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Modern Warfare 2


Modern Warfare makes a heroic return. Read our definitive review

Words: George Walter, GamesRadar UK

Five minutes in and I find myself in a scenario unusual for Modern Warfare - no-one is shooting at me.

Having been parachuted into the middle of a warzone in the badlands of Afghanistan, an airstrike has just levelled part of the suburb meters in front of our position. It was close. So close it almost killed our team. As we progress through the deserted streets debris and glowing ash fleck the hot air and it's deadly silent. Too silent. That kind of silence when you know something louder than God is brewing. The tension builds.

Watch the first part of this tense sequence for yourself below



Then it happens, just like I can only imagine it happens for real in the disorienting chaos of urban combat. The crack of sniper fire comes from nowhere. Should we fire? Then an RPG soars out of a building and slams into the ground just in front of our vehicle. The rest is inevitable.

The game sits me (or rather Joseph Allen) at a gun turret on the roof of an armoured vehicle and I fire at anything that moves. This isn't precise marksmanship - I'm just shooting blindly into the space in front of me. Am I hitting things? Probably - there’s blood everywhere. Are they enemies? Not sure. Do I care? No, because I've just got to get out of this Afghan slum alive, whatever the consequences. Strangely, I find myself smiling.

It's worth dropping in a film reference here as it helps to explain that strange, inexplicable enjoyment that can be had from being involved in a near-death situation. It's the opening quote from The Hurt Locker, a recent US film about a bomb disposal team in the Iraq war; "War is a drug".

I'm frequently reminded of this during the course of the game - also because the film revolves around a series of highly suspenseful missions interspersed by staggering set-pieces. Which is kind of Modern Warfare's bag. That's not to say this sequel is as close to reality as The Hurt Locker. Far from it - it's pure fantasy.


Above: A later mission at a boneyard airfield where it goes *insane*

Modern Warfare 2's 'story' is just one of a trilogy of game options alongside Spec Ops and Multiplayer (more later). Compared to the original, it's even more far-fetched to the point of being downright preposterous. Not just in the sense that it deals with an apocalyptic vision of the US mainland under siege but also in the twists and turns that afflict the fate of its cast.

The reasoning for this may be to deal with decreasing attention-spans of today's gamers, but also because it gives Infinity Ward free reign to explore a whole host of locations, environments and combat styles. Whatever, it's never boring - but occasionally confusing.


Above: Fighting in middle-class American suburbs. As you do

If I'm totally honest, I can't remember some of the key plot points due to their contrived nature - and I completed the game just two days prior to writing the review. The central premise is simple enough though: Russia has invaded America and you schizophrenically flit through a series of characters in the elite ‘141’ special forces as Gary ‘Roach’ Sanderson and the US Rangers, in an effort to end the war and get to the bottom of why it happened. And of course, it's personal.

Fundamentally, the game controls identically to the original, which can only be seen as a good thing - except in one area (which I'll come back to) and weapons are as weighty and powerful as ever. The emphasis shifts between all-out dogged infantry warfare (as the US Rangers) and more covert special-ops infiltration and wet work (as 141).

Visually, the improvements are kind of minimal, most noticeably an increased level of destructibility to the environments. In most cases this means objects in your line of fire are blown to bits, but also that you can shoot the caged chickens in South American market place.


Above: In key areas smoke shields can be penetrated with a new thermal-imaging scope

In addition, more things obscure your vision - like a revamped visor blood splatter indicating you've taken a hit and impressive swirling smoke, mist and snow effects requiring you to switch to the new thermal imaging scope or night vision goggles. We might be doing IW a disservice here, but in fairness you’re so focused down the middle of your sights for 85% of the game, only a bystander would spot some of the more understated visual polish.

More over the page 


 
63 Comments
Order Comments: Newest First | Oldest First
sniper430  - 22 days 9 hours ago 
Only read the end, don't want any spoilers, thanks for the final thoughts though, gives me even more confidence in this game
Mags172  - 22 days 9 hours ago 
The game looks amazing, but I can't get it until Christmas. Can't wait to play it.
tirrandir  - 22 days 9 hours ago 
Glad to see this is as awesome as everyone hoped it would be. I probably will never play it. I tried to play COD4 a while back and realized that I really am just not made for shooters. But it's nice to have the huge release of the fall be a quality game.
Gotxxrock  - 22 days 8 hours ago 
Meh. No server support for PC, no point in buying. Whats the point of a multiplayer game without community involvment?
I guess I'll just buy it for the 360 then.
Romination  - 22 days 8 hours ago 
i'm complaining about the articles on digg thing. i liked the similar articles better. I got to see some cool old stuff that i never knew was on the site. i'm not talking about the review because...who's surprised?
kissmeimgreek  - 22 days 8 hours ago 
you guys sure have given a lot of games 10s this year... I only see that as a good thing though.
bernie10  - 22 days 8 hours ago 
any word on how much Activision is going to be making off of this game?
Cyberninja  - 22 days 8 hours ago 
codmw2 got a 10 big shocker there does it desevere it no probaly not there are so many more desevering games that dont already ride a hype train that you guys could be covering dont let them be the next okami but thats my 2 cents everyone else probaly thinks this great
RabidCabbage  - 22 days 8 hours ago 
Cyberninja- Well, the reviewer thinks it's great, and worth a 10, but he's finished it. I think the rest of us should reserve judgement until playing it. Until that time I will assume the GR staff have enough journalistic integrity to be able to ignore the "hype train" and score games fairly and accurately.
doom3pwns  - 22 days 8 hours ago 
- Comment removed by Community
Reported
wiitard07  - 22 days 7 hours ago 
At first I was skeptical about this game thinking it would just be a re-skin of COD4. Then I heard about this strange new custom kill streak feature, new killstreak options and especially the Spec Ops mode. I think I will enjoy Assassin's Creed two overall more but think that I will get a helluva lot more playtime of this. L4D2 will be great also. Haters fuck off
michaelmcc827  - 22 days 7 hours ago 
agreed
UndyingReaver  - 22 days 7 hours ago 
RAW! get to rank up all over again :P
gogo65uk  - 22 days 6 hours ago 
It says nothing of the 6 hour campaign mode but its still quite good. And match making can be a bit of a pain I was lvl 1 and was pitched against lvl 20s + and a lvl 45 + 50. There was never any doubt it would have got less than 10 to be fair.
Samael  - 22 days 6 hours ago 
Cool. I'll rent it, thoroughly enjoy what looks like some incredible (if over the-top) single-player and never play it again. Far too many more interesting game scoming out these days.
Megajamz  - 22 days 6 hours ago 
far toooo good already hammering multiplayer goty in my opinion
Sebastian16  - 22 days 5 hours ago 
"To try and argue differently would make you look like a massive clown."

Henceforth, GR no longer holds a place in my heart.

"No 'look round a corner' move"

IT'S NOT BALANCED FOR LEAN!
Cwf2008  - 22 days 5 hours ago 
Dammit i had to read the whole thing! Now i know some of the plot...Son of a bitch
key0blade  - 22 days 4 hours ago 
Wow, just...wow.
IHazCheezburger  - 22 days 4 hours ago 
I honestly am not sure how I feel about this game getting a 10. I believed it was going to get a 9. And this isn't criticism, I've been looking forward to playing this for a while, and will be getting it tomorrow. I think it's just an issue with relative ratings of sequels.

Because if this was CoD4 (ie MW1 never existed, and this was the first Modern Warfare game in the CoD series) I'd probably think this game deserved an 11. But because it IS a sequel and didn't really introduce revolutionary change, does it really deserve a 10? I mean, like the reviewer said, IW could have just changed a few things, added new maps and guns and everyone would have been satisfied. Yet while that might be sufficient, is that really "Incredible?" I'm not so sure...

I think in order for a sequel to warrant a 10 it really ought to have done something radical and "incredible" with the direction of the series (like RE4 or CoD4 did), rather than just expanding on an already successful formula (even if there are a lot of good additions in this iteration). Anyways, just my 20 cents, thanks for the review.
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The Knowledge
Modern Warfare 2
Modern Warfare 2

Genre: Shooter
Release date: Nov 10, 2009
Published by: Activision
Developed by: Infinity Ward
Franchise: Call of Duty
Multiplayer Modes:
Online
18 player VS
2 player CO-OP
10 INCREDIBLE
Read the review
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Modern Warfare makes a heroic return. Read our definitive review
Xbox 360 Review  -  Nov 10, 2009