Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more. When not dishing out deadly combos in Ninja Gaiden 4, he's a fan of platformers, RPGs, mysteries, and narrative games. A lover of retro games as well, he's always up for a quick evening speed through Sonic 3 & Knuckles or yet another Jakathon through Naughty Dog's PS2 masterpieces.
Latest articles by Oscar Taylor-Kent

On the Radar with Moonlighter 2 – delving beyond the early access launch of this roguelike RPG with exclusive developer access
By Oscar Taylor-Kent Last updated
On the Radar | Chatting with developer Digital Sun about targeting early access for Moonlighter 2, and the impact of this shopkeeper roguelike on the genre

5 games like Moonlighter 2, from roguelike adventures to superb shopkeeping
By Oscar Taylor-Kent Published
List There are lots of games like Moonlighter 2 whether you're digging its combat or its town-based trading

I love a narrative reason for roguelike loops, and Moonlighter 2 making it your literal job is one of the best
By Oscar Taylor-Kent Published
Opinion Opinion | Are jobs the ultimate roguelike? Moonlighter 2's smart excuse for its loot-grabbing loops suggest yes

Rue Valley is a time looping RPG that's best off leaning away from Disco Elysium comparisons, and getting Monkey Island with it instead
By Oscar Taylor-Kent Published
Indie Spotlight Indie Spotlight | Can you escape the valley?

After five hours, Moonlighter 2 already has me hooked thanks to these five features
By Oscar Taylor-Kent Published
Features Feature | Moonlighter 2's already impressed me after five hours with early access, and I can't wait to see it grow further

Morsels review: "The Binding of Isaac style roguelike shooting gets somehow grosser, but struggles to set itself apart"
By Oscar Taylor-Kent Published
Review

Dispatch review: "Critical Role fans rejoice – episodic gaming has been superheroically saved by this incredibly charming band of misfits"
By Oscar Taylor-Kent Published
Review

Once annualized royalty, Call of Duty: Black Ops 7 makes it clear CoD campaigns can't keep up with the pace – like Modern Warfare 3, this feels like another 'point five' release
By Oscar Taylor-Kent Published
Opinion Opinion | Call of Duty Black Ops 7's campaign continues a trend of half-step releases in all but name

Five years later, PS5 is in the best place it's ever been, but after 8 years covering PlayStation, I've never seen a console generation like it
By Oscar Taylor-Kent Published
Opinion Opinion | PlayStation's strong points have never been better across a lineup of thrilling adventures, all while it struggles to shift gears – but does the publisher really need to?

Lumines Arise review: "Just as effective as Tetris Effect, block matching to a beat becomes a transcendent experience"
By Oscar Taylor-Kent Published
Review

On the Radar with The Outer Worlds 2 – going beyond our verdict with a deep dive on one of 2025's greatest RPGs
By Oscar Taylor-Kent Published
On the Radar | Speaking with Obsidian Entertainment, our post-review coverage digs into the long-awaited sequel RPG and how it's shaping the genre

The Séance of Blake Manor review: "Like horror Clue come to life, this supernatural mystery against the clock is incredibly immersive"
By Oscar Taylor-Kent Published
Review

Plant powers rule in Alruna: End of History, a grimdark Metroidvania about reclaiming industrial spaces, and I love the condensed approach to maps that still pack secrets
By Oscar Taylor-Kent Published
Hands-on Hands-on | Alruna: End of History is a Metroidvania with blooming good powers

Hyrule Warriors: Age of Imprisonment review: "Zelda is a fantastic lead in this action-packed Tears of the Kingdom prequel, but boring missions hold the magic back"
By Oscar Taylor-Kent Published
Review

Carimara: Beneath the Forlorn Limbs review: "Playing as a goblin thing to crack a gothic fairy tale mystery with magical cards has quickly become one of my favorite gaming short stories"
By Oscar Taylor-Kent Published
Review

Dishonored and Citizen Sleeper collide in Duskpunk, a dice-rolling steampunk RPG that has me trading secrets and picking pockets to survive
By Oscar Taylor-Kent Published
Hands-on Hands-on | Duskpunk's steampunk city is powered by the dead, and I could be next

I kickflipped so hard I destroyed a moon in the demonic Skate Story, which is already my favorite skater of 2025
By Oscar Taylor-Kent Published
Hands-on Hands-on | Move over Tony Hawk, I've got a new favorite skating game thanks to the underworld ollies of Skate Story

Pokemon Sword and Shield made me a lapsed fan but Pokemon Legends: Z-A has turned me back into a super nerd
By Oscar Taylor-Kent Published
Now Playing Now Playing | Pokemon Legends: Z-A made me rethink my feeling that post-pixel catching was over after I bounced off the modern generations

Vampire: The Masquerade – Bloodlines 2 has stunning imagery, but falls flat on delivering on the promise of its presentation
By Oscar Taylor-Kent Published
Opinion Opinion | Bloodlines 2 has some striking moments that almost work, but become completely unravelled, lacking impact in play

Marvel Cosmic Invasion is a brawler that channels the energy of '90s superhero cartoons, and I can't resist a Spider-Man and Rocket Raccoon team-up
By Oscar Taylor-Kent Published
Hands-on Hands-on | A Spider-Man and Rocket Raccoon brawler team-up is irresistible in Marvel Cosmic Invasion, and I can't wait to play more

After 15 hours of Bloodlines 2 disappointment, the embrace of Vampire: The Masquerade - Swansong has healed my bloodied heart
By Oscar Taylor-Kent Published
Now Playing Now Playing | Returning to Swansong has revealed it an underrated social RPG gem that lets the fangs do the talking, and the perfect cure for Bloodlines 2

After playing Reanimal's terrifying opening, it's filling the Little Nightmares void in my heart
By Oscar Taylor-Kent Published
Hands-on Hands-on | There's nothing little about this nightmare – Reanimal brings some big, primal fears of the unknown to the fore

Once Upon a Katamari review: "Time traveling cowboy adventures, ninja thievery, pirate battles, and more make this the most inventive evolution of the series yet"
By Oscar Taylor-Kent Published
Review

"There's level design, and then there's Hitman level design": IO Interactive leads reflect on 25 years with Agent 47, and the "ramifications" of the World of Assassination
By Oscar Taylor-Kent Published
Interview IO Interactive's Christian Elverdam and Matthias Engstrøm talk 25 years of Hitman, level design, and crafting a World of Assassination
Weekly digests, tales from the communities you love, and more


