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Tomb Raider Legend review

Touchy-proddy Lara Croft action - not actually as fun as it sounds...

Wednesday 15 November 2006
This DS version of Tomb Raider: Legend is a strange blend-me-do of the other versions of the game, from GBA to PS2.It takes the facile side-scrolling gameplay of the GBA version, allows for simple 3D movement on top of that, and then shoehorns in all the puzzles from the grown-up GameCube version with the same ferocity that a cat shoehorns its face into a mousehole. What else is different? It isn't very good.

While on GBA you can steam-roll through lots of sections, here the 3D plains and the dark-o-visuals mean that you have a hell of a time trying to line-up each of those jumps - most of the time, it feels like you're trying to slide down your stairs' banisters blindfolded, while wearing one of those hilariously padded It's A Knockout sumo costumes. That's at the best of times, of course - when you can actually see where you're going.

Above: The touch-screen is usually taken up with your inventory - a real missed opportunity

More Info

GenreAdventure
DescriptionBullets, breasts, and brain-busters thrust Legends back into classic territory.
Franchise nameTomb Raider
UK franchise nameTomb Raider
PlatformPSP, Xbox 360, Xbox, PS2, PC, GameCube, DS
US censor ratingTeen
Release date20 June 2006 (US), 30 June 2006 (UK)