It actually sounds like it should be fun, if you’re a Sims fan. But the splicing of these two ideas comes at the cost of any real depth. While you do need to worry about things like telling your Sim to go to the bathroom, feeding him or her, and taking their dog or cat for a walk, etc, your interaction options are actually quite limited.
The Sims 2: Pets review
Needs to be put down
Why you can trust GamesRadar+
More info
Genre | Strategy |
Description | EA's cat and dog-training simulator will be running on Nintendo's motion-sensing hardware. |
Platform | "Wii","PC","PS2","GameCube","PSP","DS" |
US censor rating | "Teen","Teen","Teen","Teen","Teen","Teen" |
UK censor rating | "","","","","","" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
Less
Latest
Helldivers 2 Major Order progress might not be tracked properly as the war systems suffer "a minor outage"
Marvel's Blade director points to Baldur's Gate 3 studio as an example of the multiplayer "potential" of immersive sims
No Rest for the Wicked dev explains that its ARPG is - and isn't - like Dark Souls by giving players the "crazy" moves usually reserved for Soulslike bosses
See comments