The Elder Scrolls Online
Latest about The Elder Scrolls Online

"For the first time in ESO's history," the MMO is moving past the events of the base game with Seasons of the Worm Cult: "We've never really moved time forward"
By Jordan Gerblick published
News "Molag Bal is defeated, the Planemeld is ended, and the world is recovering"

After years of asking, Elder Scrolls Online fans hear the 3 words they've dreamt of since playing WoW and Lord of the Rings Online: Difficulty options are "in the works"
By Jordan Gerblick published
News Zenimax Online isn't ready to talk specifics, but they have "acknowledged openly" complaints about Elder Scrolls Online's difficulty

Elder Scrolls Online celebrates 10 years by letting you buy a genuine chunk of MMO server for the low price of $110
By Ashley Bardhan published
News Hey, Bethesda, how'd you know I wanted a useless hunk of metal?

For the first time in 10 years, Elder Scrolls Online is adding Subclassing that'll let you kit out your build with skill lines from other classes
By Jordan Gerblick published
News You'll now have about "3,000 ways to mix and match skill lines"

11 years in, Elder Scrolls Online isn't going anywhere, but its studio head says it's "time to shake things up" so that the MMO can stay "fresh and modern for years"
By Jordan Gerblick published
News Zenimax Online studio head Matt Firor says "we've heard your feedback about wanting more variety and to shake things up"

Elder Scrolls Online is done with "massive content updates once a year" and is switching to "smaller bite-sized" seasons in 2025
By Jordan Gerblick published
News Zenimax is also addressing Cyrodiil performance and improving the "new and returning user experience" with UI and visual upgrades

Borderlands 3 and The Elder Scrolls Online director says AAA game studios are playing it safe since "you have people who get nervous because big money is involved"
By Kaan Serin published
News "You're getting people who don't need to be a part of the creative process explaining how the creative process works."

Former The Elder Scrolls Online lead says Bethesda was such an amazing partner that it was harder to make a WoW-free MMO than it was to make a good Elder Scrolls MMO
By Alex Raisbeck published
News "One of the things we had to do was break out of the WoW mold"
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