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The young boy who stars in Team ICO's (do I have to say "highly anticipated?") new game, The Last Guardian, was initially going to be a girl. It doesn't particularly matter to us if the hero is a thin, scrappy boy or thin, scrappy girl, but Lead Designer Fumito Ueda's reasoning for the change is nevertheless amusing.
"The Trico is a very powerful creature," said Ueda in an interview with PSM3. "If we'd had a beefed-up, powerful hero, it would have thrown off the balance a little bit, so the design naturally drove me to create an adolescent female character who was light on her feet.
"But in the end I decided a boy would have a little more grip to climb the Trico. Another problem is that girls tend to wear skirts, and The Last Guardian features a lot of climbing..."
So The Last Guardian's hero is a boy because... boys have better grip and don't wear skirts? It's not as if they're designing a character from scratch who can do anything they want regardless of sex. That's crazy talk, everyone knows there are two characters available to any game designer: a strong-armed boy and a skirt-wearing girl!
OK, done jabbing. The creative decision was probably a little more complex than that quote suggests. But where would we be without out-of-context snippets like this? In a forum having a serious discussion about DRM, that's where.
[Source: PSM3 via CVG]
Oct 26, 2010