RadioRadar podcast 043: Xbox One-Eighty

This was a crazy week. While Nintendo and Sony hid in their bunkers, Microsoft dropped a bomb regarding the Xbox One. If you haven't heard about it yet, then you're in for a suprise! If you have, well, then listen to us talk about it anyway.

Hosts: Hollander Cooper, Henry Gilbert, Ryan Taljonick, Greg Henninger, Lorenzo Veloria
Question of the week: What game did you hope to hear about at E3 that ended up being a no show? Answer to win a free game, or some other awesome thing!
Intro song by Danny Baranowsky


  • ZeeCaptain - June 28, 2013 12:38 a.m.

    Jeez, there is no possible way to admire MS anymore, they make a decision, people disagree, they still had their loyalists, but that wasn't enough, they turn tail and go with the popular vote, now what does that say about Microsoft's opinion of it's fan base.
  • DarthEnderX - June 25, 2013 2:01 a.m.

    Where's my damn PokeRadar! I need to hear discussions about Fairies!
  • JohnDagger - June 24, 2013 9:09 p.m.

    I was hoping to finally see the next installment in the Deus Ex franchise at E3. Since the name 'Human Defiance' was trade marked by Square Enix, I have been hoping to see another game in the line of Human Revolution.
  • omega1180 - June 24, 2013 7:05 a.m.

    Of the possible games that Rare' could have brought back to E3 I was saddened to see that they did not bring back Banjo Kazooie... Or Perfect Dark. I have (mostly) fond memories playing the various versions of the two series. From the Technic' style vehicle building to the good ol laptop gun, I would have been happy with even a wiff of a new entry of ether. Sadly, I was wrong. My heart actually sunk when I saw the iconic Saberwolf of Killer Instinct. But then I had a thought. Since this game is exclusively coming to the XBone, maybe some other characters might appear Doa 4 Style. Maybe even a certain furred and feathered duo. A am disappointed, But there is still hope.
  • antiAntag0nist - June 23, 2013 5:07 p.m.

    I really wanted to see Dragon Age 3 gameplay, not just a trailer. I guess the game itself is way too early to show off gameplay.
  • codystovall - June 23, 2013 11:28 a.m.

    What is this, the xbox apologist episode. Microsoft got full of themselves at the stake of the consumer, made a bad call and had to own up to it. boo hoo.
  • DaveGoose - June 23, 2013 10:06 a.m.

    I didn't necessarily expect it, but there have been some Mass Effect 4 rumblings lately, I was hoping to see it. Mass Effect on the next generation, coupled with whatever their plans on for the story of the series I feel will be really interesting.
  • JarkayColt - June 23, 2013 6:09 a.m.

    Great episode this week; I really appreciate that you guys took time to really talk about the digital games landscape, used games and our rights as consumers in a considered and balanced manner, with sound reasoning for and against certain aspects. I think the idea that people only prefer a physical product for its actual inherent tangibility is the most key here, and is also the thing that really needs to give way in the next few years. You talked about most of it on the 'cast but I wanted to share my thoughts. It is plain to me that the future of our entertainment media will gravitate towards a purely digital platform eventually. This is mostly because the method of distribution of a digital product is much more convenient that a physical one and brings unique advantages. The main plus point is that you do not have to worry about supply or demand in a traditional sense. You can never find yourself stuck with surplus stock, nor will you ever run out of it. This means there is more potential for flexible pricing. It doesn't cost nearly as much to allow thousands of people to download a literally copy of the product online than it does to keep stock in a store, warehouse etc. This should actually help increase the availability of games. Ever struggled to find a game that's a few years old in a store, perchance? Once the initial stock is cleared out, it's usually gone. But not with digital. As an example, this is what makes things like Nintendo's Virtual Console and PSN's PSOne Classics so neat (and, to an extent, possible, or rather, appealing). By extension, a digital product does not need to be shipped or transported, which is both even more cost effective AND a lot better for the environment. CDs and game boxes are becoming increasingly redundant now and are simply a waste of resources (like the example given on the podcast of buying a physical disc for the mere purpose of activating a digital copy.) What's the point of manufacturing a physical vessel for something with purely digital contents now that digital distribution is increasingly viable? We waste enough plastic and fuel as it is. Also consider that because all the proceeds of the digital sale go straight to the developer/publisher, they should in theory be able to offer their products at a more affordable price, and, in fact, they would need to considering that a digital copy is a "lower value" product. Not necessarily inferior, but the digital release involves inherent savings that can and should be passed onto the consumer. Greater affordability will be the draught that cures people's distaste towards the limitations of a digital product (e.g, it being tied to an account, unable to be resold etc). If digital games were cheaper to purchase, I'm sure that many people would not lament their inability to trade in their old games, and because more money goes into the dev's pocket, they'll be less likely to screw us over some other way (micro transactions) which IN TURN should make people less likely to have a hissyfit or pirate the game instead. The only reason that the games AREN'T cheaper though, is because PHYSICAL MEDIA STILL EXISTS. The way I see it, we can not have both coexisting as they are now. Something has to give! Digital media will only be attractive if it's cheaper, and the only way it can be cheaper is if nobody had to worry about undercutting the retailers! There's no way that a new digital release could have an initial "$5 off" promotion as suggested because no company is going to want to, essentially, compete with their own products. They, (literally!), have too much stock in the physical retailers and they need those units to shift as well. That's why most digital games seem to be more expensive (£50-60 games on PSN, you joking?), so that people still buy the physical copy. Otherwise all that money tied up in stock wouldn't return. However, I don't profess to know a lot about how this works. For one, I can't explain how books, for example, actually get it right by having digital copies MUCH cheaper that a tangible version (this is why Kindle for example is so successful) despite book retailers remaining prominent. This is why books aren't the best comparison either. Huh. I think I wrote a bit more than I wanted...but yeah tl;dr physical media probably needs to die pretty soonish and I think MS and Sony know it (why else would the XBox One try and do what it did, and why does Sony give you all the free digital stuff with PS Plus? BECAUSE THEY'RE BREAKING YOU IN!)
  • JarkayColt - June 23, 2013 6:16 a.m.

    Wait, I should add that I think the way forward is to literally just sell digital activation codes. No disc, no box, just a code, or in future, something you could maybe scan. Specifically at retail, anyway. Probably just printed on a receipt. No wasted plastic, stores still get to sell their games...everyone's happy? I know some retailers do this already and that they can offer you a digital copy of a game for cheaper than the actual digital storefront (e.g. Nintendo's eShop), ergo you still avoid the problem of undercutting retailers whilst still removing the blight that is physical media. (Yes, you mightn't agree, but it IS a blight.)
  • shawksta - June 22, 2013 2:58 p.m.

    Great Podcast as always guys. You know Cooper, there's something surprising Iwata himself said most recently in an interview: "The fact of the matter is that we’ve been here constantly. We’ve been betraying people’s expectations, in a good way, for a long time." Hence "betraying people’s expectations, in a good way, for a long time." Super Mario 3D World may be a dissapointment and a big throw off to what Nintendo initially got us hyped for, but geez you guys are acting as if you didnt like 3D Land in the first place, as if you didnt praise the concept the game had with the fusion of 2D Mario and 3D Mario. 3D Land was building the system around 3D, but 3D world is building it around the full potential of the concept as well as Multiplayer, giving it the console treatment. I know its a hard stress, but just get over the disapointment and look at what the game is doing, I mean even Koichi Hayashida, the project leader of Nintendo EAD Toyka, in the developer direct had the balls to say it feels like its gonna be "A grand culmination of all the best ideas in the past 3D Mario games", and it looks like it with all the creative idea's so far and as you said already in the preview about Burrowing from the past 3D games. Transparent pipes with added enemies for timing and mazes, A Lochness Yoshi of some sort mimicking the Galaxy games animal rides without Motion, and even a level specifically designed to use the Gyroscope camera(which they showed off as an improvement to 64's camera) to collect green stars in puzzling platform with Red Toad, and as well all know, the Super Mario Bros 2 inspirations for different characters and Multiplayer, especially Toad who was specifically designed for Speedrunning Pro's like Justin. I know am pretty much showing off my fanboyism but goddamn it this game's true potential and intentions are being thrown off by the fact that its not the 3D Mario people expected to show off the Wii U's capabilites and i agree it isnt, but that doesnt mean this game wont be great, then again i will have the doubt that this game can go either way. As Reggie said to the Dewrito pope himself "PLAY THE GAME"
  • shawksta - June 22, 2013 3:01 p.m.

    As for QOTW, I was curious to see if F-Zero would return, while i expected it not to show up, i did have a strange feeling. This is probably gonna be a throw off but Doesnt Mario Kart 8 otherwise mimicking F-Zero's gravity shift pretty much nails the coffin that were not getting an F-Zero? Im still optimistic for one but DAMN that's my disappointment if its true.
  • J-Fid - June 22, 2013 3:06 p.m.

    Considering that Mario Kart was created out of Nintendo's desire for a multiplayer F-Zero, I'd say you might be on to something.
  • JarkayColt - June 23, 2013 6:23 a.m.

    Well, consider this: F-Zero completely skipped the Wii, but Nintendo decided to include the Blue Falcon as an unlockable vehicle in said console's Mario Kart iteration just to REALLY rub it in people's faces. It would not in the least surprise me if they did the exact same thing in Mario Kart 8, except this time, the troll face would be SO BIG, they can't even hide it anymore, so by way of caving they add Captain Falcon as a playable ra-*bricked*
  • shawksta - June 23, 2013 8:47 a.m.

    I wouldn't be surprised. And Miyamoto himself said that he wants it to return but he doesn't know what to do to make the game better, because it doesn't sell as you would expect they are being careful. They also wanted to keep F-Zero(and star fox for that matter) internal despite how better off it would've been if they let Sega do F-Zero like they did GX.
  • DarthEnderX - June 25, 2013 2:05 a.m.

    I just love it when fanboys take something that's supposed to be fanservice, like and F-Zero cart in Mario Kart, or BBA Mega Man in SFxTK, and take it as an insult. They put that stuff in there as a sort of apology for not being able to bring you a full game, and you take it as if they are laughing at you instead.
  • JarkayColt - June 25, 2013 2:29 a.m.

    That was supposed to be a joke, but I guess I did write it with a semblance of seriousness. I pretty much acknowledged the fact that they added the Blue Falcon by way of apology, I just figured that most people WOULD have seen that as a "trolololololol" and I decided to spin my statement that way anyway. Pesonally, I thought having the Blue Falcon was kind of cool and I don't really care about F-Zero, so it was more of a Easter Egg than anything else. Also thanks for jumping to the conclusion that I'm a "fanboy". I respectfully disagree. :I
  • supergiraffe - June 22, 2013 12:20 p.m.

    New Metroid game would have been cool. They may be a little worried because of Other M though,
  • MrJPTheAssassin - June 22, 2013 11:58 a.m.

    I have to say I like this week's podcast alot. After that 6 great features you're losing article I figure this podcast was going to be all about how people ruined the Xbox One with their complaining . I understand what they was saying about used games and agree with them on their ideas on how to change people minds about digital. To me if the developers, publishers and MS wants to kill used games and get people to buy digital they need to start showing us (mainly MS) they willing to do steam like sales on games that are few months old. Right now XB live haven't got any good things on sale on live and that why I don't believe they would do steam like sales on the the new system but if they do I for one be happy to abandon used game sales for good.It like one of them said on the podcast I will go were the deals are. But til then I will continue trading games and using that money to buy new one. Now I have something to say to Hollander Copper. I was surprise by you on this week's podcast. You usually come off as a anti-consumer jerk who didn't even try to see things from other people side(to me at least you do). But in this podcast you did see things from both the consumer and developers sides and for that I like to say thank you. QotW: Now I don't know this was a rumored game or not at E3 but I would love to have seen Fallout 4. I have not long started playing Fallout 3 and New Vegas again and would love to see what the next one looks like. I love Bethesda games and can't wait to see what they can do next.
  • GR HollanderCooper - June 22, 2013 4:23 p.m.

    Thanks! I've been on the other side my whole life and I worked in GameStop for several years. I know what it's like to not get a game you want because you don't have the money. But I just want, for the health of the industry, people to realize that they should at least *try* to buy new. I, too often, saw people go, "Oh! I can save $5! I'll buy used!" which is an insult to the people that made the game.
  • MrJPTheAssassin - June 22, 2013 6:52 p.m.

    Yeah get those feeling and I respect were you coming from. I just think MS needs to start easing everyone in to the ideal of digital games with deals and awesome sales. For me right now the only way I can get games are trading in games to buy the new games because I'm unemployed college student who trying but can't find a damn job. But I be happy to do away with used game if everything is like steam because I do hate devs don't get that money I really do. I too hopefully going to be a part of industry one day as I programmer. But thanks again for hearing me out man first time an editor ever reply back to one of my comments on any website.

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