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45 comments

  • slimjim441 - March 11, 2013 12:14 p.m.

    It pleases me not to see supposed 'rivalries' that don't make any sense on this list, such as Metroid vs. Halo. I'm sick of that shit. Also, FF vs. Dragon Quest varies on where you pick from the FF series; classic FF (VI and prior), FF wins, but Dragon Quest has continued to make good games, sooo... Also, CoD vs. Battlefield isn't nearly as much of a debate as people think it is. The CoD fans just yell louder and make a big deal about it, like a prick who has to make sure everyone knows he has a massive penis just to please his own ego. Most Battlefield fans are simply content with enjoying what they see as the better franchise. Mario vs. Sonic? Please... JRPGs vs. WRPGs? Heavy Rain wins; your point is moot. Nintendo vs. anybody doesn't make sense. You can't compare Mario, Zelda, Donkey Kong, etc. to exclusives like Halo, Gears, Uncharted, MGS. It just doesn't work. I get plenty of use out of both my Wii and PS3, but you can't pick whether Nintendo or Sony 'makes the better games.'
  • Satchurated - March 11, 2013 12:13 p.m.

    A few things: First, I'd like to argue that 6 should be COD vs. Halo instead of Cod vs. Battlefield. I feel that the Cod Halo rivalry has been going on longer. Second, I thought 5 would have been Microsoft vs. Sony, and maybe Nintendo, as they have been more prevalent in recent years. But I did like the creativity of throwing Sega in. Third, when I saw the preview picture for 1, I though there was going to be Halo vs. Crysis, but in the end PC vs.consoles is the biggest rivalry.
  • Sinosaur - March 11, 2013 11:24 a.m.

    There will never be a true WoW-killer, a game that finally draws everyone away from WoW with how amazing it is. The MMO market is going to continue to splinter into a wide selection of different games to fit different styles while WoW continues to bleed slowly over years. We will, most likely, never see another MMO reach the peak that WoW managed.
  • THETHINGABOUT - March 11, 2013 12:17 p.m.

    The truth of that is actually quite fascinating. We've lived through a cultural phenomenon that will likely never be repeated in the same fashion.
  • Sinosaur - March 11, 2013 12:59 p.m.

    It is pretty cool, especially when you think about how WoW did actually have to clear out prior rivals to meet its mark. Ultima Online and Everquest were at different times the top dog, so not only after WoW it would have seemed obvious that another contender would unseat WoW, but it instead reached the point where WoW got enough polish that no game could immediately beat it at its own game and enough rivals were entering the market that those not looking for WoW had enough options to take their pick. And now we're at a point in the cycle where the old model is becoming obsolete in many ways; games like The Old Republic and DC Universe Online have all attempted to enter the old subscription market to find that the market doesn't really support that anymore without some F2P aspect to get new blood and keep old blood flowing.

Showing 41-45 of 45 comments

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