Ryse: Son of Rome coming to Xbox One at launch

Remember a couple E3s ago when Microsoft announce Ryse, a Crytek game for the original Kinect? Well, forget that, because now, as rumored, it’s an Xbox One launch game. Running on Crytek’s newest engine. At Microsoft’s E3 press conference today, Crytek unveiled the next-gen version of the game with realistic (and bloody) warfare. The demo had a very Gladiator/300 vibe. We watched them unleash hell with the player controlling a leader of a battalion, blocking arrows with their shields, then slashing the throats of barbarians left and right.

Ryse: Son of Rome will be out launch day for Xbox One. It’s playable at E3, so look forward to our impressions soon.


E3 E3 2013


  • MisterFish - June 11, 2013 12:45 a.m.

    I was really looking forward to this as a game that would make kinect work. I wanted to see how they used kinect as a major part of the game. From this trailer it doesn't look like it's going to have much to do with kinect at all, which is a shame if only for the sake of doing something new and innovative.
  • jh4911 - June 10, 2013 1:36 p.m.

    Looks gorgeous, and apart from GOW ancient history hasn't had that much of a look in recently. Could be awesome.
  • shawksta - June 10, 2013 12:38 p.m.

    This was really impressive and what they were trying to do with the setting. Great to know the whole Kinect issue is gone. could come out great
  • BladedFalcon - June 10, 2013 12:23 p.m.

    It amused me that the beach landing scene pretty much felt like "Saving private Ryan: Rome Edition" Anyway, honestly? this was perhaps the one title that impressed me the most, first of all because it got rid of Kinect controls, secondly, because I love the setting, and thirdly, because the combat looked really cool, and I'm not bothered by the quicktime prompts. And well, even if it's nothing gameplay-impresive, the tricks they do as making you create a phalanx formation with other soldiers, and call down a volley of arrows on command added even more to the setting and feel of the era.
  • Frieza - June 10, 2013 11:25 a.m.

    While the atmosphere and graphics looked good, the gameplay didn't impress me at all. Way too much quicktime events. It's a little early to pass complete judgement, but my first impressions on the game were not very good.
  • DEMONTHESE2211 - June 10, 2013 12:25 p.m.

    Although I agree that it seems a bit QTE heavy I don't think that is the full story. Several times it shows two enemies being "queued" up at the same time. I see no reason for it to stop at two enemies. I imagine that if you were actually playing the game and not doing a demo then the focus would be on "queuing" up as many as possible for larger chains of events, which could be much more interesting. That being said I agree that they didn't do the best job they could at showing off the game play. Hopefully it will get some more in depth previews later.

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