As Gears of War proves, shooters seem to be moving more toward the methodical and the complex: smart enemies, intense battles. But what happened to the old days, when twitchy trigger fingers ruled over swarms of mindless drones? Earth Defense Force X is one of the few games - maybe the only game - to ever try to meld together the intensity of an arcade style shoot 'em-up with the gameplay of a third-person shooter.
When you begin to play, it seems odd that a simple rifle can blast the hell out of giant ants, tall as a building. The enemies swarm and surround you; it's just you, on foot, running through the city and taking pot-shots. Pop a bullet or two in an insect from beyond the stars and it's dead... now, there are just hundreds more to mow down. That's the thing about EDFX: the scale is huge, but the gameplay intensity comes not from the tactics of taking out an enemy that's smarter than you: from sheer size and numbers. When endless streams of giant, gleaming, merciless robots are bearing down on you, it really puts the "run" in "run 'n' gun."









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