It may not be a WiiWare game you%26rsquo;ve paid a great deal of attention to, nestling as it does next to the universally praised LostWinds and big name franchise fare such as Dr. Mario and Final Fantasy: Crystal Chronicles. But pay attention to Toki Tori you most certainly should,because it has the potential to be the biggest sleeper hit in WiiWare%26rsquo;s early release schedule.
Actually, %26lsquo;sleeper%26rsquo; isn%26rsquo;t exactly the right word, as Toki Tori has already picked up a healthy wedge of plaudits through its original release on the Game Boy Color in 2001. Don%26rsquo;t go running away in a screaming fit of portophobia though. The tight, immediate action-puzzling you%26rsquo;ll find here is a perfect fit for WiiWare, and this new and improved version of the game is a very satisfying little package of fun indeed.
Blending elements of The Lost Vikings, Dizzy, Lemmings and Troddlers, Toki Tori puts you in control of the titular egg-shaped chicken on a quest to find his still shell-bound siblings. No seriously, come back. It%26rsquo;s great, we promise. You%26rsquo;ll mount this epic rescue attempt across forty 2D platform levels %26ndash; plus additional, unlockable, extra hard ones %26ndash; utilising Toki%26rsquo;s full range of physical attributes; namely the ability to walk left and right and fall down holes. Thankfully though, his pioneering levels of ineptitude are augmented by an ever-increasing array of tools with which he can get around.
For a small, naked bird he manages to keep a hell of a lot of hardware hidden about his person, and can make use of everything from bridges and teleports to building blocksand a variety of interesting methods of neutralising enemies. The catch is in the fact that he usually only gets a limited number of pre-allocated items to complete each level, a la Lemmings, and your task is to ration them off tactically for use in the right situations in the right order.
It sounds like a simple concept. Boring even. But Toki Tori%26rsquo;s deceptively accessible puzzles quickly evolve into gloriously infuriating head-scratchers. Between the logical, the spacial and the causal you%26rsquo;ll eventually find yourself having to juggle a huge array of inter-relating elements to achieve success. It%26rsquo;s one of those games that willhear your impassioned screams alternate between %26ldquo;I%26rsquo;m an idiot%26rdquo;, "I%26rsquo;m a genius%26rdquo;, and %26ldquo;This level is broken. It can%26rsquo;t be done%26rdquo; on a constant loop.