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Resident Evil: Raccoon City geared towards shooters, not survivalists

Resident Evil: Operation Raccoon City will be a lot more run-and-gun than previous RE adventures according to the game's producer, Masachika Kawata. In an interview with the Official Xbox Magazine UK, he said that Capcom is taking the series in a different direction for the upcoming spin-off, shedding its survival horror roots for a more action-oriented experience.

"This time around we are setting the game in the Resident Evil world, but we aren't aiming for another horror game, but a shooting game," said Kawata, later explaining, "We will have all the regular shooting game specs and features in this game, but on top of that, we will wrap it up with the Resident Evil brand, the universe … This game should be a very, very unique one."

Kawata clarified Slant Six Games' version of Resident Evil wouldn't be the new face of the popular series, but instead a branch of the franchise that could lead to similar iterations depending on its success.

"The horror games can be pursued in the numbered titles. However, in a different universe in the Resident Evil world, there should be more challenge, there should be something else that I can do," he added.

From what we know so far, Resident Evil: Raccoon City is a squad-based action game which lets up to four players join up as an elite group of Umbrella agents tasked with sweeping Raccoon City's streets clean of zombies and any surviving witnesses during the infamous T-Virus outbreak of Resident Evil lore.

Resident Evil-ution or Resident Evil-letdown? It'll be a while before we see if this new direction pays off. In the meantime, you can make your own prejudgments by checking out a first look at Resident Evil: Operation Raccoon City in the Official PlayStation Magazine UK or Official Xbox Magazine UK.

[Source: OXM]

April 5, 2011

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Resident Evil: Operation Raccoon City - all the facts so far. And yes, it looks like you can kill Leon 
But still, it's real, it's coming... and it's squad-based

 



First Resident Evil: Operation Raccoon City trailer released 
Teaser shows off Operation Raccoon City's unexpected tactical combat, an old friend, and a big logo

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28 comments

  • SlinkyDink - April 6, 2011 1:52 a.m.

    They need to make a game more like Dead Space if they're gonna keep it focused on shooting, that way it's still scary AND fun!
  • ChuckB - April 6, 2011 12:25 a.m.

    With us playing as the USS and made by Slaint 6, yeah, I had a feeling it was going to be more action oriented. Now as for the state of the main series, I'd be worried though Revelations does showcase high hopes for the future of RE.
  • Shagnasty - April 6, 2011 12:12 a.m.

    Although I am intrigued by this, it does make me sad that RE has made such a violent departure from what made it RE.
  • FlagrantPilgrim - April 5, 2011 11:18 p.m.

    Nice mixed metaphor you got there. Good article, despite that.
  • RedhawkAce - April 5, 2011 10:29 p.m.

    Hey it's gotta a shot if your think the Umbrella sqauds that did move in we're pretty badass at zombie handling not the one that Carlos was on but the ones like HUNK's team those dudes we're pretty awesome so of course they're not going to play survival horror because frankly I dont think those guys were intimidated by anything.
  • Fiirestorm21 - April 5, 2011 10:20 p.m.

    It's not that it's not scary -- Resident Evil hasn't been scary in a long time, and it still has had moments of brilliance -- so much as the fact that it looks to be turning into a Left 4 Dead clone. Love Left 4 Dead, do not want every zombie game to be Left 4 Dead.
  • june27 - April 5, 2011 9:51 p.m.

    RE4 was a great game, but how about we go back to the good old RE,RE2 and RE3 formula
  • deadhead8786 - April 5, 2011 9:16 p.m.

    Man, I really love the Resident Evil series. I was a huge fan of RE4 and wouldn't be dissapointed at all if they did another one similar to that. But to make an all out shooter? That just takes it too far away from the series if you ask me. Why does every game have to be a high-paced action shooter? It's just like the movie industry now, they just make copies of every game because profit is a prioroty over originality.
  • Lolspamm0r - April 5, 2011 8:46 p.m.

    oh, so it'll be like RE5
  • krejsy - April 5, 2011 8:19 p.m.

    Right on, Yaro
  • Lemurian - April 5, 2011 7:45 p.m.

    people bitching about this re obviously hadnt noticed the re revelations for the 3ds which more horror orientated than recent installments
  • Imgema - April 5, 2011 7:37 p.m.

    Oh great! Its so nice that any survival horror games are turning in to brainless action. Because i'm tired of all these adventures that require exploration, have tension and you need to use more strategic thought to survive. We need more casual action games because there aren't enough. On a less sarcastic note, Resident Evil has stopped being Survival Horror ever since RE4. And that transformation was completed with RE5 which had nothing of the atmosphere and tension the franchise was known for and it was just a casual, generic action shooter.
  • FlikNightshade - April 5, 2011 7:35 p.m.

    I do love some of the comments here. Go back to playing your copies of the first and second Resident Evil if this bothers you so much. So much hate.
  • InstantTitKill - April 5, 2011 7:22 p.m.

    So basically you'll be able to move and shoot at the same time? An amazing breakthrough in shooter evolution!
  • FoxdenRacing - April 5, 2011 7:04 p.m.

    My first thought was 'Any room left on the fistfuls-of-money-bland-shooter-bandwagon?', but Robx said it so well. I play RE because I want to play RE, not because I want to play 'CoD: Zombie Edition'. Resident Evil's charm is in its claustrophobia...it's not scary for shock value, or even its content...it's scary because when something does eventually pop out, there's *nowhere to go*. Take that away and you've got another bland, boring, might-as-well-be-on-rails no-skill FPS/TPS in a sea of bland, boring, might-as-well-be-on-rails no-skill shooters. Do Not Want.
  • MancisFrorkYorgan - April 5, 2011 6:48 p.m.

    Resident Evil is supposed to be a horror franchise. If you subtract that fact from the equation then you're left with a shooter with zombies in -- and that's a recipe for mediocrity.
  • KolbitosFruitJuice - April 5, 2011 6:45 p.m.

    Who wants to play another non-scary resident evil game? Not me, thats for sure. That defeats the purpose of the entire franchise for me.
  • Yaro - April 5, 2011 6:39 p.m.

    I AM looking forward. Crappy controls does not equal horror. I did love RE 1 and 2....at the time. Now? An epic meh, if you ask me.
  • db1331 - April 5, 2011 6:32 p.m.

    I'll pass. It won't be as good as L4D. Capcom is so stupid. I wouldn't pay $1 for this crap, but if they released a game in the same vein as the originals, I'd pay $100 for it. Do they not know how much money they would make if they did remakes of 2 and 3 like they did with the original on Gamecube?
  • F4G1TR0N - April 5, 2011 6:32 p.m.

    To be honest I am excited for this, I know that RE isn't horror anymore, but I still love the series, I can't wait to play this.

Showing 1-20 of 28 comments

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