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50 comments

  • Forrest22x - July 5, 2010 10:58 p.m.

    Excuse me, but Brutal Legend is a game about METAL.
  • Sabtos - July 5, 2010 10:18 p.m.

    "On March 2, 2010, IGN announced that the game [Six Days in Fallujah] is still coming out and is finished." I definitely had a major problem with Konami pussing out and ceasing publishing, and was pretty pissed off to see all the controversy towards it. Absolutely ridiculous. If it's so controversial complain to your government that you're in a war in the first place. This is life and we're all involved like it or not. I hope this game has made it to its full potential, but I fear it's taken too many hits since it was announced to have had the funding and time to perfect it.
  • Sabtos - July 5, 2010 10:14 p.m.

    I think for the Slasher, one possibility would be to use just Pyramid Head in a Silent Hill game, without any other antagonist or enemy, and you could be in a group of folks that all have their own strengths but aren't really much of a physcial threat to anything without being resourceful and creative and nimble. For the Rock game, it sounded like they're trying a little something like what you discussed with Guitar Hero 6, however GH is so tired I don't even care. Existentialist is the one I can really get behind. But, I concur on your first point on the matter, what a gay word.
  • garnsr - July 5, 2010 9:25 p.m.

    I loved Land Stalker. Would stuff like Afrika or Aquanaut's Holiday count as documentary? I'd like more stuff like that, where you just kind of exist in the game world, you don't have to kill things or really move ahead. I sometimes just want to be in a game, but it's hard to find that.
  • miguellmfao - July 5, 2010 9:09 p.m.

    Existentialist: assassins creed anyone?
  • ryno - July 5, 2010 8:10 p.m.

    porno
  • JD_Method - July 5, 2010 8 p.m.

    Urgh, guess URL tags don't work here. Well, here's the link again: http://s92.photobucket.com/albums/l15/JD_Method/?action=view&current=DeathWishGameCovernew.jpg
  • JD_Method - July 5, 2010 7:59 p.m.

    YES! Death Wish game! Just make it hilarious like Death Wish 3 and 4, and you've got a winner. I even did mock box art for a Death Wish for my graphics project at school. Check it out here: [url]http://s92.photobucket.com/albums/l15/JD_Method/?action=view&current=DeathWishGameCovernew.jpg[/url]
  • DriveShaft - July 5, 2010 7:55 p.m.

    I was just playing bully before i came on here :D Id love to see a sequel, or just more games in the genre. Where maybe there was more interactive things, like real socialization (The sims), danger, travel, etc.
  • Tomgoulter - July 5, 2010 7:35 p.m.

    MGS2 was one of my favorite games of its generation, and definitely a step in the right direction. I should have namechecked it, thanks guys! @KnightDehumidifier: Definitely agreed.
  • skynetiscoming - July 5, 2010 6:43 p.m.

    Yeah, I think MGS2 would be a good example of existentialism. The fact that the whole game was meant to be a staged re-creation of MGS1 just to see if you were a super soldier was kind of mind blowing. That being said, I think they could integrate it into the gameplay/story a little more. None of the existentialist themes were aparent until the end during the super-long codec convos and when you throw away the dogtags with your name on them. The game just kind of talked at you for a while to explain the themes, rather than let you see them for yourself. Same goes for Snakes jazz music monologue at the end where he basically says "PASS ON SOME MEMES!"
  • Metroidhunter32 - July 5, 2010 6:20 p.m.

    Persona could step up to college effortlessly. Someone tell Atlus where to set P5.
  • mgkyo666 - July 5, 2010 4:37 p.m.

    I would like a game based on a werewolf. No, really, it can work. Just make it have a setting similar to The Wolfman(Lets face it, a werewolf would get its ass kicked by modern weapons.) and, as much as I hate it, Twilight's idea that they can transform into one at will( Because waiting for a full moon wouldn't make an entertaining game now would it?).
  • FNG - July 5, 2010 4:25 p.m.

    What about buddy cop?
  • KnightDehumidifier - July 5, 2010 3:06 p.m.

    What about more games about catastrophes? Sure there is Raw Danger, Day of Disaster and that comatose Ubisoft game I am Alive, but what about game that combines Mirror's Edge and Canabalt? Outrunning a city on the brink of disaster?
  • aJAWSOMEocelot - July 5, 2010 2:52 p.m.

    The Metal Gear solid franchise is a great example of existentialism. Though it would be great to see more great games like that!
  • CocainCuresAll - July 5, 2010 2:02 p.m.

    the saboteur was also a vigilante game
  • GLCoolJ - July 5, 2010 1:55 p.m.

    I like the idea of a Friday the 13th game where you play as Jason. I can see that game playing a lot like Hitman (just, you know, with better CQC)
  • Silentboy - July 5, 2010 1:05 p.m.

    Red Dead Remdeption could be considered a vigilante game. He was a man with a terrible and crime ridden past that just wanted to go straight, but the system forced him back in against his own will. Although since he was working for the government and against his own free will it kind of messes up vigilantism a bit.
  • jameshalsey - July 5, 2010 12:56 p.m.

    Assassins Creed II ended on an Existentialist note, hopefully the third one will further explore the idea.

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