More games should give us the chance to explore their worlds with the difficulty turned completely off By Chris Scullion published 9 February 18 Opinion Some of us just want to wander around and gaze at stuff
It’s time for PS VR to offer us more than just great games - bring us experiences too By Chris Scullion published 21 December 17 Opinion
Looking into our coffee cups for clues in Swery’s outstandingly bizarre Deadly Premonition By Chris Scullion published 21 July 17 Retrospective
Written off as shallow, Lego Dimensions gives invested players a surprisingly deep end game By Chris Scullion published 15 April 17 Opinion
It’s time for in-game collectibles to finally give us something worth hunting for By Chris Scullion published 29 March 17 Opinion
FIFA 17's latest feature shows everything that's wrong with the human race By Chris Scullion published 21 December 16 Opinion
Take a trip down Memory Card Lane with the best television adverts in PlayStation history By Chris Scullion published 1 December 16 Feature
How A Link to the Past paved the way for the future of Zelda By Chris Scullion published 21 November 16 Game History
The most unappreciated Zelda game is secretly its most innovative By Chris Scullion published 25 August 15 Game History
Brian Lara 2007 Pressure Play review By Chris Scullion published 24 October 07 Is Lara's latest handheld update stumped for new ideas?