Sanzaru Games unloaded a fresh batch of
screens and concept art from Sly Cooper: Thieves in Time,
illustrating a handful of locations from Sly's first heist on
PlayStation 3. The images show off just
two of the themed worlds from the time-jumping sequel, including a
Japanese village and a medieval carnival. Design-wise, it appears
Sanzaru isn't veering too far from Sucker Punch's established style,
but man if Sly and his crew aren't looking pretty in their first full PS3 outing.
The fourth game in the Sly Cooper
series, Thieves in Time finds Sly, Bentley, Murray, and Dimitri
leaping through time to recover the Thievius Raccoonus book while
assisting Cooper family members in various eras. GR had a chance to
check out the aforementioned Japan and medieval settings in last
month's preview, Sly Cooper: Thieves in Time GR Gameplay demo.
Late week, Sanzaru Games kicked the
promotion of its sequel up a notch overseas with the launch of the
Sly Cooper: Thieves in Time treasure design contest. As detailed over
at the UK PlayStation website, artists of all skill levels are
invited to submit their concepts for Sly Cooper's “ultimate item of
bounty” for a chance to win a PlayStation Vita and have their
treasures recreated in the game. The developer gave no word North
American fans will be looped in on the contest before the game lands
later this year.