Kaan Serin
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
Latest articles by Kaan Serin

The Outer Worlds 2 director's stance on AI is that "Obsidian should never outsource the things that it's amazing at," like the famed RPG dev's knack for good writing
By Kaan Serin published
News "You don't outsource the things you're good at to AI."

Assassin's Creed Shadows lead says microtransactions pay for free updates: "It allows us to do the Isu stuff, the quest stuff, the parkour updates"
By Kaan Serin published
News Including the Attack on Titan crossover the internet's been clowning on

Anticipation for GTA 6 isn't enough to overshadow Rockstar Games' alleged union-busting scandal as a Scottish councillor calls for political action
By Kaan Serin published
News And the reinstatement of the 31 Rockstar developers

After Apple originally announced the first version of Halo in 1999, Xbox apparently called Bungie and said "'Steve Jobs can't have that. We're going to buy you.'"
By Kaan Serin published
News The rest is history

New Assassin's Creed Shadows update includes a big Odyssey Easter egg and the devs have an entire Kassandra-focused story under wraps: "We might reveal it at some point"
By Kaan Serin published
News "And this is not the last Isu content there will be in Assassin's Creed Shadows"

Halo co-creator Marcus Lehto redesigned Master Chief 9 times before perfecting the Xbox mascot: "It took forever, but I wasn't going to stop"
By Kaan Serin published
News Before landing on the design that made it into Halo: Combat Evolved

Assassin's Creed Shadows director says the RPG won't get another expansion as big as Claws of Awaji, but Ubisoft is still working on "chunkier updates" for Year 2
By Kaan Serin published
News "We're still working on content for post-launch and supporting it"

The Witcher 4 Ciri actor "is going to do a great job," according to Geralt actor Doug Cockle who says he has no notes for the RPG's new star
By Kaan Serin last updated
News Cockle isn't worried about Ciri's actor taking over as the star of the RPG series

Silksong devs say "it's very difficult to preserve mystery these days," and Zelda 2-era inspirations pushed them toward a world you can explore "divorced from the internet"
By Kaan Serin published
News Team Cherry devs grew up playing games in a pre-internet era

Former Rockstar and GTA lead Dan Houser says gaming can "either go somewhere really interesting or somewhere that gets overly focused on making money"
By Kaan Serin published
News "I think there's always that danger with any commercial art form"

Pocketpair dates Palworld's second collab, this time with hugely-acclaimed FPS Ultrakill, and again teases a Legendary Pal first shown off years ago for 1.0
By Kaan Serin published
News Coming next month

Bethesda returned to its 2006 RPG with Oblivion Remastered after deciding "what to modernize and what not to modernize," and it just "makes sense"
By Kaan Serin published
News "It speaks to the the sticking power of how that game is built," says Bethesda's studio director

Before Banjo-Kazooie's mascot was a bear and after he was a human, the N64 icon was actually a rabbit, according to a former Rare developer
By Kaan Serin published
News "We went from a boy to a rabbit for about a week"

Hollow Knight devs highlight a big difference between their sequel and most Metroidvanias: "The player's choice about where to go in Silksong is not dictated by what power-ups you currently have"
By Kaan Serin published
News "It's a specific kind of lock-and-key type of progression"

"If you're trying to send people to Mars, you're going to crash a bunch of rockets. We crashed a bunch of rockets": Arc Raiders devs explain how failed ideas led to one of 2025's biggest hits
By Kaan Serin published
News Embark Studios scrapped a lot of ideas to find the fun

After Oblivion Remastered and Hi-Fi Rush, Bethesda Game Studios director wants more shadowdrops because "we all have short attention spans now"
By Kaan Serin published
News "Todd Howard, the boss man, he's wanted to shadowdrop things for a long time"

Arrowhead's next game "won't be something that's too far off from" Helldivers 2, creative lead says: "We're looking to continue the legacy of what we've created"
By Kaan Serin published
News Johan Pilestedt wants fans to "recognize the DNA" of what came before in the studio's next game

PUBG: Black Budget is cashing in on the Arc Raiders and Escape from Tarkov extraction shooter hype, this time with a battle royale-style shrinking map
By Kaan Serin published
News Krafton's holding a Closed Alpha playtest next month

New card-based Vampire Survivors game is "hopefully the first in a series of spinoffs," but the roguelike's dev is also "working on something" related to a proper sequel
By Kaan Serin published
News "The idea is to take some of the core pillars behind the development of [Vampire Survivors] and to apply them to existing genres"

Vampire Survivors studio reveals a roguelike deckbuilder spin-off threatening all my free time in 2026: "We're milking this bunch of pixels like there's no tomorrow"
By Kaan Serin published
News Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is scaring me

"I'm not going to recoup what I put into this for a long time," says returning Hytale owner, who previously said he'd offered Riot 10x what the dead Minecraft-inspired game is worth
By Kaan Serin published
News Simon Collins-Laflamme says fans are "underestimating" how much he put into reviving the sandbox game

Asked about a $500 Steam Machine, Valve apparently wasn't impressed: "The energy in the room wasn't great"
By Kaan Serin published
News The GabeCube might be "priced like a PC rather than like a console"

PUBG creator's brutal new survival game surprise drops into Steam Early Access with a roadmap promising "expanded construction," cooking, and equipment degradation
By Kaan Serin published
News PlayerUnknown Production's next step toward Project Artemis

Persona 6 might be MIA, but this new turn-based RPG featuring social systems, 95% positive Steam reviews, and college kids who beat up demons is the next best thing
By Kaan Serin published
News Demonschool might just fill that Persona-shaped hole in our hearts

Former Square Enix exec says "we would love to make more Yoko Taro games," but "the audience size isn't big enough for the costs" if you ignore the Nier games that are big enough for the costs
By Kaan Serin published
News The Nier Automata director recently said a lot of his recent projects have been canned
Weekly digests, tales from the communities you love, and more


