Stop your delusional whining: Platinum's Metal Gear Rising is the best thing that could have happened

“Waaaah, it's not a proper Metal Gear Solid game! Waaaah, Platinum are making it instead of Kojima! Waaaah, it’s not exactly the same as that E3 tech demo from 2010! Waaaah, it’s all ridiculous and not serious enough and the title is silly!”

You know what? I’ve never heard such a load of nonsensically misguided ‘criticism’ in my life. Platinum Games' Metal Gear Rising: Revengeance is one of the most exciting, most beautifully conceived, and most utterly potential-packed video game reveals of this year. There is absolutely no objective way of doubting that at the moment. It’s a stunner, and the only way to justify being down on it right now is via misinformed, knee-jerk denial of some very important facts. Let me explain why the internet whiners are coming at this from 100% the wrong direction.

First up though, here's that trailer again:

Right then, time for a few home truths...

Kojima failed this game. Platinum haven't

That E3 demo a lot of you are so precious over. The one that was so much better than what Platinum have shown off so far. It never really existed as a game. It was nothing. It was a basic idea for a game mechanic that went absolutely nowhere in terms of realization. It was a man cutting up melons. It was Fruit Ninja.

We now pretty much know that Kojima Productions didn't really have a game on the go when they demoed Metal Gear Solid: Rising at E3 2010. Quotes have recently appeared via the always dependable Andriasang, confirming that even much later, after storyline and motion-capture development, the core game itself was still not worked out. Eventually, despite his team's belief in the idea of a Raiden-driven action game, Hideo Kojima himself claimed the project probably could not be completed. And then, without announcement, it was cancelled and brushed under the carpet.

Above: Nice game mechanic, shame about the lack of game

The idea that we've lost a great Kojima game through Platinum's takeover of the project is the worst kind of ill-informed fanboy myth. By the sounds of it, Koj never really had a game. Conversely, in a remarkably short amount of time, Platinum have - with immense polish and flair -  turned a failed and rather vague tech demo into a what looks like a thrillingly-realised actual product. All that in mind, I certainly know who I'm getting behind when it comes to this project. And that's certainly not the only reason. You see there's also the matter that...

Platinum make the best fast-action games around. Fact 

Seriously people. You're being goddamn insane. Complaining about Platinum taking over development of an action game is like complaining about Superman turning up to help you move your sofa. There is no developer - not anywhere - making sharper, deeper, more nuanced, more intelligent, pure action games this generation. For all of its camp spectacle, Bayonetta is as clever, layered and demanding a 3D fighter as has ever existed. Vanquish is the true evolution of the third-person shooter, an absolute medium-changing leap forward that sadly didn't change the medium at all, simply because unlike Shinji Mikami's similarly ground-breaking Resident Evil 4 it wasn't part of an existing franchise and was a harder concept to sell.

Above: Watch that and tell me these guys aren't a good fit for a Raiden-driven action game

Hmmm, I now notice that I used the caveat "For all of its camp spectacle" when referencing Bayonetta up there. I'm sorry, that was a ridiculous way to start the statement. You see it flasely implied that seriously worthy game design has to come packaged with an aura of resolute seriousness in order to be legitimate. And frankly that attitude is naive bullshit. But still, a lot seem to think it the case, so I'll let it lead me on to my next point...

Conceptually and tonally, this is Metal Gear

You can stop moaning about how crazily balls-out rock 'n' roll Metal Gear Rising looks. Tonally, what you see in the trailer is exactly how this game should be pitched. This is a game about Raiden, not Snake. Raiden's sole purpose in Metal Gear Solid 4 was to be unremittingly badass and consistently brutally cool, to the point of becoming an utter, glorious nonsense. He was there to inject scenes of high-octane cinematic ass-kickery into what was otherwise a story about an old man hiding behind boxes while regretting his life. He was there to be so outrageously cool that Kojima could exorsise all the years of fan backlash and justify the decision to introduce him in Metal Gear Solid 2 in the first place. That is what Raiden is for these days. He's Konami's Dante; the impossibly slick action hero so insanely, balletically capable and unswervingly, stoically unkillable as to be camper than an all-drag-queen panto performed in a large pink tent. And because of all that, he's sodding brilliant.

Above: Nothing in Platinum's trailer is OTT after this

During MGS4's oh so dramatic, oh so moving climax, Raiden's key scene involved his killing an impossible number of dudes with his arms cut off and a sword between his teeth. Do not ever, ever try to tell me that anything in the MGR trailer is out of character for Raiden as a protagonist or for Metal Gear as a series. Cite as many po-faced cut-scenes or self-indulgent existential ramblings as you like. Metal Gear Solid is an inherently ridiculous series. You loved Raiden's moments of insane combatative cool in MGS4, so why the hell would you not want a game in which you got to live them out properly in complete control, exploring his skills and persona to their logical extent?

There is no reason. But at the moment it seems like that sort of stuff is acceptable by fans if Kojima is producing it himself, but poo-pooed as over-the-top and silly if anyone else is. And that's just closed-minded fanboyism of a hilariously self-defeating magnitude. And speaking of which...

All of this negativity is coming from the wrong place. Simple as that

This isn't really about the tone of the trailer, at the end of the day. This isn't about Platinum. No, this is just the same old over-protective fear of change we see in the gaming community every day.

Above: Apparently...

Remember when the internet decided that Resident Evil 4 was bound to be crap because it was a dumbed down shooter instead of a 'proper' horror game? Remember when it decided that Bayonetta was too silly to be any good, despite being made by the Hideki Kamiya, the guy who made the older, better Devil May Crys that it lauds over the disappointingly stale fourth one that he didn't make? Remember when the internet then retconned that attitude and started denying that Devil May Cry needed a shake-up just as soon as the (very necessary) Ninja Theory reboot was announced?

The internet doesn't operate on logic, facts or genuine hope for progress. It operates on stubborn nostalgia and a steadfast need to re-imagine the past in order to hide from the changes of the future. And that's what's going on here. Metal Gear Rising currently looks like it's going to be brilliant, with or without you. And if it is, it would be a tragic loss if you weren't there just because you'd talked yourself out of going.


  • Perservere - March 5, 2012 10:02 p.m.

    As a fan of the series who's completed all non-handheld metal gear games I think I understand why many people are extremely skeptical about this new installment into the metal gear universe. The reason why metal gear is unique and stands out so much in comparison to other games is because it is a very unique game. the games reward patience, create urgency in every situation, and reward you for playing the game differently than other games. One of the most challenging (and rewarding) experiences is attempting the game without killing anyone. Metal gear rising doesn't bring any of this. It's the typical third person action game rehashed with the metal gear universe thrown in. The original idea for metal gear rising when it was a concept was that it would still feature a stealth mechanic, but a mechanic more suitable to Raiden. I won't argue that Bayonetta wasn't successful or fun or that Platinum games is a terrible company (Clover studios made okami one of my all time favorite games) but if MGR is going to be a Bayonetta or Vanquish then it will be a disappointment. Metal gear is so good because it is different, because it rewards smart, conscientious play so well and intuitively, and because it presents unique challenges in ways that are unusual and entertaining. I don't want Raiden to use Snake's stealth; waiting, learning (and remembering for all time) soldier's routes, and hiding bodies, but removing stealth completely can ONLY be a bad thing for this game. You shouldn't want Metal gear to turn into Bayonetta or Vanquish, you should want it to be something that other games aren't. A third person fast paced action game is fun, but it's like watching Crank. It may have flashy action scenes and great fighting, but it's forgettable and lacks depth. If Metal Gear Rising becomes a graded stage clear game with nothing but quipy cutscenes and one liners I would consider it a failure. Being able to cut people into 400 pieces isn't going to make this game amazing, but a strong story, good unique gameplay, and good execution will.
  • jay-coleman - January 16, 2012 10:30 a.m.

    I think he's absolutely right.The perfect example was RE4 and what happened to that game it won game of the year and scored a perfect 10 in almost every magazine on every system.And for u people that suffer w the xbox360 that never played mgs4 u have no idea what ur missing,I just got done beating it again yesterday and is still one of my top3 games of alltime plus it still blows my mind this game was made close to 6 yrs ago and shots on everything by 360 w the exception of mayb Gears 3.I can't count how many times playing thru mgs4 I sat and watched wishing I could play as that badass Raiden,I can't wait for this game to come out .Also to all the whiners about the lack of steath that its just a hack n slash,what's more steathy then a blade?? But finally for all u hardcore Metal gear solid fans its been noted tons of times THIS IS NOT MGS5 this is just a metalgear Raiden spinoff.
  • DeadInHell - January 11, 2012 10:07 a.m.

    Funny, for a guy who appears to want to be the voice of reason in this debacle, you've written what is easily the most childish and embarrassing rant I've seen on the topic. Admittedly, I'm highly skeptical of awkwardly titled Revengeance (seriously, that title is just awful). Everything from the graphics to the game mechanics seem to have been severely downgraded into generic and completely unremarkable hack and slash territory. The game now has the visual appeal and presentation of a first wave 360 title like Bulletwitch rather than looking and feeling like a current-gen Metal Gear title. But hey, if dull middling button mashers are your "best case scenario" for game development, at least you're setting yourself up to be pleasantly surprised by the future of the industry. If only we were all so happy to be inundated with mediocrity.
  • JehutyGrey - December 22, 2011 2:28 p.m.

    by show of hands how many people in here were dissapointed with MGS Revengeance because it differed from what we thought MGS Rising. (If a single hand goes up call that person stupid. from my standpoint this game is disappointing because it took what i thought has ALWAYS been corny from MGS4/DMC put it on a disc and called it MGS. picture it this was (I've been raving to my xbox friends about the MGS franchise and how MGS4 is still in the top 5 next gen games to date. Now we're all watchign the VGA's together and their 1st glimpse of a game Branded MGS was this revengeance BS which by all accounts is a spinoff). Now none of this means i WON'T buy the game its just that #1 i expected a serious game (which i doubt this is) and #2 i know Kojima's work in MGS i don't know what Platinum Game's is capable of and Bayonetta/Vanquish both look EXTREMELY WEAK
  • nai1210 - December 17, 2011 1:27 p.m.

    Bayonetta was fantastic on xbox sega botched the ps3 version,every game Platinum has done has been fantastic including mad world on the wii,was not interested in this until platinum took over now it will be a day one purchase for me
  • wheresmymonkey - December 16, 2011 3 a.m.

    Might this be in responce to a certain ill advised article on a rival gaming site. Either way i'm with you Mr Houghton. How is this nothing but the best possible outcome for the game. An MGS action spin off made by the best studio for action games in the world. I'll take that any day. Quation though. How do you feel about the new Syndicate?
  • santaclouse37 - December 15, 2011 11:27 p.m.

    Dave Houghton, will you please just write opinion articles all the time? I don't know what else you do at Gamesradar, but I don't give a rat's ass about it, because that's what other people are for. You sir, have a gift for truth. Like a philosopher who's also a bit of a dick sometimes. But for good reason. Yeah.
  • Darkwun - December 15, 2011 4:54 p.m.

    Ha! I never check who writes an article before I read but can always tell when it's Dave! If I wasn't black, a different age and look totally different I'd swear we were identical twins :D I love the uproar this causes too! It's an article for god's sake, how do you write an article about the whingers who complain about the same things over and over? Wih a humerous article! Of course you're going to add some subjective opinion but most of what here is FACT. People here whining they don't like Resi 4... you're in the minority, that's YOU'RE subjective opinion. I host several Resi Forums and Resi 4 just about edges out Resi 2 as the fan favourite. Yeah the original trailer looked awesome and I'd liked to have seen some of the "cut anything" mechanic... if it was ever possible past a techdemo... but sneaking around... that was never Raiden.Kojima had even said this was never going to be lik MGS4, it was always an action game which is the point Dave tries to get across. Of course the problem with writing an article mixed with infomed fact along with extremely dry humour is if people on't get the undertones and/or they have conflicted opinions they're quick to shout down Dave as conceited and arrogant. If you disagree, add an equally infrmative fact based rebuttle of your own, wih equal deadpan humour and facts to the contrary and get on Dave's level, don't be so quick to shout "Oh here comes Dave with another 'I'm right & you're wrong' articles."
  • Rhymenocerous - December 15, 2011 1:07 p.m.

    I thought Raiden was silly in MGS4. I also didn't like Resident Evil 4, sooooo...
  • Fox_Mulder - December 15, 2011 12:59 a.m.

    This is exactly my point. I've brought up Raiden fighting with a sword in his mouth and his arms cut off since people started bitching about Rising's revival. I'm actually glad Platinum's taking the helm as I think they will nail the over-the-top action much better than Kojima Productions.
  • BladedFalcon - December 14, 2011 8:41 p.m.

    I seem to have missed this article at first, but now that I've found it, I have to agree that it's pretty spot on, and Dave has voiced what i think better than i ever could in all of my posts so far.
  • rainy-la - December 14, 2011 6:44 p.m.

    woo,if you interested, i'd like to recommend you an exciting place for more -casualchats.c o m. It's so cool!
  • Thequestion 121 - December 14, 2011 6:31 p.m.

    God, what a great article! David Houghton, you are completely correct and Metal Gear Rising: Revengence is gonna be insanely awesome :D
  • gilgamesh310 - December 14, 2011 1:33 p.m.

    @MeanwhileGuy, were you dropped on your head as a child? It's obvious to everyone that everything stated in the article is an opinion, just like all reviews are opinions, sop it's completely irrelevant to even bring that up. Naught Dog... The only type of games they've been making this generation are interactive films. They done nothing new or interesting in the way of gameplay. The shooting in Vanquish is at least 30 times better than that in any Uncharted game. You, like most delusional fanboys are completely afraid to embrace change. So what if it's not like the other Metal Gear games. It doesn't even have solid in it's title, o it's entitled to be as different as it wants. What's important is that it ends up being a good game, not just thinking off boxes in the Metal Gear fanboys wishlist. MGS 4 had way too much fanservice which was mostly because of the fanboys and suffered for it. Bayonetta and Vanquish are easily two of the best action games of this generation and there is no reason why Platinum should dissapoint with Metal Gear Rising. You might want to get your ehad out of your arse, just like most of the other fanboys.
  • Darkhawk - December 14, 2011 1:29 p.m.

    My thoughts (which I've repeated in internet comments everywhere): 1) Metal Gear Cyborg Ninja Stealth would have been amazing. Take Tenchu, add in Cyborg Ninja/Gray Fox/Super Raiden, and you have an amazing game. 2) Platinum Games is, single-handedly, my favourite game developer currently working. Anyone worried about narrative power need look no further than Okami, and anyone worried about action quality should play the 360 degree sword-duel from Bayonetta's climax.
  • fault3 - December 14, 2011 12:46 p.m.

    lol! its a GOOD thing that kojima isnt making this,because the best metal gear game was snakes revenge,and he didnt do that,so this is going to be awesome.
  • ObliqueZombie - December 14, 2011 8:35 a.m.

    There you go, Mr. Houghton, writing an article that berates everything the whining gaming commune is complaining about now. And you're F*CKING brilliant. Your quote, "The internet doesn't operate on logic, facts or genuine hope for progress. It operates on stubborn nostalgia and a steadfast need to re-imagine the past in order to hide from the changes of the future," absolutely NAILED how the Internet works on a day to day basis. And maybe it's because I've never played a MGS game, but I thought that the MGR:R trailer looked f*cking brilliant, and the moment I saw Platinum's name, I knew this game would be a hit. You've earned your place as my favorite journalist.
  • Nephilim - December 14, 2011 6:35 a.m.

    Camp is a staple in Japanese Gaming. EVERY Japanese game has it (sneaking around in a box in MGS?)
  • aJAWSOMEocelot - December 14, 2011 5:22 a.m.

    As a die-hard MGS fan I'm extremely happy with the direction Platinum Games is taking this game. There could not be a better suited developer for the badass Raiden, but one thing continues to sadden me about their approach to the story, from what we have been told. I was looking forward to Rising mostly because it was going to explore the development of Raiden, from the flamboyant, girly boy into the most relentlessly over the top badass in the series, but the fact that this game will take place after MGS4 saddens me as that period will not be explored as much, or at least not first-hand.
  • MidianGTX - December 14, 2011 4:40 a.m.

    Bayonetta performed like crap and Vanquish was 5 minutes long. FIX IT.

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