Playstation Features
Latest Playstation Features
My favorite Spelunky character is a masterclass in roguelike risk versus reward: "Stealing in games is fun in the same way running across the top of the screen is in Super Mario"
By Joe Donnelly published
Interview Interview | The game's creator Derek Yu explores the workings of Spelunky's grumpy, and deadly, shopkeepers
The 25 best PSP games of all time
By Nick Thorpe last updated
Best List The best PSP games you should play today, from Half-Minute Hero to Lumines
In defense Nero, the beleaguered soul who might just be the real future of Devil May Cry
By Oscar Taylor-Kent published
Feature Opinion | While he might not have Dante's instant, easy cool, Nero's arsenal makes up for it
Star Wars Outlaws being sandwiched between Empire Strikes Back and Return of the Jedi is a stronger pull than the Force
By Heather Wald published
Opinion Opinion | This is the Star Wars setting I'm looking for
Hades 2 already plays like a perfectly ambitious follow-up to one of the greatest-ever roguelikes
By Ali Jones published
Hands-on Hands-on| Even at this early stage, Hades 2 is ready to improve on its predecessor
Here's how "the best Friday the 13th film" inspired a scrapped Dead Island 2 mechanic in a game that's re-flipping the script on zombie fiction
By Jasmine Gould-Wilson published
Interview Interview | "We're gonna be an 18 game, let's f*cking earn it"
After watching the Fallout TV show, I've never been so ready to return to the wasteland in Fallout 4
By Heather Wald published
Opinion Opinion | The Fallout 4 update and Fallout TV show are giving me the perfect excuse to return to Bethesda's RPG
After 77 hours in Dragon's Dogma 2, I swapped to the least RPG-sounding class ever to grace an RPG and it was super weird
By Jasmine Gould-Wilson published
Now Playing Now Playing | A vocation vacation
OlliOlli's creators on sticking the landing with their skating series on PS Vita and beyond: "My wife and I had become totally addicted to this game on the iPad"
By Oscar Taylor-Kent published
Interview Interview | Play Magazine explores how the OlliOlli series came together
Alan Wake creators discuss challenges of going multi-platform and multi-project: "It's always going to be tough, but it's also pretty awesome"
By Jess Kinghorn published
Interview Interview | Play magazine speaks to Remedy's Sam Lake, Thomas Puha about the evolution of Alan Wake from conception to sequel
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