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The visual evolution of game logos

While game content, design and technology constantly change year after year so does game packaging and design. This interests us. So we've taken 10 major game series and visually charted their logos' progression to see how they've evolved. We've even added comments.

Be aware in most cases we've gone for 'canon' games rather than offshoots or side projects. Also, the images aren't supposed to represent every title from a series, just the ones which show the logo design evolving the best, in case you were wondering.
General theme? Adventure, stencil typeface, tomb textures

How's it changed? Intially choosing to represent the fact that tombs are made of rocks by re-using the same stone effect, Raider's logo design changed tack with the launch of new Lara in Angel of Darkness.

The new direction represented the mid-2000's obsession with brushed metal and incorporated an element of the Star Wars 'A long time ago' fading-into-the-distance effect.

Is it better today than before? Definitely - they made the first one by  throwing a copy of  PhotoShop 1.0 at a wall.

 


General theme? Blue, the S is a bit like a tube that Sonic might go through, this is harder than we thought

How's it changed? Amazingly, given that Sonic has always been about going really fast, none of the logos attempted any sort of motion-blur. That's a FACT that you can't argue with.

Sonic wins hands-down in terms of brand consistency - the font has never changed. The designers have settled into a pattern of just changing the inner texture of that font in recent iterations. Which in some indeterminate way is like  Sega's approach to the Sonic game series.

Is it better today than before? Not really, we quite like the stark, business-like nature of the original Master System logo.

 Next up: Metal Gear and Metroid

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37 comments

  • samownzsnake - February 24, 2009 2:02 a.m.

    hate to tell you jimmy jammy, but twin snakes does exist. all it is is a better version of the origional MGS. my friend hates nintendo (dont ask). he refuses to play twin snakes even though it more than a teaspoon of blood actually comes out when you shoot someone in the face, and that its graphics are way better, and the stinger missiles arent little 32 bit squares. and while we're on the topic of solid snake i would just like to say that Sam Fisher could own Snake in an armed duel. and his games are better.
  • nitrocole - February 23, 2009 1 a.m.

    Sorry to post again, but i agree with Cernunnos, no Final Fantasy!?
  • nitrocole - February 23, 2009 12:58 a.m.

    Logos have changed quite a bit... but Metal Gear logos are the best!
  • KHfan - February 22, 2009 5:39 p.m.

    @ cernunnos the ff series hasnt changed in 20 years lol
  • Craza - February 22, 2009 7:37 a.m.

    I gotta say that I absolutely still love Ocarina of Time's logo. I grew up with a giant poster of it on my wall, so I have an obsession with it, hahaha. And Lmao at Womb Raider.
  • superninja - February 21, 2009 4:42 p.m.

    u missed Metriod prime
  • Orange - February 21, 2009 3:29 p.m.

    Im totally convinced activision never actually sold proving ground. I have never seen it, ever.
  • noobeater - February 20, 2009 3:42 p.m.

    i loved mario galaxy's and twilight princess' the best...the early zeldas were simply ugly but especially the oot one
  • iKOemos - February 20, 2009 9:09 a.m.

    @ Bronzus: Womb Raider??? I wanna play that game!!!
  • newton - February 20, 2009 6:15 a.m.

    What about Super Mario Rpg's logo?
  • konaskyy - February 20, 2009 4:56 a.m.

    Smackdown=very creative...
  • JSC31994 - February 20, 2009 12:13 a.m.

    Haha the first Metroid logo looked like it took ten seconds to make.
  • GamesRadarBrettElston - February 19, 2009 9:49 p.m.

    To be fair, we stuck to mainline entries, that's why there's no Mario Tennis, Party, Sonic Riders and such. Though Phantom Hourglass and Zero Mission shoulda made the cut too.
  • animeman - February 19, 2009 9:32 p.m.

    I don't even think that they used half of the Mario logos.
  • FrozenImplosion - February 19, 2009 9:18 p.m.

    every single legend of zelda and metroid logo look great, they just get better and better :)
  • Bronzus - February 19, 2009 6:56 p.m.

    Notice how the last two Womb Radars are focused on ass and boobs?
  • Clownsarescary - February 19, 2009 6:07 p.m.

    The Street Fighter: Double Impact logo looks like a Memphis Tombstone. I imagine it would be flanked by flamingo lawn ornaments. If the person was buried in the front lawn...
  • RebornKusabi - February 19, 2009 5:39 p.m.

    Sorry to post again, but I gotta say this is a pretty cool article! Nostalgia is fun!
  • Picnic1 - April 4, 2009 10:17 p.m.

    The Sonic Adventure logo is great, as are the logos for Super Mario World, Super Mario 64 and Super Mario Galaxy. If I had to choose one Mario logo, I would choose Super Mario Sunshine's, because of the Shine and Sun additions to it, although Super Mario Galaxy strikes a good balance by keeping the world 'Super' in plain white, accentuating the other words.
  • Counago21 - March 1, 2009 4:10 p.m.

    I hate Pro Evo...

Showing 1-20 of 37 comments

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