pole and land on the bottom. Head straight along the wall, not turning onto any of the paths. There are a few Spiders in this room, along with a few Goombas. That's about 10 more Coins to your total. Chip change really, how sad. Now, head over to the bottom left corner of this room, where the large stairs are. Jump up to the top and get onboard the Work Elevator. I'll give you directions based on the fact your back should be facing the wall behind you. Get the elevator in motion, heading forwards. Then, make it go left until you either hit a platform, in which case go up, then left once you clear it. After that, head forwards once you are lined up with a brick box. Heading forward, break it once your able to. It'll have a Red Coin inside. Keep heading forward, then taking a right once you meet the platform with the Mr. I on it. Head to the right, then back up. A box is near you to break, but nothing is in it. Keep heading forwards until another brick box is lined up with you on the left, then head left and break the box for another Red Coin. Keep going until you reach the corner platform, where another Red Coin lies. Get it, and hop back on the elevator. Head backwards, moving to the right as well until your on the Mr. I platform. Run around Mr. I not falling off until he spins in defeat. He will give up a Red Coin once you kill him. Now, jump off and go back to the stairs. Climb back up to the top again. Once at the top, get on the Work Elevator and Long Jump to the nearby platform with a Star Sphere. Once there, climb up the purple pole to the top, then walk across the brick to the Automatic Elevator. As it moves by itself, punch the brick when it comes nearby, then grab the Red Coin it was hiding. Then, the Elevator will pass you through another Red Coin. Then, it will go under a platform, and over that same platform is a Red Coin. Just ride the elevator to the final platform with 2 more Red Coins. The Star will appear, but that's not the one we want. Hop off, and pound the ground before you hit it. Walk over to the middle of the room and turn left through the walkway, then enter the door there. Walk along the pathway and collect the nearby 5 Coins. Prepare yourself as Wario. Mad dashes all about! Enter the hole nearby to appear in the Hazy Maze. You'll fall into the toxic gas, so quickly get to dry land. Kill the nearby Sniffits for 2 Coins each. Now, grab the Power Flower inside the nearby ? Red Block. After getting it, quickly run right and onto the ledge. A Blue Coin Switch is there. Activate it, then run behind you and follow the trail of telltale Blue Coins. Quickly run through the maze and collect them. Double Jump to reach the set of 3 Blue Coins in the air. That's about an additional 40 or so Coins. Your Metal Power by now is probably running out. Don't fret though. Suck it up like a man. Keep heading deeper into the maze. Many Swoopers and Sniffits will find you before reaching dry land again. kill them all for Coins. Now, at this section of land you should take a left, and follow the path for some more giant stairs. Climb them then go down the slide to be back in the giant room again. By now you should have 70+ Coins. If you don't, head back into the Hazy Maze and kill more enemies. Now, head right from where you exited. Go one hallway past where the Hazy Maze entrance door is, then take a right and go down the long hallway. You'll come to an elevator. Ride it up all the way to the top, then exit out through the door there. Your in the Black Hole Room now. Take a left and kill the Spiders there for more Coins. Head back to the right and follow the boulder path upwards. You'll find an additional 5 Coins to the side as well. Go through the door to the right when you get to it. When you enter the next room, get the circle of 8 Coins around a block, then head down the elevator. At the bottom, kill the nearby Goombas for a few Coins. Then, swim out into the lagoon and to the center island and collect the Coins that rest there. By now you should have at least 100 Coins. If not, check back for enemies you might have missed. ====================================== ~II G.Lethal Lava Land 100 Coins Star~ ====================================== You can easily get 100 Coins before even setting one foot inside the volcano, so I won't bother covering the volcano section. However, 50 free and easy Coins can only be accessed by Wario so starting out as him is highly recommended (And needed for the job). As soon as you start, begin running forward as usual. You're gonna have to Long Jump across the small gap between platforms unless you want Wario to be extra crispy. Continue heading forwards, going past the small archway, onto the platform with the ! Block, and a Black Brick Block. Firstly, we want to break open the Black Brick. 3 Coins will pop out so grab them unless they are in the lava. The Block proved to be hiding something. It's a Blue Coin Switch. Don't be crazy and activate it now though. First, Jump up and hit the ! Block for the famous Koopa Shell to fall down. Now, go crazy and Ground Pound the Blue Coin Switch. Hop on the Shell quickly as there isn't much time. Ride the shell away from the nearby sign, into the lava. You should see a Blue Coin as soon as you enter the lava. Hurry along now at full speed. The Blue Coins keep going and going and going. They will take a tight turn through the little gap near where you started. The Blue Coin trail keeps going still! Time, of course is running out. The Blue Coins head under the drawbridge, so take you chances and rush it. Then, after that the final Blue Coin is midway up the large half-circle nearby. That's already 50 freaking Coins in only a minute practically! Head back to where you got the Koopa Shell and press R. Now you are back quite roughly where you started. Time for an easy 50 Coin hunt, don't you think? Head back near the starting position from where you are right now, then take a right and go under the archway. There are 3 Coins just lying on the ground. Head up the stairs, and a Bully will be waiting for you. Head to the left from where he used to be, and cross the drawbridge quickly while its down. After that a Mr. I will be on the grating area. Run around him a few times to make him die, then grab the Blue Coin that appears nearby. Keep heading towards the left. The platform gets a bit wider, then you can see a tilting platform in the lava, with a few Coins in it. Grab the Coins once you jump on it. Continue forwards along the path until you reach the 15-Piece Puzzle. There are 8 Red Coins lying in plain view on top of the puzzle. Carefully grab them without falling into the lava thanks to the moving pieces. Also, many more Coins are here too. You may find that after collecting a Red Coin or 2 many Yellow Coins will appear on top of the puzzle top. Quickly grab all of them before they dissappear, which happens in only a few seconds. After you have collected all of the 8 Red Coins on the puzzle, the Star will appear for it, but since you already have that Star don't bother retrieving it. Keep going forward along the path and up the next ramp where you will find 2 Bullies and a few Coins on the ground. Kill the Bullies before getting pushed into the lava too much, then collect the Coins they give. Then, grab all of the Coins on the ground, then walk forward and jump onto the next platform. On this next platform there are a few Coins lying on it, however, there are two flame lines on both sides of the spinning platform, and they move pretty fast. Quickly run around the platform and collect the 4 Coins. Then jump to the right onto a few wooden blocks. Jump onto the next platform that is nearby. There are a few Coins that are lying on this platform. Grab them all of them, of course. Follow the tilting platform, constantly dipping in lava until you see another platform. Jump up ontop of it. Big Bully is on this platform from way before, but you aren't here to kill him or anything. A few Coins lie on this platform, so quickly grab all of them before it is too late. Nearby this platform is a small mesh platform in the lava. Jump onto it, and it will take you to another platform lying not that far away. A circle of 8 Coins are on this platform as well, so grab them. 3 Bullies reside here too, kill them for their Coins. Big Bully will appear again, but don't bother fighting. Nearby this platform are a series of 4 platforms in the lava, all in sync with eachother sinking and rising back out of the lava. You can easily jump to them from where you are. Only do so, though, when they are nearly fully out of the lava. That way you have a better chance of landing on them. At the peak of each platform is another Coin. Grab all 4 of them. Another long, twisty platform should be nearby also. There are a few Coins on this path as well. Grab them all. Nearby, is where the Koopa Shell ! Block is. Head over following the easy to see path and grab the Shell. Head along forward, going to the right when the gate wall ends, then reach the edge of the level, then make a left. A Mr. I on a small island should easily be spotted. There are a few Coins around him, grab them. Then on your shell, spin around him a few times until he spins around in defeat as usual. Grab the Blue Coin that follow Mr. I's death. By now, if you don't have over 120 Coins you must have missed something major. Heck, I got 180 Coins from all of the above descriptions, so if you haven't even crossed the 100 Coin barrier yet, exit the level and try again, unless you skipped the Blue Coin Switch part in which case a lot of money can easily be made there. Also, if you are short a few Coins, head into the volcano in the middle of the level. There are around 20-25 Coins lying around the Volcano, so I suppose its up to you to find them. Of course, they are easily on a direct path from the start of the volcano, so you can't possibly miss them. This was one of the easier Collect 100 Coins challenges, but there are much harder ones. ======================================== ~II H.Shifting Sand Land 100 Coins Star~ ======================================== Sadly, Shifting Sand Land doesn't contain a ton of Coins like some levels do. Around 140-150 is about how many Coins this place has, assuming you grab everything. It isn't too hard, but if you don't milk the main area out first by the time you enter the pyramid, you are screwed. You can't leave the pyramid when you enter, so make sure you are certain you have nowhere left to check! Start off by running behind you, and keep going as the path gets much thinner and you will soon and eventually come to a Red Coin. 98 Coins to go! Head back to the start. Infront of you should be the bouncning "Crazy" Box. Grab it, and hold the opposite direction your bouncing in. This will prevent you from bouncing straight into quicksand, death, sand pit, or something else that is bad. Collect the 5 Coins that pop out after the third bounce. Nearby (Hopefully if you are still alive) are two Bob-ombs, and a Fly Guy. Kill everything for a total of 5 more Coins. Head to the pavillion, but you have no business on the roof so don't bother. Nearby is a Pokey. Eat his body (Or his head to make things easier, Punching is fine too) until his head is dead/swallowed. You will recieve a Blue Coin after doing so. Head to the pavillion and kill the 2 Goombas that are acting stupid in it. 2 more Coins. Nearby are some bricks and boxes. Destroy bricks with Punches for a few Coins from each one, and throw the boxes at a wall to break them for some more Coins. Head forward, out of the pavillion. Another Pokey will slowly be making his way around in the hot sand. Gobble up/Punch his head off to recieve another Blue Coin. By now you should have at least 20 Coins. Head into the Tox Box Maze. Avoid the giant Tox Boxes and look everywhere in the Maze. There is a Red Coin near where the entrance is, you can break the Black Brick if you want to for a few Coins. Some Coins are also just placed on the path in the Tox Box Maze. After draining out all of the cash flow inside the Maze (Wonder if they are happy about that...), exit the maze to the oasis. Jump into the small pool to the right of the exit from the Tox Box Maze. Get the Red Coin there. Head to the left now and go past the pillar to find 5 Coin lying on the ground. Nearby is a Pokey, so kill off his head to make him give up another Blue Coin. Nearby is another Crazy Box, but be careful of where it goes! Head to the base of the pyramid. As Mario, you can grab the Wing Cap from the ? Red Block, and collect the floating Red Coins around the pyramid. That isn't neccessary, but makes the job easier. Or, you can go right into the pyramid now. Before heading to the pyramid, have at least 35 Coins, so it's easily possible to reach 100 Coins. Head along the pathway until the left wall ends, then follow the left wall around the corner to find a Blue Coin Switch. Head up ontop of the Blue Coin Switch and Ground Pound it to have it activated. 4 Blue Coins will appear, but they aren't easily found. They are behind you leading down into the quicksand. They stack ontop of each other, so you collect all 4 in about a second. Now that you got all the possible Blue Coins, head to the route on the right. You will eventually come to a trio of Goombas. Kill them all to hoard their Coins. Continue along the path to the left. Don't take the shortcut up the Mummified Thwomp, instead pass under him and continue along the path killing any Goombas you find. You will eventually come around a corner. Turn to the left and there are some gaps with quicksand between them in the pathway. On each of the non-pit segments is 1 Yellow Coin. Jump across them because jumping out of the quicksand is annoying. Continue to the other side where you will find some stairs. Go up them. Once you are safely on the second floor, make your way to the right until you find an Amp circling around under wire mesh area. On the net (Or should I say, below it) are a circle of 8 Coins. Grab them all. Once you have them all climb back onto solid land. Continue along the pathway to the right, jump over the gap when the Thwomp is down, and kill the Goombas for Coins. Head up the pole. Now you are on the third floor. Nearby the pole is another wire net you have to cross to the other side. There are 5 Coins you can easily collect when climbing the net, so do get them. There are a few stairs after the net, 4 to be exact. On each one is another Yellow Coin. Grab them all, and jump to the fourth floor. Now that you are on the fourth floor, jump over, or hide in the wall until the Mummified Rolling Thwomp has passes you. Continue along, passing the corner until you reach a series of small platforms rising up and down. There are a few Coins above each platform. Collect them all, then jump to the sixth floor. When you are on the sixth and final floor, make your way forward until the pathway ends, but a small bridge lies to the left. Another Mummified Thwomp is jumping up and down back and forth on this bridge. When you get the chance run under him and jump up the small ledge. To the right is a small hill with about 10 Coins on it, then another 5 Coins in the air nearby. That's it. No more Coins can be found in the pyramid. If you haven't gotten the 100 Coin Star yet, start the level over and try to get some more Coins from outside first. ===================================== ~II I.Dire Dire Docks 100 Coins Star~ ===================================== Dire Dire Docks has an extremely low shortage of Coins. That poses a problem. There's about 115 Coins in all. However, 15 Coins need to be gotten quickly or they dissappear, and 30 of your Coinage comes from a kind Blue Coin Switch. Start off as Wario. If not, you can always return to this step later. As Wario (If not, skip the next few sentences), head to the right and head until you go upon shore, with the Black Brick Blocks you used a few Stars ago. Break all of the Black Bricks for 3 Coins out of each one. Go onto the Star Switch if a Coin or 2 is on it, because the Star Switch is of no value right now. After collecting the few Coins there, head onto the surface of the water, but no need for swimming down yet. You should see some Skeeters (Blue spiders incase you don't understand) skating on the water surface every few seconds, stopping and skating and so on. Get next to one then jump out of the water onto it. It will die, and 3 Coins will pop out, but will start sinking underwater. They will disappear very quickly, however. Swim down quickly and get as many as you can get. Do this for every Skeeter. Don't worry-If you have at least 20 Coins after killing all of the Skeeters you are in good shape for the Collect 100 Coin Star. Now, pretty much the next 35 or so Coins are located underwater, so don't worry. Swim towards the right or left, and start simming downwards until you reach a string of 5 Coins coming up from the ground. As anyone would say, collect them, then follow the trail of Coins on the ground around the base of the whirlpool. The suction is strong, so you want to be swimming as fast as you can at all times. Once there are no more Coins at the base of the whirlpool, start heading for the opening in the wall the leads to the Submarine Port. Before heading in there exactly, you should easily notice the circle of Coins leading inside the hole in the wall. There are 2 strings very close to the whirlpool, and 3 more inside the hole. Without getting sucked into the whirlpool (That'd suck, no pun intended), head in a circle while swimming to collect those circles of Coins. You may not get them all in one go, so keep trying until you get them all. Then head inside the hole in the wall and simply repeat the process. Once you have hoarded all 40 Coins, your Coin totals should represent at least 60. If you haven't broken 60 yet, there's still plenty of Coins left to make up for that. Head through the tunnel, making sure to surface for more air when you need it. Keep going until you are close to the Submarine Port. Before getting out of the hole in the wall, get another 2 Coin Rings for 16 more Coins. Easy stuff really. Get the Mario Cap nearby. The Mario Cap, if you can't find it, its at the bottom of the area in the Submarine Port. Nearby is a circle of 8 Coins, on the bottom and not floating vertically. Grab them easily, no problem there. Surface on top of the water from where you are and head left. Another 5 Coins are just lying on the ground so collect them. Head to the left some more now, and go past the ! Switch. Go straight, then jump over the mesh walls with Mario. Jump past both mesh walls to be on a platform near walls with a ? Red Block on the platform. You need Mario for this part. Can't stress this enough. Grab the Power Flower after hitting the block. Start floating quickly as Mario, there isn't much time. During the Red Coin Challenge you must have seen a platform with a Blue Coin Switch on it. Head for it. Its dead behind you from the ? Red Block (If you were facing the wall that is). Head for it, quickly tapping B to gain height, then using it to float quickly forwards. Ground Pound to land on the small platform. Pound the Blue Coin Switch once you are in position. 6 Blue Coins will appear, but you need to jump to reach all of them. They are all on the edges of the platform. You have about 8 seconds. If you fall off the platform, but have more than 84 Coins at that point don't worry. If you don't have 84 Coins if you fell off, reset the level. Heck, after collecting all of the Blue Coins you should easily have gotten 100 Coins by now. If you haven't, don't worry. There are still the matter of the 8 Red Coins in this room still. Float/Pole your way to all of them, then claim your Star. ==================================== ~II J.Snowman's Land 100 Coins Star~ ==================================== Luckily for you, Snowman's Land is chuck full of Coins, so you shouldn't have any trouble reaching 100 in a few minutes. Better yet, like Cool, Cool Mountain, there is a glitch you can do to get infinite coins. Seriously. This really will take just a few minutes, or a little more if you need to use the glitch. From where you start head right until a Mr. Blizzard comes from the ground. Run around him a few times until he dies where he will then spit out 3 Coins. Head back to the left now, towards the ice sculpture. Head right of the sculpture, and you will see 3 Coins on the ground. The first 2 are normal but when you get near the third it will transform into a Money Bag. It will hop around a little bit, so jump on it for him to die, and spit out 5 more Coins. Turn around and head for the wall. A few Flowergirl's are lined up against the wall, so Ground Pound them all for another three Yellow Coins each. Now, head back to where you started, but keep on heading forward. Keep heading up the hill until you reach another Flowergirl. Kill her for 3 more Coins. Jump off the small cliff you are on now onto the windy valley below. When you have the chance, kill the nearby Fly Guy for more Coins. Head to the left after the wind sweeps you out of the valley. Eventually you will come up upon a campsite. 3 Goombas are wondering around in there, all with Caps on then. Kill all 3 for 3 more Coins, then kill the nearby Flowergirl for another 3 Coins. After you have hoarded all 6 Coins in this small section, head left, but stay to the right of the rampway that leads to Ice Bully. Once you pass the Ice Bully and the Freezing Pond, you will be in another small section of Snowman's Land. Here, walk to the left and a Mr. Blizzard will pop out of the ground. Run around him several times to kill him and make him squirt out several Coins. Nearby is a Coin on the ground, which will morph into a Money Bag when you come near it. Jump on it for a few Coins. Near where the Money Bag was, is another Flowergirl. Kill the Flowergirl to recieve 3 more Coins to your totals. Now, head to the Freezing Lake to the left now. There will be another Flowergirl on the way there, so kill her and collect her 3 Coins left behind. When you reach the Freezing Lake, jump over the small area to the island platform. Another Flowergirl will slowly be approaching you, so kill here once she comes near. Head out into the Freezing Lake and kill the Flowergirl closest to the wall and collect here 3 Coins that sink to the bottom of the lake. After you do that, head back to the middle island. A Flowergirl nearby in the water will just be floating there. Jump ontop of her to get a high whirl, and start to spin slowly towards the ground. Keep heading towards the area with the Whirl from the Freezing Pond Star. Once you reach over there, break the ! Box for a Koopa Shell. Once you have the Koopa Shell and are riding it, head back over the cliff into the Freezing Lake. Head towards the tall slope near the ice maker machine. There is a trail of Coins leading up the hill, so grab them as your Shell makes its way up there (You may need to jump once or twice). Once at the top, break the shell then crawl into the Igloo. If you haven't gotten 100 Coins yet (You may have by now) then the remaining 40 or so Coins rest inside the Igloo. Whether in the air or under the water, the Coins, not to mention Red Coins worth 2 Coins each, are in here. There are around a dozen or so Flowergirl's, so another 36 Coins will be added to your totals there. If you still don't have 100 Coins, then you may want to perform the simple glitch. When you leave the igloo, return to the campsite with the three Goomba's. They will give you coins again. Use the cannon to reach the igloo again, enter and exit, then kill the Goombas for more coins. You can repeat this glitch infintely for as many coins as you want. =================================== ~II K.Wet-Dry World 100 Coins Star~ =================================== This 100 Coin Star task isn't all too bad. Wet-Dry World is full of Coins like Snowman's Land, and if you collect everything in the uptown area, there is no need to actually head to downtown. Unless you run out of Coins. No big deal, really. Enter the world with the water level at its lowest. Start off by killing the Skeeter that always is near you at the start of the level. Collect his 3 Coins, then head right to an area with a few brick blocks. Smash them all with Punches to reveal 3 Coins that comes out of all of them. Head back the way you came, and onto the raised platform. Kill the nearby Skeeter and collect his 3 Coins. Nearby where you killed him is a Blue Coin Switch. Activate it, and collect the 6 Blue Coins along the edge of the platform. Head over to the corner of the level, where you found a secret a few Stars while back. Move the giant block until the shadow of the ! Block can be seen, then jump ontop of the box and break the ! Block. 10 Coins will pop out so quickly retrieve all of them. Head over to the Diamond Water Raiser closest to the bottom of the level, and activate it. Then climb up the platform with the Amp circling around it, and activate the Diamond Water Raiser. Head onto a nearby wooden long platform. On it is another ! Block with 3 Coins in it. Hit the ! Switch to make another path leading upwards to another Diamond Water Raiser. Hit it. By now, you should have the water level raised high enough to reach the highest area of the level. Swim over to the rised black bridge like structure and run up it to the top of the level. Head over to a platform an Amp is circling around constantly. There are a circle of 8 Coins around this platform so grab them all. Jump up onto the raised structre and break the ! Block for an additional 10 Coins. Head over to the cage that contains the Star for Express Elevator-Hurry Up!! and activate the ! Switch to make a stairway of blocks. Jump up on the blocks to reach the top of that cage. There is a ! Block here that contains 10 Yellow Coins (Not to mention a secret. You may have all 5 now but don't bother with that Star). From the top of the cage, Long Jump over to the little section of platform sticking out of the wall with a Goomba wearing a Wario Cap. Get over there and head to the right and activate the Diamond Water Raiser. Kill the Goomba for another Coin. Head up to the left and jump up the nearby platforms to reach a platform with a Chuck-Ya on it. When you have the chance to, run behind him/her/it and pick it up, then chuck it anywhere (Not at the water because that ruins the point of this) to make him break, and to reveal 5 more Coins. From here, head onto the long wooden platform to the Top O' the Town Star and collect the Coins along that platform, and the spinning platform up ahead. If you don't have 100 Coins yet, head towards the cage the leads all the way to downtown. Once in Downtown, drain the water level, then collect the Coin Circles in front of the "Church" and get all the Red Coins. There are also many Coins on rooftops too. This place holds an easy 100 Coins Star. Not too hard at all. ======================================== ~II L.Tall Tall Mountain 100 Coins Star~ ======================================== Tall Tall Mountain has 105-ish Coins without the neccesity of heading into the Mysterious Mountainside. Good thing too. If you get your 100th Coin on that slide, no friggin way your gonna be able to reach the Star, unless the Star appears on one of the few flat areas of the slide. Simple geometry and speed really. Worst of all, there is a metal gate near the Mysterious Mountainside Star. If you finish the course you will be trapped in the cage so you are stuck there, forcing you to restart the 100 Coin Star attempt. Anyways, you are going to have to venture over death many times during this Star, and if you die, feel free to throw your DS at the closest wall and curse in anger. I do that too. Mario is able to collect nearly everything, so it is best to start out as him. His Cap is near the top of the mountain. If you forgot how to get there, just jump onto the top of the tree in the beginning and climb to the top. Use the owl to reach the summit with ease. As you start off your mountain trek, head to the right and down the slope instead of up the slope with the trio of Goombas. Eventually you will come to the bottom of the slope and reach the wall of a gap. There is a circle of Coins nearby, so collect all 8 of them. Also, a Crazy Box is here, but it is highly likely to bounce you right off the level, so I advise you not to take the box. Risk it if you want for 5 more coins. Head back up the mountain slope you just came from, back to where you started. Once you are back on the main path of the world, continue heading forwards until you get close to the gap. The trio of Goombas you saw before are just waddling around here, so kill them all and take the 3 Coins that they give out kindly. Head forward and Long Jump over the gap. Then Long Jump over the next gap that shortly follows. The Scary 'Shrooms are infront of you now. Jump ontop of the first one and collect the Red Coin on it. Nearby this mushroom is another mushroom with another Red Coin so collect that as well. Head over the next few small and tiny mushrooms carefully and collect the Red Coin on the smallest one, then jump over a few more to get the fourth Red Coin on a medium sized mushroom. By now, you should have over 20 Coins. Jump back to solid land. Head along on the path continuing to the left. Eventually you will come upon the area with a ton of Monty Mole Holes. Avoid those damned rock throwing moles and head to the left. You should see a ledge shortly to the left. Jump up ontop of it. You will see another Red Coin here. Double Jump or Backflip onto the next ledge, and take the Red Coin there. Jump across the precarious platforms using Backflips mostly to get to the top section. Head to the left for another Red Coin. Head onto the green mesh grating for the last Red Coin. The Red Coin Star will appear, but we don't need it. Head back carefully to the bottom area with the Monty Mole's. Head forwards and to the left once you are back down there. Once you are past all of the Monty Mole's, you will pass another corner, and 3 Bob-ombs will be walking around on the ground. Pick them up and throw them all at the wall for them all to explode. Take the single Coin they each spit out after their death. Continue along the path around the next corner until a Chuck-Ya is in view, circling around the platform as the little jerk always does. Stand a little ways away from him, then when he comes to try and grab you, Backflip over him, then grab him from behind and chuck him to the side, then collect the 5 Yellow Coins that pop out once he goes explodes on the ground. After collecting his Coins, head continually to the left and over the very narrow bridge. There are 5 Coins on this bridge so grab them all. Jump over to the next ledge, then jump up the small hill to the middle portion of the mountain. A Ukiki and a Fly Guy are in this section. Kill the Fly Guy with a Ground Pound and collect the 2 Coins that come out of him. After that, jump onto the giant log and run to the right (Not too much, however) to make the log start rolling to the left. Once you are close enough, jump over to the next ledge. Run around the log several times to make five coins appear. Ground Pound the log into the ground. A Mushroom will soon appear. Grab the Mushroom to grow super sized! Bulldoze your way through this next section, easily killing any bowling balls along the way. Pass the next corner, head up the bowling alley, slide down the hill and you will see another trio of Goombas. When you are supersized, and plow over Goombas, they each give 2 Coins instead of one. Easily kill them all for another 6 Coins. By this time you should have shrunken back again. Keep heading forward until you reach the large gap by the waterfall. Long Jump your way across it, then continue along the path and past the blowing Lakitu cloud. Nearby are a trail of Coins leading inside the Mysterious Mountainside. Collect the Coins, but don't enter the mountainside slide. Head along the path some more until you pass over a green grass section with 4 Goombas. Because your jumping is hindered in this section, Punch all 4 Goombas for their Coins. Get out of the thick underbrush and continue along the path. There will soon be a thin bridge leading across the waterfall, with 5 Coins on it. DON'T GET THE COINS! You want to save them for last to make the ending of the Star simple. Jump over the 5 Coins and jump to the next ledge. Back flip up for the next 5 Coins, then continue to the top of the mountain. As Mario, a ? Red Block will be waiting here. Grab it for the Wings to fall. Incase you don't remember, 5 Coins circles, each with 9 Coins in them are around the top of the mountain. Triple Jump into flight and circle the top of the mountain for about 15 seconds and collect as many Coins as you can (After about 15 seconds you will be too low to get any more Coins). Fly back to the summit of the mountain and get another Wing Cap. Repeat this process. Whatever you do, don't get the 100th Coin while flying. Just don't. Stop collecting the Coins in the circles when you have 95-99 Coins, and guess what now. Head back down the mountain and to the bridge overlooking the beautiful waterfall. There are the last 5 Coins, so collect them. That's every Coin in the world I covered for the most part. You can always risk heading to the mountainside slide for the remaining few Coins if you can't find anymore. Hard time getting the Star, though. Good luck! Also, if the Star appears in the air because you got the last coin from a coin ring, then you can fly into the Star and still collect it. You will die before the game says you got it, however. Just remember to save when you get thrown out of the level. If you get a game over, though, from doing this, you won't get to keep the Star. Make sure you have a life to spare if you need to get the Star and suicide. ====================================== ~II M.Tiny-Huge Island 100 Coins Star~ ====================================== Once again, you are on the chase for 100 more Coins hidden around the level. Tiny-Huge Island has its secrets for Coins, and we are going need to exploit them all to reach 100. Start off by entering the large painting, making you tiny. The large Goombas? Couldn't be happier that they are huge. When you Ground Pound a huge Goomba, it doesn't spit out 1 or 2 Coins. But rather a Blue Coin. This happens for every large Goomba. Sweet right? Start off by Ground Pounding all 3 Goombas that are near you from the start for 15 quick Coins. Head near the hole in the wall and pound the pole into the ground. Collect the Coins that pop onto land quickly, then jump into the water if any fall in there and collect them. After that, head through the hole in the wall and swim to the sandy beach. Once you have made it to the sandy beach, head to the top of it and collect the 2 Coins up there. Kill the nearby Fly Guy for 2 more Coins, then kill the pesty Lakitu for another 5 Coins. With Yoshi, you can constantly eat and kill Spinies (The things Lakitu throws at you) for a Coin. Wanna wait for a while? You can collect infinite coins this way if you have the patience. Heh, anyways, nearby where Lakitu was on the beach should be a Koopa Troopa. Kill him after knocking him out of his shell and take his Blue Coin. Get on the Shell, and surf over to the nearby shoreline with the cannon, or cannon cover if you haven't unlocked it yet. Kill the Fly Guy as he is a big pain for 2 Coins, then kill the nearby large Goomba for another Blue Coin. Now that you have recieved the large Goomba's Blue Coin, you are ready to climb higher in the mountain. Head forwards and you should see the gap infront of you right? Get back a little ways, then start running towards it. Once you are close to it do a Long Jump to the floating platform a little distance aways. If you are Wario, get a different Cap. Wario's Long Jump isn't enough to clear the gap. You don't want die right now, that's annoying and frustrating. Once you are on the floating platform head forwards and fall off the platform. The wind gusts will start flowing you upwards so aim yourself for the ledge that is sticking out of the wall. Its hard to miss, honestly. Connected to the platform you are on, and slightly lodged in the wall is a very narrow wooden plank for a platform, with 5 Yellow Coins on it connected to more land. Carefully cross it, mainly by hugging the wall for safety. Once you reach the other side a large Goomba will be near you. Ground Pound him for a Blue Coin. Head to the left now and make your way across another wooden bridge. Its slightly wider this time around, but it has no walls near it, not to mention a strong wind gust is blowing on the bridge so you have to avoid plowing off the left side of it. After you cross the windy valley you will see a series of ledges getting progressively higher and higher. Bowling balls are plowing down these ledges, so stick to the wall and you will avoid everything. Keep heading to the top most ledge and keep following the path. You will see a green Warp Pipe, but you have no business with it yet. Head past the bowling ball creator and follow the path southern. You will see 4 Coins lying on the ground. Collect them and keep going. Soon you will come to a small field with 3 more large Goombas. Do a Ground Pound on each of the Goombas to recieve a Blue Coin. After that head back towards the green Warp Pipe and jump inside it. Once you exit the Warp Pipe, you will rule as a giant on Tiny Island. You need to head back to where you were before so head down the small now slope near the bowling ball creator and head towards the small fence you saw before. In the semi-large open field, a Koopa will be there, but he's pathetically tiny. Heh. Kill him with a simple jump and take away the Blue Coin he leaves behind. Head back the way you came towards the green Warp Pipe again, up the slope and past the bowling ball creator. Jump up the tiny ledges avoiding the green Warp Pipe for now. A Goomba is at the top, stomp on him for a Coin. Head along the edge of the mountain carefully. There are 5 Coins placed on this ledge. Now, skip this step if you already unlocked the cannon. Head back to the spot where the cannon is when you are tiny. Along the lake's shoreline. The cannon is too tiny for you to squeeze into, but a normal sized Bob-omb Buddy will be there waiting. Talk to it to activate the cannon. You won't see the animation because it's too tiny. As your large character still, head for the sandy beach. You are so big you can easily jump up to the land nearby. Do so (The land on the left that is) and you will be in that small open field we were in a while ago. Head up the slope and past the bowling ball creator. Jump inside the green Warp Pipe. Head up the now large ledges that are close to you. At the top is an annoying Chuck-Ya. If you are Yoshi, don't bother with this. If your not, run behind him and pick him up, then throw him towards the wall of the mountain to have him break into 5 Coins. Collect them all. Head onto the small wooden bridge close to you for another 5 Coins. Now from your current position on the high point of the tall mountain, look towards the sandy beach a long ways down. Pretty far isn't it? Jump. That's right. Jump off of the mountain and start falling towards the sandy beach. Don't worry about a Ground Pound because you'll just fall into the sand, which won't hurt at all. Aiming for the water isn't a great idea because you may land too close to Bubba and risk dying. Not good at all. Start to swim towards the shoreline with the cannon, then once you are on it hop inside the cannon. Once inside the cannon aim towards the right for a tree, then aim north 1 full crosshair. Shoot and you will hopefully crash into the mountain wall or land on a tree. Once there, Ground Pound a nearby large Goomba for a Blue Coin. (If you happened to defeat the Goomba while being shot out of the cannon he would have given up the Blue Coin that way as well. Cool and funny isn't it?). Near where you killed the Goomba and the tree is a small wooden path. Walk along this path collecting the Coins along the way as well until you enter a hole. In Wiggler's cavern, jump from precarious platform to precarious platform, collecting the Red Coins as you go along. They will continue to add to your total, and by now you might have 100 Coins. Near a flame creator and another Red Coin is a Blue Coin Switch. Activate it for 2 Blue Coins. If you don't have 100 Coins, head back along the path and exit the cavern. If you still don't have 100 coins yet, there is yet one more way to get some more coins and the Star if your total is over 85. After exiting the cavern make your way around the mountain by swimming towards the cannon shoreline, jumping across the gap then using the updraft of wind to reach the higher area, then run across the windy bridge and up the large cliffs and avoid bowling balls until you finally reach a green Warp Pipe. Jump inside to turn giant and the course tiny again. Head along the ledges and do a Backflip to reach the top of the mountain. Do a Ground Pound to drain the pool of water, then jump back down into the green Warp Pipe to turn the course huge and you tiny once more. Head up the now large ledges and past Chuck-Ya (Unless he is already dead) and head along the wooden bridge. Head up the steep hill to the very top of the mountain, then fall into the hole there to be in Wiggler's Home. There are some scattered Coins in here. You must have gotten the Star by now. If not, then head back to the Lakitu on Tiny Island as Yoshi, if you didn't kill him. Eat the Spines, turn them into Eggs, throw them into a wall for one coin each. Repeat as much as you want. ===================================== ~II N.Tick Tock Clock 100 Coins Star~ ===================================== It isn't the fact that you can die. It isn't the fact there aren't a lot of Coins in this level. Well, that actually is the problem. There is a shortage of Coins in this level. Only one area holds half your Coins, and the other half are scattered everywhere. I will follow the path in my special order, which in my opinion is comfortable to me. You will want the clock stopped for this Star, though. Once you start off, turn around and head towards the cage on an area dipped below. There is a ! Block there with a fast and easy 10 Coins inside. Once you get those Coins head onto the first non-spinning platform. Jump up to the next one nearby it. A Red Coin is floating there. Grab it and turn around. Another platform higher is there, so Double Jump up to it and another Red Coin will be there. Also, a Red Coin was near the first non-spinning platform in case you missed. Jump up to the next platform, then jump higher to another nearby platform. There are 2 Red Coins here. Jump up even higher to another non-spinning platform and take the Red Coin on it. Jump a little higher for the final Red Coin. The Red Coin Star will appear, but don't grab it. Fall to the bottom now. Once you have those Coins head to where you started and continue forwards and jump over the small pit near the pendulam. Head up the wire grating path until you reach a big yellow block. Jump up on it and grab the 2 Coins floating just above it. Head over the next pit near a larger pendulam and then follow the path around the edge of the clock. Eventually you will come to the large mesh grating field with a ! Block. Inside this block are another 3 Coins. Head along forwards again now and over the tuna can-like platforms. Double Jump over the big cage fit for Luigi, and continue along the rising path. Eventually you will come to a platform that isn't moving up and down. Double Jump up to the higher ledge. There is an Amp circling a pole. Grab the 5 Coins that are sitting near the pole. Now, climb up the pole and jump to the left. In this next area, a Heave-Ho is constantly moving around at you trying to lift you away, possibly into death if he gets you. Bad thoughts! There are two ! Blocks in this area, each one containing three Coins. Lure the Heave-Ho! away from the boxes, then quickly break them both and collect their prizes inside. Also, two Goombas (One of them is wearing a Mario Cap) are nearby so kill them both for a Coin. Jump across the tuna shaped platform and to the other side where another Goomba is waiting. Jump back to the other side again and Ground Pound the Blue Coin Switch. Jump across the platform and to the other side and you will see a triangle of Blue Coins. There are 7, so hurry up and collect them all. Your Coin totals should be over 55 by this time. Head back the way you came until you reach the pole, but don't go down it. Instead, keep going towards the platform a bit raised off the ground. Jump on it, then Backflip up to a higher platform. Walk off nearby onto a large grating. There is another ! Block here, with 3 more Coins inside it. Nearby is a black brick block reached by the moving bars. Above all of the moing bars is another Coin, so grab them. Get back onto the other raised platform and Backflip onto the highest platform. Backflip or Double Jump to another nearby ledge leading to more platform on the edge of the clock. Follow the pathway past the Wario Hat and past four moving/unmoving bars. Jump inside the cage once you find the chance. There is a ! Block here that contains ten more Coins. Now for the final Coins. By now the Star should be yours, but incase you haven't gotten it, a few more Coins are still available. Head along the path now until it starts winding around, where another ! Block lies with three more Coins inside. Nearby this area should be a circular wire floating island. When you get the nearest chance Jump to it and break the ! Block for ten more Coins. Jump back to the mainland and contnue your way up through the clock to the very top, and near a fire shooter is the last ! Block with ten Coins. The Star should be yours by now. ================================== ~II O.Rainbow Ride 100 Coins Star~ ================================== That's right! The 100 Coins challenge in Rainbow Ride is considered by most to be the hardest Star in the game, and for good reasons. There is a limited amount of coins, unless you like to play cheap. Not only that, but since it is so easy to fall and you will need to travel everywhere to collect as many coins as possible, you constantly risk death, forcing you to start the task all over again. This is probably to only time you don't want to take the shortcut at the beginning as you miss out on several coins. Once you start, don't bother with the pole behind you and Long Jumping to it unless you want to miss some Coins. Take the first carpet and ride it until a small block blocks you and you must jump over it. Jump on top of it and jump to the circular platform with an Amp on it. There is an 8-Coin circle, so grab them quickly, then head back onto the carpet. Ride it until a fire emmitter starts spewing fire on the carpet. Jump over the flames and land back on the carpet, then jump off on the circular platforms. There are 2 platforms out of these 4 that have a circle of 8 Coins on them. Grab them easily. Then, there is a Lakitu in this area who is a pest. Stay in the middle of one of the platforms and jump up to hit Lakitu when he is over you, then take his 5 Coins before they fall off the edge of the level. After you get these Coins head to the Red Coin Maze. Once on the platform at the bottom of the maze, head past it until you reach a spinning heart, and a Blue Coin Switch! Practice first as Mario, Wall Kicking your way up the wall as fast as you can. Fall back to the bottom then activate the switch. Grab the first Blue Coin near where the switch was then start Wall Kicking as fast as you possibly can. At the top there is a row of 5 more Blue Coins, for a total of 30 Coins in this area. Once you have all of the Blue Coins head back to the bottom of the maze. Double Jump and grab onto the ledge to the left for the first Red Coin. Long Jump to the other side and traverse the nearby platform for another Red Coin, and another just above it. Another Red Coin is a Long Jump away near a fire emmitter, and another needs a Double Jump to reach. The last you will need to lunge out to reach. The Red Coin Star will appear, but you have no need for it. Head back to the spinning platforms. Head on to the spinning platforms, and to the right. You will eventually come to the pole used to head down to the lower area from the start. Get onto it and slide down it. There is a string of 5 Coins here and a Fly Guy. Kill the Fly Guy for 2 Coins and get the 5 Coins on the ground. On the tilting platform head right and jump to the next ledge. On the swinging platform you should get on you will encounter 5 Coins in the air. Grab them all. Continue the ride to the next platform, leading to another tilting platform and then donut blocks. Quickly jump from one level of donut blocks to the next until you reach solid ground. Collect the Coins on the blocks when you can. On solid ground, jump the gap to the next donut blocks then wait for a platform to come near you. Jump on it to the other side, then climb up the wooden planks to the swinging platform that leads to Swingin' In the Breeze Star. In the air above the platform are 5 Coins. Get them then head back to the platform you were on. Head down the wooden planks and to the right some more. Jump across a small gap to another donut blocks and a small ramp with 5 Coins on it. Get them, then head all the way back to the spinning platforms. Once back on these platforms head across them to the other side and then get on the carpet that takes you further away. Ride it around, collecting the few Coins that come across your path, jumping over platforms, and just plain waiting around for the oppertunity to switch carpets. Once it comes, you have 2 options. Take the left carpet to the flying ship. The ship has a ring of 8 Coins, a Lakitu for 5 Coins, and a Bob-omb for a total of 14 Coins. Or, you can take the right carpet to the Big House in the sky with 5 Coins inside and 5 Coins in the air, and 5 on another platform, for a total of 15 coins. Its your choice. Do whichever. The Coins, like I just described, are in plain view. Get there then claim the Star. Note:I have a record of 255 Coins on this Course. Have you run out of places to find them there Coins? Head up to the Flying Ship with Yoshi, assuming of course that you haven't already killed the Lakitu. Grab a Spiny, convert it to an egg, get close to a wall far from the Lakitu and let the egg fly and hit the wall. A Coin pops out. Simply repeat until you get the Star. This can also be done with the Lakitu near the circular platforms at the beginning of the level, but its a bit more tedious as you have to grab a Spiny and find a wall, the nearest one being the Red Coin Maze. No biggie, and no falling off! -------------------------------------------------------------------------- ~III.Maximum Coin Counts~ -------------------------------------------------------------------------- The dreaded 100 Coin Star lurks every main course, but there's something more difficult than that. Getting the maximum amount of coins in each world. It is possible, yes, and each world does have its own maximum values. However, a certain trick will need to be used in several courses in order reach the highest amount possible. It's the Yoshi Egg Combo Trick. You've probably noticed after using Yoshi's Egg Attack several times that after hitting an enemy, the Egg homes in on the next closest enemy if one is nearby. You can abuse this in your favor. Get as many enemies as possible nearby eachother, then release the Egg. Instead of getting one coin, the fourth or fifth enemy will produce a Blue Coin instead of a normal coin. Generally, only one Egg Combo is possible on several levels. One level has three possible combos, another has four combos, and the remaining levels have no possible combos (or no combos that will yield Blue Coins). Here are the maximum coin counts: Bob-omb Battlefield - 229 Whomp's Fortress - 214 Jolly Roger Bay - 140 Cool, Cool Mountain - 255 Hazy Maze Cave - 207 Big Boo's Haunt - 160 Lethal Lava Land - 215 Shifting Sand Land - 196 Dire, Dire Docks - 147 Snowman's Land - 255 Wet-Dry World - 158 Tall, Tall Mountain - 226 Tiny-Huge Island - 255 Tick Tock Clock - 137 Rainbow Ride - 255 You will need to use an Egg Combo in Bob-omb Battlefield, Whomp's Fortress, and Tall Tall Mountain. Three Egg Combos are necessary in Shifting Sand Land, and four combos are necessary in Hazy Maze Cave. The rest of the courses you don't need to use Egg Combos in to reach the maximum. Any course with 255 possible either has a glitch to cause coins to reappear, or has a Lakitu in it. With the Lakitu, you can turn a Spiny into an egg and throw it at a wall for a coin. Repeat ad infinum until you max out the coin counter. -------------------------------------------------------------------------- ~IV.FAQ (Frequently Asked Questions)~ -------------------------------------------------------------------------- Q:I'm missing a few Coins! I don't want to restart the level but any tips? A:Enemies regenerate once you leave their area, so it seems pointless to kill enemies twice and it is. But you may mistake an enemy you haven't killed for an enemy you already killed. Also, check all crates, and some Coins can only be acceessed by certain characters. Q:Who's best for each Coin challenge? A:Its dependent on course. Sometimes Mario is best to get Coins while on another Luigi is best. Q:Is 100 Coins only possible on the 15 Courses? Or can it be accessed elsewhere too? A:100 Coins is of course possible on the first 15 Courses. In the Bowser battles, after Bowser's fire breath leaves, some Coins are left behind. Even after getting 100 no Star appears, and the tally for Coins stops at 255. -------------------------------------------------------------------------- ~V.Credits~ -------------------------------------------------------------------------- Me-Wrote this FAQ Jeff "CJayC" Veasey-Created GameFAQ's, and hosts this FAQ You-You read the FAQ...unless you a ghost >_<</p>