Call of Duty XP 2011 Interviews with Glen Schofield and Noah Heller

The first-ever Call of Duty XP was, as you may have seen in our earlier video, a two-day orgy of ziplines, paintball and Modern Warfare 3 multiplayer – but it was also a chance for developers Sledgehammer and Beachhead to show off what they’ve been able to accomplish at the reins of the world’s biggest gaming franchise. At the event, we caught up with a representative of each company – specifically Sledgehammer’s co-founder Glen Schofield and Beachhead Product Manager Noah Heller – to get their thoughts on XP, fan reaction to Call of Duty Elite and what it’s like to step into Infinity Ward’s shoes.

Above: Sledgehammer’s Glen Schofield has a lot to say about Modern Warfare 3’s strike packages, new multiplayer modes and expectations for the sequel

Above: Beachhead’s Noah Heller holds forth on the surprise reaction to Call of Duty Elite – and what fans can expect when the service finally rolls out

Sep 13, 2011

Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.