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Rapscallion is a 2D physics-based platformer we recently got to check out as part of a showcase for Indie Open House, a program created by GameSpy Technology to support up-and-coming indie developers. Clearly inspired by other contemporary platformers like N+ and Super Meat Boy, Rapscallion hopes to deliver that satisfying feeling of speed and momentum combined with high difficulty maneuvers.
The demo we played recently at the Indie Open House showcase showed off Rapscallion's huge levels (the levels need to be huge given the speed at which main character Random Wylde can run), and give a good sense of the type of gameplay developer Runt is going for. We're told that this demo is still far from what they're envisioning for the final product though - the current game has neither enemies nor player death, but Runt hopes to add these along with loot, character upgrades, and more puzzles by the time the full game is ready for release.
Aside from the promising gameplay, we immediately were drawn to the lovely art design and even lovelier music. Not only does the soundtrack feature all original compositions, but the music is also dynamically generated as you play to go along with the action, so it feels more like a movie score rather than a static BGM.
At this point, we'd normally continue with our full hands-on impressions, but since the beta demo we played is already available as a free download, we're going to skip ahead and recommend you just try it for yourself. If you like platformers like N+, Super Meat Boy, Limbo and the like, Rapscallion is definitely worth checking out.
Jun 30, 2011
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