Star Fox Command review

  • All-Arwing action
  • Branching paths, lots of pilots
  • Wi-Fi support
  • Warming up to the controls
  • Losing missions at the last second
  • Listening to these critters talk

Is trouncing Star Fox Adventures out of style yet? What about Star Fox Assault? The past two games in this franchise took what made the series fun and did the opposite - put space-ace animal pilots on tepid, ground-based missions instead of letting them fly free. Now, nearly 10 years after Star Fox 64, we get a sequel that delivers all-shooting action while introducing entirely new strategic elements and online dogfights - and mostly does it right.

The most drastic change for Star Fox Command is its Tactics map. The Great Fox acts as your home base, launching Fox and his pals out onto the screen at the beginning of each mission, ready for battle. Enemies and their bases are peppered across the map, slowly making their way towards the Great Fox. Your task is to draw out flight plans for each member of your crew, intercept the fighters and trash their stationary bases within the time allotted and number of turns available.

Taking Star Fox down this turn-based, tactical road doesn't seem like a logical choice, but it works. Certain pilots are better equipped for various sorties, like gunning down incoming missiles or destroying a set number of targets, so allocating your pilots correctly is a life-or-death decision. You get a good mix of alien blasting plus the satisfaction of knowing you outsmarted them on their own turf. Some missions are won only by drawing and redrawing flight plans until you get it perfect, barely skimming into an enemy's range just before it strikes the Great Fox - and it can't survive even one hit.

More Info

Aug 28 2006 - DS (UK)
Available Platforms: DS
Genre: Action
Published by: Nintendo
Developed by: Q-games, Nintendo
Franchise: Star Fox
ESRB Rating:
Everyone 10+: Mild Fantasy Violence


  • Jokebox231 - December 7, 2008 12:02 a.m.

    This game is great, but extremly short. And listening to the talking is like dieing
  • GameManiac - September 10, 2009 2:26 a.m.

    One of my favorite Star Fox Games. The only thing that i find wrong with it is the horrible gibberish that supposed to be thought of as words!! Oh well... At least you can add your voice to the game, but the end result is still iffy...
  • AyJay - January 18, 2009 11:15 a.m.

    its extremely short but u forgot how much extra endings there, was it 19? anyway thats like having a game 19 hours longer

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