Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Cyberpunk 2077 screenshot showing Judy smoking a cigarette on the rooftop, with a vista of Night City illuminating the background behind her
RPGs 5 years after Cyberpunk 2077, CD Projekt Red reveals why Night City as the "main antagonist" created an irresistible RPG
A screenshot of a To a T labeled with the GamesRadar+ Best of 2025 branding
Adventure Games "I wish I had the Katamari Damacy IP": To a T was meant to counter the "downer" vibes of 2019 America, but Keita Takahashi says it "didn't sell well" and fears it "just wasn't a good fit"
Milano's Odd Job Collection
Games "I feel a strong need to prevent Japanese-style game development from being lost": 40-year games veteran argues Japan devs should make "unapologetically Japanese" games
Kingdom Come Deliverance 2 screenshot with orange GamesRadar+ Best of 2025 badge in upper right
RPGs Kingdom Come: Deliverance 2 developers made my favorite RPG of 2025 by trusting their original vision: "We had the strength to say, 'Yes, that's what we want'"
Fallout 4 screenshot with a GamesRadar+ On the Radar overlay
Fallout Bethesda reflects on 10 years of Fallout 4: "You have to accept the creative choices you make on every game"
Silent Hill f screenshot of the protagonist with orange GamesRadar+ Best of 2025 badge in upper right
Silent Hill Silent Hill f knows you don't want to see "happily ever after," and its horrific portrayal of womanhood makes it my GOTY
Hades 2 animated trailer screengrab of Melinoe featuring GamesRadar+ Best of 2025 badge on upper right
Hades "We've learned to love and trust the process": How Hades 2 built on Supergiant's Early Access legacy to deliver the best roguelike of 2025
GamesRadar's best of 2025 series featuring Blue Prince
Roguelike Games Blue Prince is a "true hybrid" of video and boardgame genius, and its creator thought it'd be "niche of niche"
A crop of the Metroid Prime 4: Beyond key art showing Samus Aran - in her sci-fi style red and yellow power suit armor - on a purple background reaching out her hand to use purple psychic powers while statues of aliens loom in the background
Metroid Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
A screenshot shows a close-up of Nora's crying eyes in Lost Records: Bloom & Rage
Adventure Games Life is Strange developers made one of the most beautiful games of 2025, and it’s all because Lost Records: Bloom & Rage understands the magic of childhood
Despelote screenshot featuring a kid kicking a ball with GamesRadar+ Best of 2025 badge in upper right
Games From Despelote to Ooo, the best games under 2 hours of 2025 are truly timely
Wind Waker
The Legend of Zelda As The Legend of Zelda's 40th anniversary looms, I'm begging Nintendo to stop ignoring its greatest run of Zelda games and make this generation's Ocarina of Time
Fallout 1 screenshots
Fallout Almost 30 years later, Fallout 1's depth of choice, chance, and consequence is still an RPG gold standard
A space ship landing on a beautiful tropical planet in No Man's Sky
Adventure Games No Man's Sky's biggest problem in 2025 is being too good, and now I'm trapped in a vicious cycle
Baby Steps protagonist Nate in a gray onesie
Open World Games For the creators of Baby Steps, one of 2025's best and weirdest games, there's no room or reason to surrender creativity to AI: "The player is in communion with a human designer"
Trending
  • Best Games of 2025
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  • The Forge codes
  1. Games

'The stealth bit' and 6 other game design fads we're glad are gone

Features
By Justin Towell published 13 January 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Are we really doing this?

Are we really doing this?

Sometimes, everyone gets swept up in an idea for a few months. Maybe it was cool the first time, but pretty soon everyone starts to get sick of it. Gaming's had more than its fair share of them on a wider scale, like motion control (*retch*) and 3D gaming (*stares sadly at 600 TV*), but they're obvious. What isn't so obvious is fashionable game design.

Turns out there's a load of stuff in games we used to simply accept as normal, but now appears quaint at best. Joni Mitchell sung that you 'don't know what you've got 'til it's gone', but there are two ways of reading that. You miss good things, yes, but you also know something's bad when the mere thought of it makes you thankful it's over.

Page 1 of 8
Page 1 of 8
Blowing on the mic

Blowing on the mic

This used to be in every DS game. Need to darken a candle-lit room? Blow on the mic. Need to reinflate your balloons in Mario Kart? Blow on the mic. Need to blow on the mic to blow on the mic? Well you're gonna love this!

Don't get me wrong, it was legitimately magical the first time. The second time it was still novel enough to be fun. But then every game did it. And it's such a relief to know that it doesn't get put in games any more. Blowing on the mic totally sucks. Or, more accurately, blows.

Page 2 of 8
Page 2 of 8
Voice Commands

Voice Commands

There was a time when it was cool to talk to games. Seaman started it, before Nintendogs picked up, slobbered over, and ran with the idea, making every gaming commuter feel either ashamed or typically carefree when barking instructions into the mic in public. And, for a time, everyone thought voice control was the future. Binary Domain and Tom Clancy's EndWar both followed.

I have fond memories of EndWar registering a pronunciation of 'two' as 'three'. You can imagine how quickly that got old. "Two. Two. TWO. TWO!" Ah, happy times. These days, it's still seen in some games, but isn't quite as integral to the gameplay as it threatened to be. F1 2015 uses voice commands quite well (but they're hardly essential) and Kinect still uses them to decent effect. Although that incident where I burped and it tried to open the internet is well documented.

Page 3 of 8
Page 3 of 8
QTEs

QTEs

One of my friends at uni always placed his control pad on the floor in front of him whenever a cut-scene began. No, it doesn't make sense to me either, but presumably he liked to give the cutscene his full attention. But that was in the days before QTEs. And now I can't help but think of him every time a button prompt flashes up on the screen. He is raging, fumbling for the pad as the fail screen appears. I don't think it's a coincidence that he doesn't play games any more.

Look, I'm not saying QTEs can't occasionally work. Rise of the Tomb Raider has a few acceptable ones, notably during bear encounters. In that instance, the kind of split-second reaction needed in order to save your head from being chowed like a cherry tomato works as a cinematic climax that keeps you involved in the action, while maintaining strict directorial control. But the kind of QTEs that mean you didn't really get to fight the T-Rex yourself in Tomb Raider: Anniversary should be (and largely have been) destroyed.

Page 4 of 8
Page 4 of 8
Film grain

Film grain

I may have exaggerated that grain on the image up there. But at one point a few years ago, every game seemed to have a film grain filter. Ironic considering films haven't looked like that in forever. Films are crisp and detailed, capturing real life in a magical way no other medium has yet managed. Can we have that filter instead?

The likes of the original The House of the Dead popularised the effect on its level intro screens, before it moved into gameplay through the likes of Mass Effect and Silent Hill 2. It was most recently used in a big, modern game in The Evil Within, which may have forced widescreen borders on us (at least to begin with until it was patched), but that grain effect was thankfully able to be reduced or disabled completely in the options menu. Guess what? Doing so didn't reduce the atmosphere whatsoever. It just meant that the visuals didn't look like ocular sandpaper.

Page 5 of 8
Page 5 of 8
DLC in the box

DLC in the box

Interesting one, this. Back when the pre-owned games market was supposedly threatening to kill AAA games forever, publishers started to introduce incentives to buy the boxed game new. The most prevalent of these was in-box DLC: extra playable content that you could only access if you entered the single-use code that came with the game, such as Dragon Age 2's initial run that came with DLC to unlock new missions and new character Sebastian Vael (pictured). If you bought the game second hand, you could play, but wouldn't have access to that extra bit. Interesting strategy.

These days, that's pretty much been abandoned in favour of Day One Special Editions and season passes, the latter of which can be sold to anyone who owns the disc at any time. At least that means diehards get some cool swag, second hand shops get their money, gamers aren't punished for buying the game used, and publishers can make money from massively-inflated special edition prices and premium DLC. Everybody's happy.

Page 6 of 8
Page 6 of 8
Custom soundtracks

Custom soundtracks

The original Xbox's ability to rip CDs to its hard drive and play the songs in game felt like the future. It became so much a part of Project Gotham Racing 2 for me that I still get images of Moscow's KGB Corner flashing up whenever I hear the start of The Hell Song by Sum 41. Finding the perfect soundtrack yourself makes you feel like you could do a better job at designing games, while the publishers don't have to worry about pricey music rights.

Even so, custom soundtracks are pretty much gone. The reason is probably that they used to be mandatory for developers making Xbox 360 games, and now they're not. And as I ponder the tragic loss, I can't help thinking: 'ah well' and 'never mind'. Besides, you can always Snap Xbox Music if you really want to. Or put on a CD. Or play rap music through your phone's speaker down the mic so everyone can hear a tinny mess and mute you. That's what the kids are doing these days.

Page 7 of 8
Page 7 of 8
The stealth section

The stealth section

If you play The Legend of Zelda: Wind Waker now, you'll get a nasty surprise. Worse than Ocarina's Water Temple. Worse than Majora's Mask's 'Ben' creepypasta. Before you get to let loose to have fun exploring this amazing cel-shaded world, there's 'the stealth bit'. Because every game developed after Metal Gear Solid had to have one. It was the law.

This is going to shock you, but whether in Ocarina of Time or Wind Waker, Zelda's stealth sections aren't fun in the slightest. Worse still, impatience will only get you spotted, forcing you to start the whole damn thing again. That's the thing about sneaking - you can't dash through it. You're probably thinking 'but stealth is still in games' and you're right. From Assassin's Creed to Rise of the Tomb Raider, stealth is very much alive and kicking. But it's woven in. The obligatory stealth section is no longer obligatory. Even Metal Gear is making stealth optional, so the times have clearly changed. Thank goodness.

Page 8 of 8
Page 8 of 8
Justin Towell
Justin Towell
Social Links Navigation

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.

Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Read more
Genshin Impact art of green warrior Nefer
"When I was growing up, games were designed to be fun, not manipulative": Path of Exile co-creator shines a blacklight on the "bulls**t" design tricks infesting all my live service games
 
 
Silent Hill f
Silent Hill f's punishing Souls-inspired combat is a beautiful metaphor, but this better not ignite a new survival horror trend
 
 
Silent Hill f screenshot of Hinako
Silent Hill f revives the horror series' 26-year-old debate: can combat be so bad it's good?
 
 
Dispatch
Dispatch's success shows a way forward for a struggling AA narrative genre
 
 
Baby Steps protagonist Nate in a gray onesie
For the creators of Baby Steps, one of 2025's best and weirdest games, there's no room or reason to surrender creativity to AI: "The player is in communion with a human designer"
 
 
A screenshot shows a tentacled monster in Cronos: The New Dawn
The best thing about survival horror is how cannibalistic it is, and Bloober Team is living proof of why it works so well in this subgenre
 
 
Latest in Games
Steam logo from Valve
Steam will always beat out the Epic Games Store because people don't want to "cheat on [their] home library," says Witchfire lead
 
 
Super Mario 64
Super Mario 64 speedrunner sets wild new world record following groundbreaking hack: beating the game with one star on a drum kit
 
 
Silent Hill f
Silent Hill f writer says he's "forever scared of" women, and that's why the game takes them seriously
 
 
Helldivers 2 Python Commandos Warbond weapons
"Now it's just toxic": Helldivers 2 lead says meta weapons make you bored of having a "bigger power fantasy than everyone else"
 
 
Elder Scrolls 6
Todd Howard drops the one Elder Scrolls 6 detail we were all dying to know: it'll "most definitely" have more trees than Skyrim
 
 
A beautiful coastal Mediterranean biome as depicted in concept art for Total War: Medieval 3
Total War: Medieval 3 lead is "pretty sure" it'll release before Elder Scrolls 6, but hopes Bethesda prove him wrong
 
 
Latest in Features
Timothée Chalamet as Marty Mauser in Marty Supreme, holding a red ping pong paddle, with a GamesRadar+ Big Screen Spotlight logo in the top right corner
Timothée Chalamet achieves greatness with Marty Supreme – a frantic New York odyssey wrapped up in a ping pong movie
 
 
David Jonsson, Cooper Hoffman, Ben Wang, and Tut Nyuot in The Long Walk
The Long Walk is one of the best Stephen King adaptations of all time – and the saddest movie of 2025
 
 
Jujutsu Kaisen season 3
New anime in 2026: the biggest upcoming and ongoing shows, including release dates
 
 
Steam Winter Sale 2025 banner showing official artwork of people in a futuristic setting tending to robots, with the sales dates showing - December 18 - January 5 at 10am PT
I spent 4 hours scouring the Steam Winter Sale with our expert brand director, these are the 10 best games I'd absolutely get
 
 
Phantom Blade Zero Game Awards trailer
Phantom Blade Zero devs want their kung-fu game to shake up the action genre, and I'm already spellbound
 
 
Miles Caton as Sammie in Sinners
Many have tried to dethrone it, but Sinners' time-travelling juke joint scene is still 2025's best set-piece
 
 
  1. Key art for Skate Story showing the glass skater boarding through a dark underworld filled with spikes towards a door of light
    1
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  2. 2
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  3. 3
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  4. 4
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  5. 5
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  1. Oona Chaplin as Varang in Avatar: Fire and Ash
    1
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  2. 2
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  3. 3
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  4. 4
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  5. 5
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  1. Power Armor in Fallout season 2
    1
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
  2. 2
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  3. 3
    Pluribus season 1 review: "Easily one of the year's best dramas"
  4. 4
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  5. 5
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...