When talking about the idea of videogames as art, it’s become increasingly popular to lament that the medium doesn’t yet have its “Citizen Kane.” Seemingly everyone, from industry luminary Ian Bogost to film director Guillermo del Toro, has sounded off about how games either need, don’t need, or will soon receive the masterpiece that will force the medium to “grow up” and be accepted as an art form by the mainstream. ...
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Ever wondered what it would be like to have video game characters in your Pokemon party? Why choose boring old Bulbasaur when you can choose a beautiful Kasumi? Or a level 50 Sackboy?
We've given 21 game characters the Pokemon treatment, with four moves to choose from and some evolutionary states too.
Who would you choose? ...
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The secrets of their success in their own words. ...
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We are all guilty of taking game development for granted. Yes, even you, the guy who plays Call of Duty 4 and wonders why co-op wasn’t implemented. As most of us know, development is less magical and more rigorous – terrible deadlines, limited resources and limited manpower – all factor in to creating what we play for the holiday season. ...
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Right, Darth Vader is Luke’s father, Bruce Willis is dead in the Sixth Sense, Brad Pitt and Edward Norton are the same person in Fight Club. There, we’ve just ruined three movies for you. We’re fairly sure you won’t care about us ruining these plot twists by the end of this article, though, as we’re about to spill the beans on 80 (some potentially game-ruining) spoilers. ...
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Perhaps no other entertainment industry contains venomous fans arguing over the content of multiple versions of a solitary product. And for good reason - games are made to be ported over to multiple consoles in order to recoup staggering losses of cash. Each console has its own strengths and its own failings. That’s why we see a frame rate glitch here or a severely neutered feature there. ...
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Our origami gurus have designed some pretty sweet papercraft figures for you to decorate your office or gaming lounge. Read more to create your own Companion Cube, Big Daddy, Gordon Freeman and Vault-Boy with our printable cutouts. ...
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Inanimate objects. Wow, we must really be out of ideas, huh? It's true, at first pass this sounds absurd, open to all kinds of interpretation with an infinite number of potential entries, but after careful contemplation (i.e. shouting at one another for hours) we've come up with a list of in-game objects so desirable that every gamer should love 'em - even if all they do is sit there.For our consideration, the items have to be ...
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Not happy with what the devs are doing with your favourite games? Then let the gamers take over production. ...
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The games world has gone bat shit over Portal. By the time you read this, there will be around 23,456 more blogs about the Weighted Companion Cube and over 1.2 million references on forums about “cake,” beating the previous record set by “the knights who say ‘Ni’” by 67 percent. Despite Valve’s sci-fi spatial puzzler clocking in at less than three hours, Portal has become a phenomenon, built on a ...
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Valve’s devotion to its customers, their unheard of desire to ensure that at every turn we are inescapably pleased with their product, is no more noticeable than with Team Fortress 2. Like doting mothers, they’ve been keeping tabs on how we play. Vast mountains of data stored in underground bunkers keep records of our every action - that time you were sniped on top of the bridge in 2fort? It’s in there. And all in the name of ...
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In a winter packed with big-name shooter releases there was never really any doubt who’d win out. In value, pedigree and sheer gameplay magic The Orange Box delivered on every count: TF2 is the funniest multiplayer experience many have ever experienced, Portal is so self-consciously kooky that it has now infected every corner of the internet, and Episode Two continued the Half-Life saga with remarkable aplomb.While the long delay of the ...
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