10 reasons the iPhone is a shitty game platform

Maybe it’s a good thing Apple’s average game can’t hold a player's attention for more than fifteen minutes. Not since we had to strap six AA batteries on the back of a Sega Nomad has a portable “console” devoured energy with the ferocity of the iPhone. It seems like using almost any app runs the battery down at an average rate of damn near 1% a minute.

Above: Unless you got pow-ah....

Throw in prolonged screen usage and Wi-Fi capabilities andyou’ve got a recipe for the sleekest brick an Apple devotee could ever desire. While playing a game, my charge generally goes down almost 50% on a train rideto my local airport. Good thing it’s attached to my phone, clock and contacts!