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Warhammer Online: Age of Reckoning

For the million plus Warhammer fans worldwide, it's been an embarrassment of riches lately with so many Warhammer titles slashing their way to the PC. Add one more: Mythic Entertainment'sWarhammer Online: Age of Reckoning. While the Warhammer universe has its roots in tabletop strategy gaming, Reckoning is a massively multiplayer online game for anyone who ever wanted to join the fracas in person.

How you join it is up to you. Enter the fray as a common, beer-swilling dwarf and fight your way to the top until you are a fully decorated Dwarf Lord. Go from scrawny to brawny as one of the hooligan Orcs. Or, make up your own "Elves Gone Wild" story as a Dark Elf - the sworn enemies of the aristocratic High Elves.

Warhammer is definitely about war - there are no happy endings in this dark, gritty world (and, being an MMO, possibly no endings at all). Choose a race, and a grudge comes prepackaged along with your DNA. Realm-vs-realm combat is the centerpiece of the game. Join the Order as a Dwarf, High Elf or one of the human-ish Empire, and you'll automatically get three races on your not-so-best friends list: Chaos, Orcs and the Dark Elves - the Races of Destruction. This instant identification of allies and enemies should make for some bombastic gameplay.

Warhammer Online: AoR 's producer Lance Robertson explains that every aspect of the game is geared towards the greater war in some important way, from individual player-vs-player skirmishes to the more random player-vs-environment encounters, on through to the realm-vs-realm events. Every battle you fight will combine with the ongoing ebb and flow of this massive conflict.

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