The Outer Worlds 2
Latest about The Outer Worlds 2

The Outer Worlds 2's first area is all about nailing Obsidian's "hardcore RPG feel" – which you can trace back to New Vegas, Vampire The Masquerade: Bloodlines, and the first Fallout
By Andrew Brown published
Interview On the Radar | Creative director Leonard Boyarsky and art director Daniel Alpert explain how the first Outer Worlds' unrealized vision laid the perfect foundations for Paradise Island

What's the The Outer Worlds 2 release time?
By Will Sawyer last updated
Guide The Outer Worlds 2 releases globally on October 29 after an initial early access period

My stealth build in The Outer Worlds 2 has me obsessed with a particular gadget, but every single one has "multiple purposes" because Obsidian didn't want them to be "singular use tools"
By Heather Wald published
Interview On the Radar | We get into the gadgets of The Outer Worlds 2 with Obsidian

Outer Worlds 2 isn't taking one of Avowed's most helpful features because its creative director believes it would "rob the world of some of its mystery"
By Josh West published
News On the Radar | Obsidian tells GR+ that it never considered including this fantastic system from Avowed

The Outer Worlds 2 is a love letter to Obsidian's favorite genre, and nobody knows it better than its devs: "The fact that we're able to deliver this style of RPG in this day and age is a fantastic thing"
By Josh West published
Interview On the Radar | Game director Brandon Adler and creative director Leonard Boyarsky join us to discuss the choices that helped shape The Outer Worlds 2

The Outer Worlds 2 fans punished by Obsidian with hilarious debuffs for everything from dialogue skipping to "consumerism" if they purchase the $100 Premium Edition
By Anna Koselke published
News "The Earth Directorate found a flaw in you!"

The Outer Worlds 2 Metacritic score matches the impressive reviews for the original 2019 RPG, with the two tied as Obsidian's fifth-best games
By Scott McCrae published
News Tied with South Park, that is

The Outer Worlds 2 review: "The Fallout New Vegas creators have crafted a masterful space age RPG that's willing to play game master to my silliest decisions"
By Heather Wald published
Review

Screw up too hard in The Outer Worlds 2 and your companions may fight you "to the death" because Obsidian wanted the RPG's cast to feel "like they're their own people"
By Jordan Gerblick published
News "We wanted to make sure that the companions felt more realistic with how they dealt with the player"
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