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  1. Games
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Back 4 Blood devs are "absolutely working" on a vote kick option to deal with griefers

News
By Connor Sheridan published 26 October 2021

"We must ensure the design and implementation is tight"

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Back 4 Blood
(Image credit: Turtle Rock)
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The Back 4 Blood developers have heard the many requests for a vote kick feature, though they can't say when it will be added to the game.

As we reported last week, significant portions of the Back 4 Blood player community have been calling on developer Turtle Rock Studios to add more options to deal with griefers - chief among them the ability to begin a vote among fellow players on whether to kick a certain member of the team. This could reduce the impact a lone griefer could have on ruining a team's game, since the other teammates acting in good faith would naturally be inclined to vote them out.

A Turtle Rock Studios representative told GamesRadar that the studio is aware of the requests for "a kick and/or vote to kick function for multiplayer sessions" and confirmed it is working on something of that nature, but also cautioned that it will take time to do right.

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"We hope the community understands there are significant design and player experience considerations associated with such a feature (reward considerations for kicked players, potential for griefing in the opposite direction, continued management, etc.), " the representative said. "We are absolutely aware of it and absolutely working on it. We cannot, however, provide an immediate and accurate ETA as we must ensure the design and implementation is tight."

In short, better ways to deal with griefers in Back 4 Blood are coming thanks in large part to community requests, but they will take some time to arrive.

Back 4 Blood tips  | How to unlock Back 4 Blood characters | Back 4 Blood split screen options explained | Best Back 4 Blood weapons  | Best Back 4 Blood characters  | Best Back 4 Blood cards | Back 4 Blood drop attachments option 

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Connor Sheridan
Connor Sheridan
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Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

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