Resistance: Retribution review

  • Easy to get to grips with
  • Full of memorable shooty moments
  • Creative weaponry
  • Dodgy, superfluous swimming bits
  • Controls don't work well on handheld
  • Cover system a bit unreliable

Retribution does the best it can with the PSP’s single analog stick. It maps aiming to the face buttons and indulges you with a generous amount of aim assist – but it still feels far from an ideal solution. It’s a shame really, because in every other respect this is classic Resistance: epic, explosive, and fast-paced.

Fitting neatly between the two PS3 titles, Retribution takes you across mainland Europe on a quest for revenge. James Grayson, a disgraced former Lieutenant and xenophobic cockney, is saved from a firing squad by the French Resistance and forced into a suicide mission in Rotterdam. Cue some casual racism – every other Frenchman is a “bloody frog” – as James juggles his objectives with his thirst for vengeance (his brother was a victim of Chimera conversion).

The game may struggle with the PSP’s crampy button layout, but you’ll be hard-pressed to find a more beautiful title on the system. The initially forgettable environments recall the monochromatic sludge of the first Resistance, rather than its brighter, bolder sequel, but the character models are superb. James looks full of character with his leather jacket complete with sewn-on badges, and each of the new Chimera types are great looking villains.

The change from first to third-person perspective is essential, for a number of reasons. Auto-aiming seems less offensive in a more distant view – you’d never get away with this much aim assistance in a true FPS – while the game’s snappy cover system would be ten times more fiddly in first-person. When it decides to work, cover is simple - unfortunately, you can only take cover when enemies are present, and sometimes not even then if James isn’t in precisely the right spot.

Thankfully, pulverizing alien scum is enormously satisfying. The series’ trademark crop of inventive weaponry is all present and correct, and there’s a good variety of Chimera to use them on. Our favorite new gun is the Razor, which launches homing energy blades that bounce from enemy to enemy. It’s much less satisfying using precision-based weapons like the Fareye sniper rifle, where the digital aiming proves annoyingly slow. It’s possible to come to terms with the controls by cranking the aiming speed to maximum and surrendering to aim assist, but at times the game’s PSP-enforced awkwardness will slap you hard across the chops.

While its stages are hardly indicative of the countries you’re supposedly in – most of James’ time in Bonn, Germany is spent down an alien ditch – they are at least well paced and full of variation. Although series creators Insomniac have had little to do with Retribution, Sony Bend have managed to retain the flavor of the franchise, injecting levels with giganto-monsters and intense, desperate combat. Later levels force you to use the fiddly cover system constantly as you’re assaulted by waves of Chimera.

We would like to have seen some exploratory downtime between combat situations – as it is, the near-constant barrage of enemies can get a bit much and there’s not really any reward for poking around the stages. The occasional ill-advised swimming section is thrown in as a token diversion, but it’s the combat that will really keep you engaged as it constantly switches between massive encounters with boss-like enemies and scrappy skirmishes with full Chimera hordes and Cloven soldiers (Russian grunts exposed to the Chimera virus and transformed into savage zombies).

If you look beyond the faults, Retribution is a perfectly pitched, thrilling action game. It is the finest shooter on PSP, but this accolade isn’t as prestigious as it might be because Sony’s handheld is a hostile place for first and third-person action games. Sony Bend has done a great job of making it as accessible and playable as possible, but it still feels like the devs have been asked to put a square peg in a round hole.

Mar 17, 2009

More Info

Release date: Mar 17 2009 - PSP (US)
Mar 20 2009 - PSP (UK)
Available Platforms: PSP
Genre: Shooter
Published by: SCEA
Developed by: SCEA Bend Studio
Franchise: Resistance
ESRB Rating:
Mature: Blood and Gore, Partial Nudity, Strong Language, Suggestive Themes, Violence
PEGI Rating:


  • Touchstone - June 28, 2009 6:23 p.m.

    Nice review. I totally agree, R:R is one of the best PSP games out at the moment, much better than the old MOHH series. Star Wars Elite Squadron should give it a run for it's money though. ;)
  • pingagigante - May 13, 2009 9:36 p.m.

    As a big Resistance fan I was somewhat disappointed in this game but felt the need to get it just to beat it. By the end of the game it was tolerable i guess, but i beleive Bend Studios could've done better.
  • dysonjam - April 3, 2009 11:44 p.m.

    Did you know that there's a Resistance: Retribution tournament where you could win $25,000 in Sony gear?! the info is on the same site with the tips..... COOL,
  • homie_cheese_slice - March 17, 2009 10:30 p.m.

    I thought the controls were much more tolerable if you switched to aiming with the nub,an moving with the face buttons.
  • Grenade - March 17, 2009 10:26 p.m.

    The Portable Ops demo was terrible, though I haven't played the full game. The demo for Retribution was good, but to be completely honest, I just wasn't having that much fun. And the camera movement didn't bother me, but the directional buttons being used for aiming did.
  • superninja - March 17, 2009 10:03 p.m.

    i think MGS Portable Ops is better but that could just be me
  • DasavageJ - March 17, 2009 9:43 p.m.

    AWESOME my 2nd first (lol) Anyway nice review I agree with most points and if the aim and cover are like Sypholn Filter then I'll be fine with it. nice to see a good start for the PSP year, hope Sony will keep it up.
  • Sonneilon - April 13, 2009 2:44 a.m.

    So it's normal that to think that the psp's buttons are cramped!
  • AZcardfan11 - April 11, 2009 4:28 p.m.

    Its a great game for the psp and hope to see more soon
  • Jason.Darksavior - April 8, 2009 10:30 a.m.

    Resistance on PSP looks heaps good....I can't wait till I get to play this! Awesome.
  • dysonjam - April 3, 2009 11:37 p.m.

    why don't you check out tips and tricks from the development team at,, this might help..... I think it is awsome!
  • 69R - March 19, 2009 8:06 a.m.

    played it, loved it, can I say, blasting chimeras' heads are extremely satisfying, even in psp.
  • Gotxxrock - March 18, 2009 12:05 p.m.

    It looks like a good game... but I can't imagine playing, and enjoying games of this caliber on a handheld. I guess I'm just one of those backward gamers who still romanticize the equation of: Good ol' 2D platforming and RPGs + Portable gaming system = A simple and fun digression from typical HarDcorEZ gaming. (sort of lke the Wii, except it doesn't suck, and only takes up 15% of my gaming time)

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