Call of Duty 3 - updated hands-on

We've already previewed Call of Duty 3 pretty extensively, but we recently had an opportunity to take a longer look at the PlayStation 3 version in action. Scheduled to ship alongside the system on its Nov. 17 launch, it looks more or less identical to its Xbox 360 cousin, but there are a few touches unique to Sony's shiny new monster.

We were told, for instance, that the PS3's multiple processors make it easier to keep the animation from becoming slow or choppy (although we were then told that the 360 version's animation will run with the same smoothness). There's also the Sixaxis controller's motion-sensitivity, which enabled us to pull off close-up attacks (by violentlyjerking the controllerclockwise or counter-clockwise) and steer a jeep (by holding and moving the pad like a steering wheel). Like in the Wii version, the action will be occasionally interrupted by motion-sensitive minigames; rowing a boat, for example, will require moving the controller like a paddle.

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.