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Soulcalibur IV




29 May 2008
360 Preview | Soulcalibur IV
360 - Soulcalibur IV - Soul Calibur IV - Hands on Oh, Namco - what have you done to our beloved Soul Calibur? General feeling around the demo pod was that the game is awesome, but we're not quite so sure. For starters, the aesthetic of the game may be technically proficient - impressive, even - but the fighting seems a lot less fluid than previous iterations and the whole 'stage of history' feeling is definitely missing, in places at least ... » Read More
16 Apr 2008
360 Preview | Soulcalibur IV
We're going to talk about how we got to try out one of the new female fighters, and tell you about the new Soul Gauge system, but let's get two obvious points out of the way: Soulcalibur IV is due out July 29, and it's a very pretty game (look at the screens). The character designs are covered with details and sparkles and arenas are bright and unusual, even the lightsabers (yes, they have those now) glow like deadly Christmas ... » Read More
24 Aug 2007
360 Preview | Soulcalibur IV
Aug 23, 2007 Before you notice the subtle parry system, the complex move set, the precise level design, the delicate character balance and the accessible but deep mechanics, you notice the gigantic ... » Read More
The Knowledge

Soulcalibur IV

Genre: Fighting
Expected release date: Summer 2008
Published by: Namco Bandai
Developed by: Namco
Multiplayer Modes:
Offline
2 player VS
2 player VS
Online
2 player VS
9 AWESOME
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