Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Saros review
  • Arc Raiders
  • The Boys S5
  • Best turn-based RPGs
  • Submit your clips. Win prizes
  • Delta Force giveaway
Don't miss these
Arc Raiders player holding a gun in red light
Third Person Shooters Marathon, Arc Raiders, and Last Flag devs discuss the ongoing evolution of multiplayer shooters
Helldivers 2
Third Person Shooters Helldivers 2 lead promises "meaningful changes" after "painful to read" criticism of Arrowhead
A screenshot of the upcoming PS5 game, Directive 8020.
Horror Games Until Dawn dev's new sci-fi horror offers "a different, more mature" experience riffing off Alien
Samson
Action Games Kingdom Come: Deliverance boss says the RPG "could easily have" struggled like new crime game Samson
Mass Effect 5
Mass Effect Mass Effect 5 hasn't been shown off more because BioWare is "just busy workin'" on the RPG
Arjun holds up his hands in a Saros cinematic
Third Person Shooters "We live on the fringe": In Saros, Housemarque's greatest influence is itself
Pragmata screenshot showing Diana, an android who looks like a little girl with long blonde hair, using what appears to be a hacking ability
Action Games Pragmata: Everything you need to know about Capcom's new sci-fi adventure game
Helldivers 2
Third Person Shooters Helldivers 2 boss says updates are "not an exact science" because the "community changes" constantly
Arc Raiders raider swinging a hammer at an Arc
Third Person Shooters Arc Raiders players complain Riven Tides update took a hammer to weapon durability
The Future of Starfield branding
The Elder Scrolls Everything Todd Howard told us about The Elder Scrolls 6, Creation Engine 3, and the future of Bethesda RPGs
The Future of Starfield hero image
RPGs The Future of Starfield: How Bethesda Game Studios is beginning to breathe new life into its most misunderstood RPG
The Blood of Dawnwalker
RPGs The Blood of Dawnwalker makes one hell of a first impression
The Future of Starfield branding
RPGs Here's the 5 biggest changes coming to Starfield this April, from interplanetary travel to more varied exploration
Headshot of Todd Howard, executive producer and game director of Bethesda Game Studios. Image supplied to GamesRadar by BGS.
Games Ex-Bethesda senior artist says Todd Howard would tell devs "we can do anything but we can't do everything"
Star Wars: Eclipse screenshot shows two lightsabers with an advancing army in the background
RPGs Star Wars Eclipse: Everything you need to know about Quantic Dream's new action adventure
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Adventure Games
  3. Anthem

Anthem reportedly came together in just 16 months after years in development hell

News
By Austin Wood published 2 April 2019

Many developers say BioWare wasn't entirely sure what Anthem was for several years

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: EA)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

A new report from Kotaku supports what many people have suspected for some time: throughout Anthem's development, BioWare was reportedly fraught with identity crises, technical difficulties, and managerial conflicts.

The article, which features input from over a dozen current and former designers who worked on or near Anthem, says these issues created a confusing and incredibly stressful environment. It was in this type of environment where the bulk of Anthem was reportedly stitched together in the final 12 to 16 months of its massive seven-year development cycle. This rush to the finish is said to have followed years of redos and restructures which ultimately couldn't salvage a misguided project.

The issues described are vast and numerous. Curiously, many of them echo the problems Anthem players have highlighted since the game's release. Many felt Anthem failed to learn from the mistakes of previous looter shooters like Destiny and The Division, for example. So I suppose it makes sense that, according to one developer, comparing Anthem to Destiny was considered taboo in the office, with Diablo 3 being the team's preferred reference.

Article continues below
You may like
  • Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights Ex Highguard developers blame "hubris" for the game's failure in new report
  • Dragon Age 2 Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, says series lead
  • Arc Raiders screenshot of player running from a Leaper robot Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale" or "a co-op Soul game"

"We were told quite definitively, 'This isn’t Destiny,' one developer told Kotaku. "But it kind of is. What you’re describing is beginning to go into that realm. They didn’t want to make those correlations, but at the same time, when you’re talking about fire teams, and going off and doing raids together, about gun combat, spells, things like that, well there’s a lot of elements there that correlate, that cross over." 

A lack of direction

Several developers said Anthem's development team lacked a clear vision of what the game would be for the first few years of its life, and many said management could scarcely agree on ideas. 

One turning point, one developer said, was Anthem's E3 2017 demo. It was reportedly based on a build which was put together for former EA executive Patrick Söderlund, who was apparently unimpressed with a previous internal showing. One developer said it was only during the making of this demo build that BioWare finally committed to adding flying to the game. This seems strange now since flying is arguably Anthem's best feature, but according to the report, flight was added to and removed from the game several times due to design conflicts. 

It is concerning that, even at this advanced stage, Anthem's fundamental ideas were apparently still up in the air. However, several developers said preparing a demo together at Söderlund's request helped give the Anthem team a clearer vision of what they were making. (Incidentally, the name of the game was also reportedly changed right before E3 2017 - from Beyond to Anthem.) 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

"After E3, that’s when it really felt like, ‘Okay, this is the game we’re making,'" one developer said. "But it still felt like it took a while to get the entire team up to speed. It was also kind of tricky because there were still a lot of question marks. The demo was not actually built properly - a lot of it was fake, like most E3 demos. There was a lot of stuff that was like, ‘Oh are we actually doing this? Do we have the tech for that, do we have the tools for that? To what end can you fly? How big should the world be?'" 

Technical difficulties

Technical constraints proved to be another constant battle. Anthem was made using the Frostbite engine - which was created by Battlefield studio DICE - which many EA-owned studios use to make games. The trouble is, Frostbite wasn't designed with an online looter shooter in mind, so BioWare not only had to build a lot of the game from scratch, they also had to fight Frostbite's kit every step of the way. 

"Part of the trouble was you could do enough in the engine to hack it to show what was possible, but then to get the investment behind it to get it actually done took a lot longer, and in some cases you’d run into a brick wall," one developer said. "Then you’d realize, ‘Oh my god, we can do this only if we reinvent the wheel, which is going to take too long.’ It was sometimes difficult to know when to cut and run."

You may like
  • Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights Ex Highguard developers blame "hubris" for the game's failure in new report
  • Dragon Age 2 Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, says series lead
  • Arc Raiders screenshot of player running from a Leaper robot Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale" or "a co-op Soul game"

Another developer described Frostbite as being "full of razor blades," which lines up with previous statements about Frostbite. Suffice it to say, it's not a popular engine at many studios. 

These issues piled up for years, the report says, so as Anthem's release drew ever closer, BioWare brought in more and more people in an effort to get the game off the ground. Studios started collaborating more heavily, but not without issues: the relationship between BioWare Edmonton and BioWare Austin was reportedly strained, in no small part due to creative disagreements. 

"We’d tell them, ‘This is not going to work. Look, these [story] things you’re doing, it’s gonna split up the player experience,’” one BioWare Austin developer said. "We’d already been through all of it with The Old Republic. We knew what it was like when players felt like they were getting rushed through story missions, because other players were on their headsets going, ‘C’mon c’mon, let’s go.’ So we knew all these things, and we’d bring it up repeatedly, and we were ignored."

Other developers reported similar problems throughout Anthem's development: designers would raise concerns about specific features or ideas, but they would be ignored due to creative differences or immovable deadlines. One developer said "reading the reviews is like reading a laundry list of concerns that developers brought up with senior leadership." 

The finish line

Many developers said that it was only in late 2017, following the arrival of executive producer Mark Darrah that Anthem finally started to make real headway. Of course, we know from experience that BioWare could only fix so many problems before launch. Post-launch updates have certainly helped, but Anthem is still in a poor state, and its future remains uncertain. 

Nevertheless, BioWare says it's committed to improving the game. In a statement released today in direct response to Kotaku's report, the studio said, "Our full focus is on our players and continuing to make Anthem everything it can be for our community. Thank you to our fans for your support - we do what we do for you."

This statement also addresses the studio's decision not to comment directly in the report: "We chose not to comment or participate in this story because we felt there was an unfair focus on specific team members and leaders, who did their absolute best to bring this totally new idea to fans. We didn’t want to be part of something that was attempting to bring them down as individuals. We respect them all, and we built this game as a team … We don’t see the value in tearing down one another, or one another’s work. We don’t believe articles that do that are making our industry and craft better."

At the very least, BioWare's response comes across as a bit tone-deaf given the contents of the report. For one, its stance on "tearing down one another" conflicts with its employees' obvious eagerness to share and discuss these issues. Kotaku's report serves to highlight some of the concerns and conditions that contributed to Anthem's rocky development and launch, and again, it features input from many developers across multiple disciplines and BioWare studios. I don't think it lingers excessively on any particular person, and it's certainly not a character attack. (Notably, BioWare's response doesn't deny the contents of the article, either.) 

Anthem launched in rough shape, and the problems discussed in this report fit with the issues that cropped up before and after its release. Other looter shooters have evolved in the past, and I would love to see Anthem turn into the game BioWare always hoped it would be, but whether it can or will remains to be seen. 

You can read Kotaku's full piece here. 

Relatedly, here are 11 Anthem problems we'd love to see fixed. 

CATEGORIES
PC Gaming Xbox One PS4 Platforms Xbox PlayStation
Austin Wood
Austin Wood
Social Links Navigation
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
FPS Games Ex Highguard developers blame "hubris" for the game's failure in new report
 
 
Dragon Age 2
Dragon Age Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, says series lead
 
 
Arc Raiders screenshot of player running from a Leaper robot
Third Person Shooters Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale" or "a co-op Soul game"
 
 
MindsEye character holding arms out
Open World Games "It would've been impossible to make a good game": MindsEye CEO and Rockstar vet blamed for impossible design demands
 
 
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
 
 
Highguard
FPS Games Highguard boasted numbers "similar to what we saw at launch with Apex," says the doomed shooter's lead
 
 
Latest in Adventure Games
A screenshot of Jordan drinking a soda during the reveal trailer for Intergalactic: The Hertic Prophet.
Adventure Games Intergalactic: The Heretic Prophet brings "a different side of Naughty Dog," lead actor says
 
 
Mega Darkrai ex in a green and purple swirl
Tabletop Gaming Pokemon TCG kicks off a dark new chapter with Pitch Black expansion
 
 
Pikachu fainted, looking worn out on the ground in the Pokemon anime.
Tabletop Gaming Pokemon card resellers get their comeuppance with a cunning yet simple trick
 
 
Minecraft baby mobs
Minecraft New Minecraft mob might have leaked thanks to a decoration, and I love it based on its name alone
 
 
The player checks in with Eyla, in Tides of Tomorrow
Adventure Games Tides of Tomorrow is a single player multiplayer game where you have to deal with what the last player did...
 
 
Maruder leader Obin threatens to cut off one of the player's fingers with a big knife, in Tides of Tomorrow
Adventure Games Tides of Tomorrow is a watery, plastic apocalypse take on Fallout that's more about story choices than RPG numbers
 
 
Latest in News
Pragmata Diana hacking in the Shelter with her arm outstretched
Third Person Shooters Capcom teases that Pragmata might have a future as a franchise
 
 
Kingdom Come: Deliverance 2 peasants drinking at a table
RPGs Kingdom Come: Deliverance 2 studio insists AI used in "early stages of production" only
 
 
Elder Scrolls Online
MMO Games ESO vet hates when people think the MMO is a "WoW clone" since "you're not going to have fun at all"
 
 
Assassin's Creed Black Flag Resynced reveal showcase screenshot shows Edward Kenway at the wheel of a ship.
Assassin's Creed Assassin's Creed Black Flag Resynced grants my wish and cuts PS3-era online nonsense
 
 
Kingdom Come: Deliverance 2 soldier squatting down
RPGs Kingdom Come: Deliverance 2 devs won't confirm Lord of the Rings game, but do affirm a new RPG
 
 
Andy Serkis as Snoke in Star Wars: The Last Jedi
Star Wars Movies Andy Serkis says playing Snoke in The Force Awakens was "a massive challenge" because he was constantly "evolving"
 
 
LATEST ARTICLES
  1. Pragmata Diana hacking in the Shelter with her arm outstretched
    1
    Capcom teases that Pragmata might have a future as a franchise, after at least 6 years in development hell pays off with 1 million sales in 2 days
  2. 2
    Kingdom Come: Deliverance 2 studio insists AI used in "early stages of production" only, dodges questions about translator allegedly replaced by AI but says "we do not see AI as a substitute for human work"
  3. 3
    Elder Scrolls Online vet hates when people call the MMO a "WoW clone" since "you're not going to have fun at all" if you play it like Blizzard's game
  4. 4
    Assassin's Creed Black Flag Resynced grants my wish and cuts PS3-era online nonsense, but now it's been replaced with the modern online nonsense of Shadows
  5. 5
    Andy Serkis says playing Snoke in Star Wars: The Force Awakens was "a massive challenge" because the humanoid was "evolving as we were going along"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...