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			<title>GamesRadar - APB</title>
	    	<link>http://www.gamesradar.com/xbox360/apb/g-20080416175131669080</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>APB &#8211; hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/apb/preview/apb-hands-on/a-20091120125941429016/g-20080416175131669080</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/A/APB/Bulk%20Viewers/PC_360/2009-11-20/PCG208.feat_apb.gen10--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Dave Jones&amp;#8217; initials are tattooed across our nipples. We have a mullet, a moustache, aviator shades and a belly that arrives in a room a few seconds before we do. &amp;#8220;Players are going to have to think very carefully about who they want to be,&amp;#8221; Jones tells us. &amp;#8220;You can be a psycho, quiet, on-the-streets kind of killer.&#034; ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
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    								Nov 20, 2009
    							
    						
    					
    				
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   						<title>APB (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/apb/screenshots/g-20080416175131669080</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								Nov 20, 2009
    							
    						
    					
    				
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    					<title>APB Will Be PC Launch Exclusive (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-418307.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/418000/418307_1_hs.jpg" /&gt;&lt;br /&gt;NowGamer: The lead designer on Realtime Worlds&#039; action MMO has confirmed that the game will not appear on consoles initially&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Oct 29, 2009
    							
    						
    					
    				
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    					<title>Same name, completely different game (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/same-name-completely-different-game/a-20091009143536697053/g-20080416175131669080</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;We absolutely know that you&#039;ve been waiting with eager anticipation for a feature to come along that catalogues examples of new games that share an identical name with an old game. It doesn&#039;t happen very often, so it&#039;s genuinely exciting when it does. Anyway, we&#039;ve written that feature, and this is it. Direct all messages of thanks and amazement to the comments thread. K? Cheers.&lt;/p&gt;&lt;p&gt;Afrika | PS3 | 2009&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;The new Afrika: Is ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Oct 9, 2009
    							
    						
    					
    				
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    					<title>APB - Gameplay trailer (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/apb/videos/g-20080416175131669080/v-20090921161418434001</link>
				    
				
				
				    
    				
				    
				    	<description>Experience the felonious fun of committing GTA style mass mayhem in an MMO environment.</description>
				    
				
				<category>video</category>
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    								Sep 21, 2009
    							
    						
    					
    				
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    					<title>APB Not Cancelled For Xbox 360, Just Low Priority Right Now (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-382214.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/382000/382214_1_hs.jpg" /&gt;&lt;br /&gt;After the Edinburgh Interactive Festival last week, speculation was rife that All Points Bulletin (APB) on the Xbox 360 may have been cancelled. However, when speaking at GamesCom, Realtime Worlds, the developers of APB, offered a slightly different response.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 22, 2009
    							
    						
    					
    				
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    					<title>APB Beta Application Now Up (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-377228.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/377000/377228_1_hs.jpg" /&gt;&lt;br /&gt;Agent-X from Hiphopgamershow writes:
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 &lt;br&gt; It appears that the APB application beta is now up and running.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 14, 2009
    							
    						
    					
    				
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    					<title>is APB not a 360 exclusive anymore? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-376661.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/376000/376661_1_hs.jpg" /&gt;&lt;br /&gt;PS3Hype writes: &#039;Today Mike Kebby (PlayStation Store Manager) has revealed that APB is really coming to the PlayStation 3. He says I can&#039;t wait for APB...! This means that we maybe see an announcement for APB on the PS3 at the GamesCom 09!&#039;
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 &lt;br&gt; ABP was frist coming out only on PC and 360 (so 360 exclusive was console exclusive)&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 13, 2009
    							
    						
    					
    				
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    					<title>APB hits retail in March (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-365591.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/365000/365591_1_hs.jpg" /&gt;&lt;br /&gt;EA to release boxed copy of Realtime Worlds title next year&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 23, 2009
    							
    						
    					
    				
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    					<title>APB (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/apb/preview/apb/a-20090717102828191055/g-20080416175131669080</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/A/APB/Bulk%20Viewers/PC_360/2009-06-01/all_points_bulletin_screenshots_6--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;All the best games were invented in the playground. Cowboys and Indians, Cops and Robbers, Doctors and Nurses &amp;#8211; their names are legendary. Few, however, have ever made a pure transition into gaming. So while the world holds its breath for Stuck in the Mud Online we&amp;#8217;ll have to make do with APB &amp;#8211; a near-perfect recreation of Cops and Robbers. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 17, 2009
    							
    						
    					
    				
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    					<title>Realtime Worlds' David Jones Drops Tons Of APB Details During Develop Keynote  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-362145.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/362000/362145_1_hs.jpg" /&gt;&lt;br /&gt;Jake Gaskill of G4TV writes:
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 &lt;br&gt; &amp;quot;Leave it up to Realtime Worlds founder, and Grand Theft Auto creator, David Jones to once again take the familiar concept of an open-world game (that he helped create and refine) and make it feel totally new again. His team&#039;s latest effort, the third-person crime MMO APB just looks better and better every time it&#039;s shown. Yet until this point, gamers have only had a chance to see bits and pieces, and that hardly makes for extensive drool sessions. Cue to this year&#039;s Develop Conference, and Dave Jones&#039; keynote address.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 16, 2009
    							
    						
    					
    				
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    					<title>Develop 2009: Realtime Worlds' Jones On Players As Content (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-361495.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/361000/361495_1_hs.jpg" /&gt;&lt;br /&gt;Dave Jones has quite a resume in the gaming industry, having worked on a variety of franchises from Lemmings to Grand Theft Auto and Crackdown. Speaking at the Brighton Develop conference, the designer said how he is a big fan of users creating their own experiences.
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 &lt;br&gt; He is, in particular, proud of what Realtime Worlds achieved with the original Crackdown. &amp;quot;We developed the city to function as a platform game, where anything you could see you could climb or jump to,&amp;quot; he said. &amp;quot;It had other aspects, too, such as light RPG trappings, but we began to realize that our main innovation was our drop-in, drop-out multiplayer that managed to be successful in an open world.&amp;quot;
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 &lt;br&gt; Still, despite the game&#039;s almost unexpected level of success, the return on investment wasn&#039;t high. &amp;quot;With Crackdown we sold about 1.5 million copies, but even at that we pretty much only managed to break even,&amp;quot; he said. &amp;quot;It was due to the amount of factors that were out of our control as the developer, influences such as GameStop&#039;s amazing used-game sales; we know 1.5 million new copies were sold, but it&#039;s likely there were 2.5, three million sold when you include used.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 15, 2009
    							
    						
    					
    				
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    					<title>&quot;Online is very much untapped&quot; - RealTime Worlds (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-361267.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/361000/361267_1_hs.jpg" /&gt;&lt;br /&gt;APB developer RealTime Worlds has said that the online market still has a lot of untapped potential and can offer new creative and business opportunities for developers.
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 &lt;br&gt; Speaking at the Develop conference in Brighton, RTW boss David Jones said the company has assessed all the growing areas in the videogame market &amp;ndash; including social, iPhone and Wii gaming &amp;ndash; but it became clear that next-gen technology and online opportunities are where &amp;quot;the big dollars are&amp;quot;.
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 &lt;br&gt; &amp;quot;One of the reasons we want to go into the online space is because it opens a wealth of opportunities,&amp;quot; said Jones. &amp;quot;Online, as far as I&#039;m concerned, is very, very much untapped. It&#039;s kind of like winding the clock back ten or fifteen years. There&#039;s a huge amount of scope of online for innovation and for forging genres to really set a bench mark in many different areas.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 15, 2009
    							
    						
    					
    				
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    					<title>Eurogamer: Dave Jones' Develop Keynote (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-361234.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/361000/361234_1_hs.jpg" /&gt;&lt;br /&gt;Dave Jones took to the Brighton Develop Conference stage this morning to deliver his talk on how to make a successful game and take it online.
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 &lt;br&gt; Eurogamer reported live from the event, capturing a blow-by-blow account of all he had to say, offering you sense of Develop and what it&#039;s all about. And because it&#039;s just round the corner, clearly.
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 &lt;br&gt; Why? Well, Dave Jones helped create Grand Theft Auto and Lemmings, before going on found Realtime Worlds and make Crackdown. Now, Jones works on APB, the ambitious and perhaps ground-breaking urban MMO with big veins and tattoos.
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 &lt;br&gt; Read on for the full coverage of Dave Jone&#039;s talk, in which he discusses why APB went online and the benefits of it. The earliest entries are presented first.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 15, 2009
    							
    						
    					
    				
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    					<title>Develop09; APB could come to the PS3 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-361187.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/361000/361187_1_hs.jpg" /&gt;&lt;br /&gt;From PS3 Attitude: &amp;quot;David Jones of Realtime Worlds gave a keynote speech at the Develop Conference this morning in Brighton, UK.
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 &lt;br&gt; During the impressive speech, he showed the technology behind their forthcoming title, APB. This open world &#039;cops and robbers&#039; game looks impressive, as is the server-based technology behind it.
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 &lt;br&gt; But the question on our lips was the most obvious &amp;ndash; could this PC-based MMO come to the PS3?&amp;quot;
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 &lt;br&gt; Includes a quote from David Jones...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 15, 2009
    							
    						
    					
    				
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    					<title>APB is a server-based game (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-361172.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/361000/361172_1_hs.jpg" /&gt;&lt;br /&gt;Realtime Worlds boss Dave Jones has just confirmed in his Develop keynote that APB is a server-based game.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 15, 2009
    							
    						
    					
    				
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    					<title>Joshua Howard Joins APB Team at Realtime Worlds  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-353853.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/353000/353853_1_hs.jpg" /&gt;&lt;br /&gt;Joshua commented &amp;quot;I was drawn to Realtime Worlds because they had the expertise and experience to deliver on their ambitious goals. I am very pleased at the chance to be a part of Realtime Worlds, to help ship APB, and to be working with the tremendously talented people here focused on the vision of creating great games.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 1, 2009
    							
    						
    					
    				
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    					<title>Realtime Worlds Hires Gang of 250 for APB (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-348285.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/348000/348285_1_hs.jpg" /&gt;&lt;br /&gt;APB developer Realtime Worlds today revealed that they have grown above 250 staff.  The studio hopes to have over 300 workers around the time that its ambitious MMO project will release in early 2010.
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 &lt;br&gt; &amp;quot;The caliber and potential of games we are creating requires staff of the highest calibre and we&#039;re proud to have found 250 immensely talented and creative individuals so far, and look forward to finding more like-minded people to join the family,&amp;quot; commented Realtime Worlds&#039; CEO Gary Dale. &amp;quot;We&#039;re coming off the back of a very successful E3, with APB winning countless plaudits, which increases the level of excitement over the coming months as we ramp up to launch.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 18, 2009
    							
    						
    					
    				
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    					<title>Realtime Worlds Continues to Expand (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-348145.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/348000/348145_1_hs.jpg" /&gt;&lt;br /&gt;The videogame developers&#039; plans for growth are set for it to continue to considerably more than 300 employees by early 2010 when it will have launched its next title, formally revealed as set to be published by Electronic Arts at this year&#039;s Electronic Entertianment Expo (E3) earlier this month, APB.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 18, 2009
    							
    						
    					
    				
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    					<title>Jones is &quot;very, very happy&quot; with APB, says Natal needs &quot;killer&quot; app (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-347583.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/347000/347583_1_hs.jpg" /&gt;&lt;br /&gt;Realtime Worlds man David Jones has expressed his utter delight that APB is as it should be with the business side &amp;quot;going really well&amp;quot; for the team.
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 &lt;br&gt; It&#039;s &amp;quot;hats off&amp;quot; to Nintendo for nailing motion-control with Wii, now Microsoft has got to appeal to core gamers with &amp;quot;the right kind of killer software,&amp;quot; doesn&#039;t believe core games are suited for it.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 17, 2009
    							
    						
    					
    				
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    					<title>E3 09: All Points Bulletin (APB) Teaser (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/apb/videos/g-20080416175131669080/v-2009060216328500017</link>
				    
				
				
				    
    				
				    
				    	<description>Experience the felonious fun of committing GTA style mass mayhem in an MMO environment.</description>
				    
				
				<category>video</category>
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    								Jun 2, 2009
    							
    						
    					
    				
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    					<title>All Points Bulletin Coming to PC and Xbox 360 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-338014.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/338000/338014_1_hs.jpg" /&gt;&lt;br /&gt;Though the press release doesn&#039;t indicate that the game will appear on other systems than PC, a spokesperson told TeamXbox, &amp;quot;We&#039;re not giving details out at the moment, but it is being developed for Xbox 360.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 2, 2009
    							
    						
    					
    				
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    					<title>APB No Longer Coming to Xbox 360? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-337949.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/337000/337949_1_hs.jpg" /&gt;&lt;br /&gt;Contrary to what was originally reported ages ago, it now appears that APB, the MMO designed by Grand Theft Auto creator Dave Jones, will not be coming to Xbox 360 and is instead PC-bound. 
 &lt;br&gt; 
 &lt;br&gt; A press release issued by EA, APB&#039;s recently announced publisher, indicates that the game will only be released for PC. The release window was also announced as early 2010.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 2, 2009
    							
    						
    					
    				
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    					<title>APB Devs Working On Another Game? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-329872.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/329000/329872_1_hs.jpg" /&gt;&lt;br /&gt;Kotaku writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;So that headline&#039;s probably stating the obvious. I would imagine there are lots of studios working on something besides what they&#039;ve already announced.
 &lt;br&gt; 
 &lt;br&gt; But with Realtime Worlds well into development of APB, and the original Crackdown under their belt you can&#039;t help but wonder, are they hard at work on Crackdown 2?
 &lt;br&gt; 
 &lt;br&gt; The recent interest stems from a digital resume someone posted on LinkedIn and pointed out by Superannuation. The resume, said to be for Ross Nicoll, breaks down the current audio design lead at Ruffian Games&#039; experience.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 17, 2009
    							
    						
    					
    				
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    					<title>Realtime Worlds Expands Operations Team (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-305238.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/305000/305238_1_hs.jpg" /&gt;&lt;br /&gt;Edge writes: &amp;quot;Realtime Worlds, developer behind the upcoming MMO All Points Bulletin and the Xbox 360 title Crackdown, has made two new appointments that will lead the Scottish studio&#039;s operations team, which is based in Boulder, Colo.
 &lt;br&gt; 
 &lt;br&gt; Will Leverett is now serving as director of customer service, while Patrick Bays is manager of game operations.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 3, 2009
    							
    						
    					
    				
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    					<title>GDC 09: APB Getting Voice Chat From Vivox (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-299719.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/299000/299719_1_hs.jpg" /&gt;&lt;br /&gt;Realtime Worlds has tipped Vivox to bring voice chat to their upcoming cops-and-robbers MMO, ABP. It looks like the game is getting a pretty robust voice chat offering too, with users able to customize their voices via voice &#039;fonts&#039; (um... like Helvetica?), and have access to one-on-one chat, group chat, and localized 3D chat.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 24, 2009
    							
    						
    					
    				
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    					<title>Realtime Worlds Now Hiring (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-297665.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/297000/297665_1_hs.jpg" /&gt;&lt;br /&gt;Duthie adds &amp;quot;Many companies have laid off large numbers of talented staff in recent months and we see GDC as a great chance to tap into that talent pool. With the economy the way it is, many people don&#039;t want to think about committing to a permanent move, so what we&#039;re offering is a number of contract positions for folk to come to Scotland, help us to a successful launch of APB, and then reassess their options when the economy is hopefully in better shape. We can take care of work permits process, relocation, housing - all anyone&#039;s got to do is get along to our recruitment stand at GDC to kick off the process.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 20, 2009
    							
    						
    					
    				
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    					<title>Denki Announces New Recruits (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-295681.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/295000/295681_1_hs.gif" /&gt;&lt;br /&gt;Games industry veteran Paul Conry - who is 100% Denki - has joined the company as head of Denki&#039;s new test team. Paul will oversee test and quality assurance for all of Denki&#039;s current and forthcoming projects. Paul has worked with games companies including Mucky Foot, Lionhead, Broadsword Interactive and Realtime Worlds, for the last three years. His credits include titles such as Fable, Impossible Mission, Blade 2, Super Fruit Fall and APB.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 17, 2009
    							
    						
    					
    				
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    					<title>Crackdown Dev Bolsters Management (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-219177.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/219000/219177_1_hs.jpg" /&gt;&lt;br /&gt;Edge writes: &amp;quot;With the ongoing development of the cops and robbers MMO All Points Bulletin, Dundee, Scotland-based Realtime Worlds has appointed two new execs.
 &lt;br&gt; 
 &lt;br&gt; Brian Ullrich, who was recently a producer on EA Sports&#039; NBA Live 09, has joined Realtime as director of development.
 &lt;br&gt; 
 &lt;br&gt; Ullrich has also worked for Nintendo, Software Creations and DMA Design, which is now GTA house Rockstar North, a studio that Realtime Worlds founder and CEO David Jones helped establish.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 21, 2008
    							
    						
    					
    				
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    					<title>IGN: Realtime Worlds Puts Out an APB for NIVIDIA PhysX Technology (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-185763.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/185000/185763_1_hs.jpg" /&gt;&lt;br /&gt;The upcoming massively multiplayer action game, APB, will use NVIDIA&#039;s technology to enhance combat and driving.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 18, 2008
    							
    						
    					
    				
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    					<title>APB: The MMO you should be excited about (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/apb/news/apb-the-mmo-you-should-be-excited-about/a-20080610133326243043/g-20080416175131669080</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/A/APB/Everything%20Else/apb_silver_on_black_psd_jpgcopy--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;As the perfect excuse to remind you we&#039;re well excited for Crackdown dev Real-Time Worlds&#039; new MMO, the Scottish dev has released a pair of concept art pieces of All Points Bulletin (APB).&lt;/p&gt;

&lt;p&gt;It is, in a nut shell, an online game of cops and robbers, where player coppers get dynamically dispatched to apprehend player crooks whenever they commit a crime. It sounds fantastic.&lt;/p&gt;

&lt;p&gt;The artwork here shows two characters in the ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 10, 2008
    							
    						
    					
    				
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    					<title>APB (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/apb/preview/apb/a-2008050592535344091/g-20080416175131669080</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/A/APB/Bulk%20Viewers/PC_360/2008-05-05/XBW64.comm_news.apb_5--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;APB is the cops and robbers MMO from the creators of Crackdown. There are no levels, no &amp;#8216;Artificial Incompetence&amp;#8217; to battle, and no numbers to slowly grind. Why? Well, according to Real Time Worlds&amp;#8217; boss Dave Jones, &amp;#8220;leveling is a broken concept - it&amp;#8217;s called a grind for a reason.&amp;#8221; So APB isn&amp;#8217;t about killing 2000 bunnies or crafting a new sword from the skins of 600 lizards; APB is about action and ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 5, 2008
    							
    						
    					
    				
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    					<title>GTA Creator Believes WoW isn't Untouchable (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-136196.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/136000/136196_hs.jpg" /&gt;&lt;br /&gt;GTA creator Dave Jones outlines how genre and content of new MMO APB can succeed where World of Warcraft hasn&#039;t
 &lt;br&gt; 
 &lt;br&gt; Realtime Worlds CEO Dave Jones has outlined to Develop his studio&#039;s ambitious online strategy, saying that new MMO All Points Bulletin proves that in the online space there is still a big opportunity for developers to succeed - even in the face of Blizzard&#039;s domination with World of Warcraft.
 &lt;br&gt; 
 &lt;br&gt; The studio confirmed it had gained a $50m investment earlier this week to support its online plans.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 17, 2008
    							
    						
    					
    				
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    					<title>2009 targeted for Crackdown dev's MMO APB (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/apb/news/2009-targeted-for-crackdown-devs-mmo-apb/a-2008041611234482034/g-20080416175131669080</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/A/APB/Everything%20Else/apb_03--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Crackdown developer Realtime Worlds wants to launch its new game, APB, next year.&lt;/p&gt;&lt;p&gt;&#034;We want to launch APB in 2009, which will be pretty much worldwide - including the Asian markets. This is our first big online game&#034;, Realtime CEO (and GTA creator) Dave Jones has told Scotsman.&lt;/p&gt;&lt;p&gt;APB, in a nutshell, drops GTA-style gameplay into an MMO world. It&#039;s in development for PC and Xbox 360.&lt;/p&gt;&lt;p&gt;&#034;If we have a big success with APB on the ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 17, 2008
    							
    						
    					
    				
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    					<title>Realtime Worlds coy on APB for the PS3 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-135530.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/135000/135530_hs.jpg" /&gt;&lt;br /&gt;Realtime Worlds has told GamesIndustry.biz that while the PlayStation 3 platform is an option for the company with regards to its forthcoming MMO, APB, it can&#039;t confirm whether or not it&#039;s in production for the Sony console.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;The situation is that yes, all the consoles are an option for us, and we&#039;ll be looking at them, but there&#039;s nothing decided, nothing to report at the moment I&#039;m afraid,&amp;quot; said Colin MacDonald, studio manager at the Crackdown developer.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 16, 2008
    							
    						
    					
    				
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    					<title>2009 targeted for Crackdown dev's MMO APB (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-135476.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/135000/135476_hs.jpg" /&gt;&lt;br /&gt;CVG reports: Crackdown developer Realtime Worlds wants to launch its new game, APB, next year.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;We want to launch APB in 2009, which will be pretty much worldwide - including the Asian markets. This is our first big online game&amp;quot;, Realtime CEO (and GTA creator) Dave Jones has told Scotsman.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 16, 2008
    							
    						
    					
    				
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    					<title>EGM Rumors: Crackdown Sequel Squashed, EA Entering the Octagon (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-116080.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/116000/116080_hs.jpg" /&gt;&lt;br /&gt;The juiciest tidbit from the April issue of EGM is kind of a bummer: A Crackdown sequel looks like it won&#039;t happen any time soon. Sure, Microsoft has danced around the idea of making another addictive orb-hunting shooter, but Quartermann says even if Crackdown 2 does come to fruition, original developer Realtime Worlds probably won&#039;t be making it.
 &lt;br&gt; 
 &lt;br&gt; It also seems like Sony&#039;s unique PSP game Patapon will have some sort of spin-off; rumor is something Patapon-related will pop up on the PlayStation Network.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Feb 26, 2008
    							
    						
    					
    				
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    					<title>Realtime Worlds To Talk MMOs at GDC (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-90201.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/90000/90201_hs.jpg" /&gt;&lt;br /&gt;Kotaku writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;GDC executive director Jamil Moledina updated his Director&#039;s Cut blog with a bit more news about the upcoming Game Developers Conference, cluing us into the fact that Dave Jones, of Lemmings, GTA, and Crackdown fame, will be spilling some beans about his latest project: An MMO. 
 &lt;br&gt; 
 &lt;br&gt; Moledina says that all he can tell us is that the audience for Jones&#039; session, &amp;quot;My First MMO&amp;quot;, will be in for a real treat. I will assume that this will be about APB, the open-world criminals vs. cops game that sounds an awful lot like a Crackdown MMO.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Dec 5, 2007
    							
    						
    					
    				
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