• CH3BURASHKA - July 15, 2010 midnight

    If the nanotrites are as important in the story as Willits implies, he's an asshole for revealing them. They seem to be completely irrelevant during actual shooting gameplay, so why talk about them? They could have been a cool story twist; now they're a known variable in the world that is Rage. Thanks, Willits. The enemy and character models look pretty great; the woman and the monsters look as if they belong in the world, which is obviously the intent.
  • hatebreeder - July 14, 2010 11:23 p.m.

    I think ID may have shot themselves in the foot with the development time on this game, Borederlands, Metro 2033, Bioshock 2, Fallout3.....It's all been done, RAGE sounded orignal when it was first annoucned....but it can't be anymore, it's been too many times to be all that orignal anymore, and all these games are basically just coming down to the small detials...I mean frozen in a chamber? Is that really the best they could do? Sorry Id but you might already be too late.....hope not though because it does look great
  • miked00d - July 14, 2010 11:17 p.m.

    I think the fact that he said 'Or is it the agency messing with nanotrites' just confirmed that's EXACTLY what it is.

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