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12 tiny details we love in Street Fighter IV

Features
By Eric Bratcher published 22 March 2008

They have nothing to do with the gameplay, but we adore these artistic bits anyway

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3D dizzy birds

Chirping birds swirling around a stunned character's head are nothing new - they've been around since the dawn of animated cartoons. But there's something altogether more absurd - and therefore appealing to us - about seeing them gorgeously rendered in full 3D.

Guile's sonic kick shockwave

We've seen this cornball somersault move ever since Street Fighter II, but it's never been this visually impressive before. There's a transparent ripple effect that trails behind Guile's foot as it happens, as if he's actually kicking so powerfully that his leg is tearing the very fabric of time and space. He's not, but it still just plain looks cool.

Black ink splatter on focus hit

You know that cool, ink brush-inspired art style the original Street fighter IV trailer had? Elements of it show up in the actual game. The winning character's look morphs into that style on the victory screen, and when a focus hit connects, you get a cool, black ink splatter. In any other game, it would be blood and that would be cheesy. Here, it's stylish.

Crimson Viper's high-jumping jet boots

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Though we weren't into her initially, we've actually come to appreciate this whiplash-haired femme fatale and her spy-meets-dominatrix fashion sense - but it's not her vixen-like charms that won us over. It's not her smooth, hip-swivelly walk, nor the way her necktie seems to be held in place by the sheer force of the cleavage crushing it from both sides. It's the cheesy little contrails of exhaust her jet boots emit. That kind of sexy can't be bought at a plastic surgeon.

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Eric Bratcher
Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.
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