Kaan Serin
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
Latest articles by Kaan Serin

Square Enix announces the first new Dissidia Final Fantasy in 8 years, but fighting game fans are dismayed it's only on mobile: "I have little faith this will be anywhere near as good"
By Kaan Serin published
News More info coming October 14th

Left for dead by Amazon and revived by Tencent, free anime MMO Blue Protocol: Star Resonance launches to over 90,000 Steam players but only 48% positive user reviews
By Kaan Serin published
News Worth the wait?

007 First Light might have its own James Bond, but the Hitman studio is borrowing from "the Daniel Craig era" in one major way: his physicality
By Kaan Serin published
News But it isn't a "one-to-one" comparison for IOI, either

Ghost of Yotei creative director says "the cognitive overload of all of the systems and all the buttons on the controller can be quite intense"
By Kaan Serin published
News Sucker Punch's Jason Connell says "this is actually a real challenge when you're making the game"

007 First Light studio "didn't want to create this superman from day one" with its fresh-faced James Bond: "It's not very relatable"
By Kaan Serin published
News "It is pretty insane [how] Dr. No starts"

Ghost of Yotei has so much climbing because the devs wanted to focus on the "idea of freedom," and because Hokkaido really is that steep and "epic"
By Kaan Serin published
News Lots to climb

Borderlands 4 boss Randy Pitchford channels Hideo Kojima, hopes to make "an NPC or a gun or a side quest" based on a guy who told him he looks like Randy Pitchford
By Kaan Serin published
News Now he just needs to find this guy

EA makes amends with Battlefield 6 players shut out at launch with 24 XP boosters and up to two Battle Passes: "We wanted to offer an apology… with perks"
By Kaan Serin published
News Some EA app owners couldn't access the FPS at launch

Fantastic Four and one-time Assassin's Creed actor reacts to Ubisoft's cancellation of a post-Civil War era game in the most appropriate way possible: "F**k off"
By Kaan Serin published
News Ralph Ineson worked on AC4: Black Flag

Battlefield 6 lead calls generative AI "very seducing," but says it was only used in the game's earliest stages "to allow for more time and more space to be creative"
By Kaan Serin published
News "We're kind of used to things changing."

Fortnite dataminers find sus game files that say "PriceChange," but Epic Games denies a price hike for its subscription: "Those rumors aren't true and the price changes aren't happening"
By Kaan Serin published
News Fortnite Crew seems to be staying as it is

After 17 years, veteran Halo developer leaves series, says "our industry seems dire" and promises to share more details about his departure "when it is absolutely safe to do so"
By Kaan Serin published
News From Halo ODST to Halo Infinite

Battlefield 6 devs say the plan was to launch with bigger maps "all along," and that the beta's notoriously smaller maps "were intentionally smaller than the ones we know are coming" in the full FPS
By Kaan Serin published
News Smaller maps were apparently easier to test out

Almost 10 years later, indie dev accidentally makes their 10-player co-op platformer free on Steam: "I forgot that once you switch from paid to free, I can never go back"
By Kaan Serin published
News Oops?

As Steam's unfair regional pricing comes under fire, hit JRPG Trails in the Sky 1st Chapter joins Arc Raiders in updating costs for international gamers
By Kaan Serin published
News Remake remaking its prices

Hyper Light Drifter dev is ending development on its open-world roguelike sequel and going through layoffs: "This was not our ideal path, but rather the only one available"
By Kaan Serin published
News The acclaimed indie studio's going through a rough patch

Veteran Elder Scrolls Online devs set up new worker-owned studio after Xbox cancelled their last game: "We only answer to people who are passionate about games"
By Kaan Serin published
News "After years in AAA, we wanted the freedom to take smart risks without waiting for a greenlight or chasing quarterly targets"

Clair Obscur: Expedition 33 director wants the French RPG to be open to interpretation, but thinks "we failed as writers" if you don't connect to its cast as humans
By Kaan Serin published
News Guillaume Broche nudges players in the right direction

"Nintendo has not had any contact with the Japanese government about generative AI": The Switch maker shoots down rumors, but insists it'll keep fighting "infringement of our intellectual property"
By Kaan Serin published
News After rumors the publisher was lobbying the government

I've always thought the Pokemon Nuzlocke formula would make a great standalone roguelike - now an indie dev's made almost exactly that and it's off to a flying start on Steam
By Kaan Serin published
News Aethermancer's in early access now

Fable's Peter Molyneux was happy to become a Microsoft partner as he's "absolutely motivated by praise," especially from Xbox boss Phil Spencer: "He's someone that absolutely loves the game industry"
By Kaan Serin published
News "So I let myself forget how awful it had been, being SVP at EA."

Capcom gave Monster Hunter Wilds a cool raid boss from Final Fantasy 14, but its recent Steam reviews have tanked since the update over new apparent performance and driver issues
By Kaan Serin published
News "It's been eight months since release"

Clair Obscur: Expedition 33 writer warns against a classic game hangup: "deus ex machina" power creep that makes you wonder "why didn't they just do this from the beginning"
By Kaan Serin published
News "We did have quite a lot of discussion around that"

Humanity ascends as the latest Nier: Automata collab has 2B sit on your desktop in DLC for a Steam app that thousands of people use every second
By Kaan Serin published
News Another Desktop Mate

Fable 3 lead Peter Molyneux says he "should have fought for more time" to deliver the divisive RPG, and there's a Lionhead battle royale we'll never see as Xbox killed the studio
By Kaan Serin published
News "It was called All Of Us. It was absolutely crazy, a kind of cross between a world builder and a role-playing game."
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