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Halo Wars




27 Dec 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo Wars Achievements Unveiled 360Sync has uncovered all 50 achievements for the upcoming Halo Wars game, with 5 achievements being a secret (for now!) So, what can we expect from the achievements from this game, and more importantly, do the achievements reveal anything about the upcoming game?

For a start, just like in Halo 3, skulls will exist in Halo Wars, and you will get achievements for finding them. You'll unlock 2 achievements if you can find them all. Yet, you can also unlock 30 points for, "Using one of the 6 Major Leader Powers to destroy an enemy's last unit." But, enough of our explanation, take a look at the full list, which is embedded after the jump.
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17 Dec 2008
360 News from N4G | Halo Wars
360 - Halo Wars -  Halo Wars Packshots Packshot for Halo Wars which looks beautiful.
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16 Dec 2008
360 News from N4G | Halo Wars
360 - Halo Wars - 'Halo Wars' Will Not Repeat Small-Text Sins Of 'Banjo' And 'Dead Rising' Stephen Totilo from MTV Multiplayer writes:

"'Halo Wars'Here's one more important "Halo Wars" fact that I learned during my recent interview with the game's lead writer, Graeme Devine:

-The Game's Text Won't Repeat The Mistakes Of "Banjo-Kazooie" - Several prominent Xbox 360 games have been programmed to display text in such small sizes that words can't be read on standard definition TVs. Pity the gamer who hadn't splurged on an HD set. This was an issue with Capcom's "Dead Rising" in 2006 (which was never fixed) and Microsoft/Rare's "Banjo-Kazooie: Nuts & Bolts" earlier this year (which Rare plans to be fix)."
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16 Dec 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo Wars "Red" and "Blue" Artwork PWN or DIE has some new artwork that plays up to the "good vs evil" theme constant in the Halo franchise. Included are four images of the "red" and "blue" Halo Wars artwork. Red and blue have been the generic symbolic colors to show the two sides of the Halo universe, this thematic artwork does a great job of illustrating the two sides in the Halo Wars strategy game.
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15 Dec 2008
360 News from N4G | Halo Wars
360 - Halo Wars - New 'Halo Wars' Facts - Alice The Spartan, ODSTs And Not Contradicting The First 'Halo' Stephen Totilo from MTV Multiplayer writes:

"Late last week I was given a demonstration of "Halo Wars," the real-time strategy game that will be the first of at least two "Halo" games coming out in 2009.

As it was at E3, "Halo Wars" appears to be light on resource-management and high on multi-unit action. Controls were simple and the potential for coop campaigning over Xbox Live was intriguing.

With lead "Halo Wars" writer Graham Devine at my side while I played a pair of the game's missions, I picked up a number of facts and clarifications about this March 2009 addition to the Xbox 360's biggest franchise."
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8 Dec 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo Wars Releasing On March 3 Microsoft's highly anticipated RTS is coming this March! Pre-orders get a flame decal Warthog, and Limited Edition owners get an early map download!
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1 Dec 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo Trilogy - The Complete Original Soundtrack Releases Tomorrow Sumthing Else Music Works, Inc., through its licensing relationship with Microsoft Game Studios, has today announced Halo Trilogy – The Complete Original Soundtracks featuring the award-winning original music scores by Bungie Audio Director Martin O'Donnell and Co-Composer Michael Salvatori plus four preview tracks from the forthcoming Real-Time Strategy game Halo Wars, composed by Ensemble Studios Audio Director Stephen Rippy. Halo Trilogy – The Complete Original Soundtracks is released tomorrow...
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26 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Ensemble: Halo Wars "The Best Way" to Tell Halo's Story "No disrespect to the folks at Bungie, but one of the guys behind Halo Wars believes they've got this storytelling thing down."

TheGameReviews
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18 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo Wars' Sgt. Forge has no relation to Halo 3's Forge Halo Wars' lead designer Graeme Devine has told D+PAD that Sergeant Forge, the main character you'll be playing as in the upcoming Xbox 360 RTS, has no relation to Halo 3's Forge mode.

When asked whether the Sergeant had any relation to Halo 3's popular mode, Devine stated:

"No. It's a funny story though! We go over to Bungie and we show them some of the story and a few of the cinematics and they're really busy on Halo 3 – "So Sergeant Forge? That's interesting we put a Forge in our game" they say. "Ah cool! Is he a Sergeant?" And they went, "No, not really."

"He didn't actually say what it was, so there I was thinking cool, they've got a Forge character in there. That was certainly the inference I got. Then the game comes out and now I know what they mean! Yeah, no relation!"
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18 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Ensemble: No time to create Covenant Halo Wars campaign One notable absence from Ensemble's forthcoming Halo Wars is a full Covenant campaign - but things might have been different if the developer had had more time.

"We always have tonnes and tonnes of ideas," explained producer Brian Lemon, speaking to VideoGamer.com last week. "We throw everything in, and then we separate out what we want to do with the game. If we'd have had more time, we'd have loved to do [it], flesh out more of the Covenant.
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17 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Ensemble: "Microsoft made a mistake" Ensemble Studios' Graeme Devine has stated that he believes Microsoft has made a mistake in shutting down the studios.

Talking to D+PAD last week, Devine stated:

"I've been working on Halo Wars for over 4 years, so I'm not about to walk away from a game I've spent four years of my life with. It'd be very easy for us to just mail it in and finish a game and sell that but we are not really in it for that. It's our proud shout to Microsoft, and the reason why their mistake is obvious."
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17 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Ensemble will have a successor Soon-to-be-closed Ensemble Studios will have some form of successor, according to developer Graeme Devine. In September Microsoft announced plans to shut down the Age of Empires creators, much to the dismay of RTS fans around the world.

"There's a new studio forming that will rise from Ensemble," Devine confirmed to VideoGamer.com last week. "They haven't announced specific plans, so I can't comment on that. Microsoft is looking at people to find them homes, but frankly right now we're just focusing on finishing the darn game and making sure that's job number one. I don't think anyone has really thought much beyond that yet. Let's get Halo Wars finished. In this industry, you're only as good as your last game."
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17 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - New Halo Wars art reveals new characters New artwork released for Halo Wars today reveals some of the new characters that you'll be getting to grips with when the game launches in February, including a certain Sergeant Forge...
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17 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - No Halo Wars for PC gamers Halo Wars will never make the journey from console to PC, according to the game's lead developer. We spoke to Ensemble's Graeme Devine at a Microsoft press event last week, and enquired about the possibility of a port in the near future:

"Zero. Never. I'm going to go on the record and say never ever! Microsoft may go and announce it, but I'll say never."
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16 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Could Halo Wars get any Lamer? Esemble has just announced that a UNSC "Flaming" Warthog and a Covenant "Honor Guard" Wraith will be available for those who pre-order lets hope they don't ruin the other vehicles.
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12 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo 3 multiplayer "really Quake 3 from 1999", console 'depth' MIA Splash Damage founder Paul Wedgwood has reiterated the PS3 is "more of a challenge" to develop on, compared to the "easier" 360.

He points out in his interview with Edge Online that console gamers crave the greater depth PC games offer. Consoles could be deep "but it isn't there", mainly as PC called it first.
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11 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - McFarlane unveils final Halo Wars figure sculpts Recently, McFarlane unveiled the final sculpts for the mini Halo Wars figures that they announced back in September and, with the unveil, announced the pricing will be between $9.99 and $11.99.
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6 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo Wars CE to include Halo 3 Mythic map pack It seems Halo Wars is set to become the new Crackdown, with Microsoft enticing franchise fence sitters with goodies from Halo 3.
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6 Nov 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo Wars Release Announced for February 2009, Collector's Edition Detailed Today Microsoft announced Halo Wars will be hitting shelves in February of 2009 as well as the juicy details on all the goodies to be found in the title's obligatory collector's edition.
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24 Oct 2008
360 News from N4G | Halo Wars
360 - Halo Wars - Halo Wars and voice comms wouldn't be a good mix, says EndWar boss Voice controls wouldn't work with Ensemble RTS Halo Wars, EndWar boss Michael de Plater has told VG247, as it's too complex a game.
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The Knowledge

Halo Wars

Genre: Strategy
Release date: 27 Feb 2009
Published by: Microsoft
Developed by: Ensemble Studios
Franchise: Halo
Multiplayer Modes:
Offline
2 player VS
6 player VS
2 player CO-OP
Online
6 player VS
2 player CO-OP
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